List of missing skill and trait facts
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List of missing skill and trait facts lists all skills and traits where the in-game tooltip doesn't document a certain fact although the skill/trait clearly activates it and comparable skills/traits actually list it.
List of missing skill facts[edit]
- The missing skill facts are displayed as suffix. Please note that some facts are mostly defined over its icon and hence may look ambiguous here, e.g. "Condition Removed" (see Charge how it could look like).
Weapon skills
- Sword Wave — Pierces
- Shield of Absorption — Blocks Missiles
- Pull — Unblockable; Defiance Break: 150
- Ring of Warding — Unblockable; Knockback: ?
- Zealot's Embrace — Pierces
- Line of Warding — Defiance Break: 150; Unblockable; Knockback: ?
- Wrathful Grasp — Pull: 600; Defiance Break: 150
- Weight of Justice — Defiance Break: 200
- Hunter's Ward — Hunter's Mark (5s): Pinned into the Hunter's Ward.; Defiance Break: 150
- Temporal Rift — Defiance Break: 150
- Otherworldly Attraction — Pull
- Unrelenting Assault — Condition Effect Ignored
- Field of the Mists — Blocks Missiles
- Phase Smash — Condition Effect Ignored
- Surge of the Mists — Condition Effect Ignored
- Warding Rift — Condition Effect Ignored
- Rift Containment — Unblockable; Knockback: ?
- Crystal Hibernation — Crystal Hibernation (3s): You take no damage from attacks, and conditions cannot be applied to you. When broken, this effect will end.; Condition Effect Ignored
- Imperial Guard — Blocking (2s): Blocks an attack.
- Bladetrail — Pierces
- Pin Down — Pierces
- Barbed Pull — Defiance Break: 150; Pull: 1,200
- Wastrel's Ruin — Number of Targets: 2
- Magnetic Inversion — Absorbing (shield effect): Absorbing (shield effect)
- Magnetic Shield — Absorb (3s): Absorb (shield effect)
- Static Shield — Unblockable
- Throw Shield — Pierces
- Lightning Rod — Number of Targets: 5
- Timed Charge — Timed Charge (3s): Explodes after some time, dealing damage.
- Path of Scars — Pierces
- Ricochet — Number of Bounces: 2
- Splitblade — Pierces
- Whirling Defense — Reflect Missiles
- Counterattack — Blocking: Blocks an attack.
- Swoop — Evade: ½ seconds
- Panther's Prowl — Maximum Count: 2
- Spider's Web — Maximum Count: 2
- Swirling Strike — Reflect Missiles
- Ancestral Grace — Ancestral Grace: Ancestral Grace (effect)
- Sublime Conversion — Blocks Missiles
- Heartseeker — Health Threshold: 25%; Health Threshold: 50%
- Head Shot — Defiance Break: 200
- Flanking Strike — Larcenous Strike (5s): Larcenous Strike (effect)
- Infiltrator's Return — Conditions Removed: 1
- Pistol Whip — Evade: 1 ¼ seconds
- Death's Judgment — Pierces
- Disabling Shot — Distance: 240
- Shadow Veil — 3 stacks of Shadow Veil (2s): Blocks attacks.; Shadow Veil (2s): Blocks attacks.
- Death's Advance — Death's Advance: You can use Death's Advance.
- Malicious Death's Judgment — Pierces
- Malicious Ripper — Pierces
- Ride the Lightning — Ride the Lightning (2s): Ride the Lightning (effect)
- Vapor Blade — Pierces
- Aerial Agility — Air Bullet: Air bullet is active.
- Boulder Blast — Earth Bullet: Earth bullet is active.
- Dazing Discharge — Air Bullet: Air bullet is active.
- Frigid Flurry — Ice Bullet: Ice bullet is active.
- Frozen Fusillade — Ice Bullet: Ice bullet is active.
- Raging Ricochet — Fire Bullet: Fire bullet is active.
- Searing Salvo — Fire Bullet: Fire bullet is active.
- Shattering Stone — Earth Bullet: Earth bullet is active.
- Arc Lightning — Pierces
- Dust Devil — Pierces
- Phoenix — Pierces
- Magnetic Wave — Conditions Removed: 3; Reflect Missiles
- Obsidian Flesh — Obsidian Flesh (3s): Invulnerable.
- Gust — Pierces
- Shock Wave — Pierces
- Unsteady Ground — Defiance Break: 150; Knockback: ?; Unblockable
- Windborne Speed — Condition Removed; Condition Removed; Condition Removed
- Rock Anchor — Defiance Break: 200
- Mud Slide — Unblockable
- Echoing Erosion — Earth Bullet: Earth bullet is active.; Ice Bullet: Ice bullet is active.
- Enervating Earth — Air Bullet: Air bullet is active.; Earth Bullet: Earth bullet is active.
- Flowing Finesse — Air Bullet: Air bullet is active.; Ice Bullet: Ice bullet is active.
- Frostfire Flurry — Fire Bullet: Fire bullet is active.; Ice Bullet: Ice bullet is active.
- Molten Meteor — Earth Bullet: Earth bullet is active.; Fire Bullet: Fire bullet is active.
- Purblinding Plasma — Air Bullet: Air bullet is active.; Fire Bullet: Fire bullet is active.
- Lahar — Radius: 240
- Monsoon — Combo Field: Water
- Immutable Stone — Immutable Stone (1 ½s): Blocks attacks.
- Bladecall — Blades Stocked: 1
- Counterspell — Pierces
- Counter Blade — Pierces
- Illusionary Leap — Illusionary Leap (5s): Illusionary Leap (effect)
- Illusionary Riposte — Riposte (2 ½s): Blocks attacks.
- Into the Void — Pull: 600; Defiance Break: 150
- Phantasmal Warden — Blocks Missiles
- Temporal Curtain — Unblockable
- Mind Stab — Blade
- Mirror Blade — Blade
- Phantasmal Berserker — Blade
- Chaos Armor — Unblockable
- Vortex — Defiance Break: 150; Pull: 600
- Illusion of Drowning — Defiance Break: 200
- Tides of Time — Defiance Break: 100
- Mirage Thrust — Number of Targets: 3
- Bladecall — Blades Stocked: 1
- Cutter Burst — Flurry Count Tracking Duration: 5 seconds; Flurry Damage (3x): 219 (0.6)?; Hits to Cause Flurry: 3; Blade
- Blade Leap — Blades Stocked: 1
- Gormandize — Condition Effect Ignored
- Hungering Maelstrom — Condition Effect Ignored
- Deadly Catch — Defiance Break: 150; Pull: 600
- Sinking Tomb — Defiance Break: 200
- Grasping Darkness — Pull: 900; Defiance Break: 150
Bundle skills
- Chapter 2: Daring Challenge — Number of Targets: 5
- Plank Smash — Defiance Break: 150; Knockdown: 1 ½ seconds
- Plank Spin — Knockback:; Defiance Break: 150
- Air Blast — Reflect Missiles
- Gear Shield — Gear Shield (2s): Incoming attacks are being blocked.
- Magnet — Pull: 1,200
- Deep Freeze — Freeze (3s): Incoming damage decreased.
- Frost Fan — Pierces
- Crippling Shield — Pierces
- Fortify — Fortified (3s): Invulnerable to attacks.
Transform skills
- Gathering Plague — Conditions Transferred
- Death's Charge — Blocks Missiles
- Executioner's Scythe — Reaper's Frost (1 ½s): Frozen and unable to act. (in PvE); Reaper's Frost (2 ½s): Frozen and unable to act. (in PvP, WvW); Health Threshold: 50%; Health Threshold: 25%
- Shelter — Condition Effect Ignored
- Reversal of Fortune — Maximum Count: 2
- Blood Reckoning — Blood Reckoning (5s): Heal for a percentage of outgoing damage.
- Rectifier Signet — Rectifier Signet: Heal yourself every second.
- Arcane Brilliance — Critical Chance Increase: 100%
- Soothing Water — Soothing Water (5s): Regenerate health over time. Lose a condition with every pulse.
- Consume Conditions — Conditions Removed: 14
- Hallowed Ground — Duration: 8 seconds
- Sanctuary — Defiance Break: 150; Unblockable; Knockback: ?
- Wall of Reflection — Reflect Missiles
- Contemplation of Purity — Conditions Converted to Boons: 14
- "Save Yourselves!" — Conditions Transferred: 1
- Roiling Light — Swiftness (5s): +33% Movement Speed
- Impossible Odds — Condition Effect Ignored
- Phase Traversal — Condition Effect Ignored
- Riposting Shadows — Condition Effect Ignored
- Protective Solace — Blocks Missiles
- Call to Anguish — Condition Effect Ignored
- Nomad's Advance — Condition Effect Ignored
- Elixir S — Elixir S (3s): You are very small and cannot be hit.
- "Guard!" — "Guard!": ...; Number of Targets: 5
- Shadow Return — Conditions Removed: 3
- Seal Area — Defiance Break: 150; Blocks Missiles; Combo Field: Dark
- Signet of Shadows — Movement Speed Increase: 25%
- Roll for Initiative — Condition Removed; Condition Removed; Condition Removed
- Scorpion Wire — Defiance Break: 150; Pull: 1,200
- Well of Tears — Unblockable
- Arcane Blast — Critical Chance Increase: 100%
- Arcane Wave — Critical Chance Increase: 100%
- Lightning Flash — Number of Targets: 1
- Mist Form — Mist Form (3s): Invulnerable; increased movement speed.
- Fortified Earth — Fortified Earth (effect): 3
- Invigorating Air — Invigorating Air (5s): Your endurance regeneration is increased.
- Relentless Fire — Relentless Fire (5s): Your outgoing damage is increased.
- Shattering Ice — Shattering Ice (5s): Striking a foe will cause additional strikes on nearby foes.
- Disenchanting Bolt — Range: 900; Number of Bounces: 4; Boons Removed: 5; Damage with Boons: 201 (0.2)? (in WvW, PvP); Damage with Boons: 403 (0.4)? (in PvE); Damage without Boons: 504 (0.5)? (in WvW, PvP); Damage without Boons: 1,007 (1.0)? (in PvE); Unblockable
- Feedback — Reflect Missiles
- Signet of Illusions — Range: 1,200
- Epidemic — Conditions Transferred: 1
- Spectral Armor — Spectral Armor (8s): Gain life force when taking damage.
- Spectral Grasp — Pull: 1,200; Defiance Break: 150
- Spectral Ring — Radius: 180
- Spectral Walk — Conditions Removed: 1; Spectral Walk (10s): Walking in the shadows, leaving behind a spectral trail.
- Well of Corruption — Boons Converted to Conditions: 6
- Renewed Focus — Renewed Focus (3s): Immune to conditions and damage.; Condition Effect Ignored
- Dragon's Maw — Defiance Break: 150; Pull: 240
- Rampage — Rampage (15s): Assumed the form of a massive juggernaut. (in PvE); Rampage (10s): Assumed the form of a massive juggernaut. (in WvW, PvP)
- Detonate Supply Crate Turrets — Explosion
- Detonate Supply Crate Turrets — Explosion
- Sneak Gyro — Number of Targets: 5
- Dagger Storm — Reflect Missiles
- Basilisk Venom — Stun: 1 ½ seconds
- Tornado — Tornado (15s): Transformed into a tornado. (in PvE); Precision: +1,000; Vitality: +1,000; Tornado (10s): Transformed into a tornado. (in WvW, PvP)
- Glyph of Elementals — Air Elemental Summoned (120s): Air Elemental Summoned
- Shocking Bolt — Defiance Break: 150
- Elemental Celerity — Elemental Celerity (8s): Reduce the recharge of your weapon skills when striking an enemy.
- Lich Form — Lich Form (20s): Assumed the form of a powerful lich. (in PvE, WvW); Lich Form (10s): Assumed the form of a powerful lich. (in PvP)
- "Chilled to the Bone!" — Reaper's Frost (2s): Frozen and unable to act. (in PvE); Reaper's Frost (3s): Frozen and unable to act. (in PvP, WvW)
- Elixir of Ambition — Resolution (5s): Incoming condition damage decreased by 33%. (in PvE, WvW); Aegis (5s): Block the next incoming attack. (in PvE, WvW); Aegis (3s): Block the next incoming attack. (in PvP); Vigor (3s): +50% Endurance Regeneration (in PvP); Vigor (5s): +50% Endurance Regeneration (in PvE, WvW); Swiftness (3s): +33% Movement Speed (in PvP); Swiftness (5s): +33% Movement Speed (in PvE, WvW); 5 stacks of Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. (in PvP); 5 stacks of Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted. (in PvE, WvW); Resolution (3s): Incoming condition damage decreased by 33%. (in PvP); Alacrity (5s): +25% Skill Recharge Rate (in PvE, WvW); Resistance (3s): Nondamaging conditions currently on you are ineffective. (in PvP); Resistance (5s): Nondamaging conditions currently on you are ineffective. (in PvE, WvW); Regen (3s): 390 Heal (in PvP); Regen (5s): 650 Heal (in PvE, WvW); Quickness (3s): Skills and actions are faster. (in PvP); Quickness (5s): Skills and actions are faster. (in PvE, WvW); Protection (3s): -33% Incoming Damage (in PvP); Protection (5s): -33% Incoming Damage (in PvE, WvW); 10 stacks of Might (3s): 300 Condition Damage, 300 Power (in PvP); 25 stacks of Might (5s): 750 Condition Damage, 750 Power (in PvE, WvW); Fury (3s): +20% Critical Chance (in PvP); Fury (5s): +20% Critical Chance (in PvE, WvW); Alacrity (3s): +25% Skill Recharge Rate (in PvP)
Profession mechanic skills
- Virtue of Courage — Virtue of Courage: Gain aegis at a set interval.
- Virtue of Justice — Justice (20s): Next attack inflicts burning.
- Hunter's Verdict — Unblockable
- Shield of Courage — Shield of Courage (3s): Blocking; Virtue of Courage: Gain aegis at a set interval.
- Tome of Courage — Tome of Courage: Gain aegis at lengthy intervals.; Aegis (20s): Block the next incoming attack.
- Legendary Assassin Stance — Legendary Assassin Stance: Currently invoking the power of Shiro Tagachi.
- Legendary Centaur Stance — Tranquil: Your centaur skill is empowered.
- Legendary Dragon Stance — Legendary Dragon Stance: Currently invoking the power of Glint.
- Dragon Trigger — Dragon Trigger (30s): ...
- Unsheathe Gunsaber — Gunsaber Mode: You are in gunsaber mode.
- Booby Trap — Booby Trap (20s): ...
- Detonate Elixir H — Protection (2s): -33% Incoming Damage; Regen (4s): 520 Heal; Swiftness (4s): +33% Movement Speed
- Incendiary Ammo — Incendiary Ammo (45s): Next three attacks inflict burning.
- Launch Personal Battering Ram — Defiance Break: 100
- Leafy Bandage — Condition Removed; Condition Removed; Condition Removed
- Throw Wrench — Pierces
- Toss Elixir U — Breaks Stun
- Toss Elixir X — Defiance Break: 300
- Toss Elixir X — Defiance Break: 300
- Spare Capacitor — Defiance Break: 200
- Jade Energy Shot — Range: 900; Damage: 997 (0.6)?
- Smoke Assault — Breaks Enemy Targeting
- Unleash Pet — Pet Unleashed: ...
- Unleash Ranger — Unleashed: ...
- Branch Bash — Defiance Break: 150; Launch: ?
- Mace Head Crack — Defiance Break: 300
- Throw Gunk — Weakness (4s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Cripple (4s): -50% Movement Speed; Immobilize (1s): Unable to move.; Bleeding (11s): 242 Damage; Poison (7s): 235 Damage, -33% Heal Effectiveness; Burning (2s): 262 Damage; Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed; Vulnerability (4s): +1% Incoming Damage, +1% Incoming Condition Damage; Blindness (4s): Next outgoing attack misses.
- Steal Defenses — Radius: 360
- Steal Durability — Radius: 360
- Steal Health — Radius: 360
- Steal Mobility — Radius: 360
- Steal Precision — Radius: 360
- Steal Resistance — Radius: 360
- Steal Strength — Radius: 360
- Steal Time — Radius: 360
- Steal Warmth — Radius: 360
- Air Attunement — Air Attunement: Cast air spells.
- Harbinger Shroud — Harbinger Shroud: You're in your Harbinger Shroud, accumulating blight every second.
Pet skills
- Healing Cloud — Combo Field: Water
- Hunker Down — Blocks Missiles
- Insect Swarm — Number of Bounces: 2
- Sonic Barrier — Reflect Missiles
Downed skills
- Forceful Displacement — Defiance Break: 150
- Grappling Line — Pull: 900; Defiance Break: 150
- Lick Wounds — Healing: 0
- Trail of Knives — Number of Bounces: 3
- Vapor Form — Invulnerability Duration: 3 seconds
Drowning skills
- Anchor — Defiance Break: 200
- Buoy — Float: 3 seconds; Defiance Break: 300
- Lick Wounds — Healing: 0
- Throw Knife — Number of Bounces: 2
- Booby Trap — Booby Trap (20s): ...
- Bite — Burning (3s): 393 Damage
- Fiery Leap — Burning (8s): 1,048 Damage
- Prayer to Lyssa — Aegis (10s): Block the next incoming attack; stacks duration.; Weakness (5s): Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.; Vulnerability (10s): Damage and condition damage taken are increased; stacks intensity.; Poisoned (10s): Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.; Immobile (1s): Unable to move; stacks duration.; Crippled (5s): Movement speed decreased by 50%; stacks duration.; Chilled (2s): Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.; Burning (3s): Deals damage every second; stacks intensity.; Bleeding (10s): Deals damage every second; stacks intensity.; Fury (8s): Critical Chance increased; stacks duration.; Might (5s): Increased outgoing damage; stacks intensity.; Protection (3s): Incoming damage decreased by 33%; stacks duration.; Regeneration (5s): Gain health every second; stacks duration.; Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.; Resolution (5s): Incoming condition damage decreased by 33%; stacks duration.; Blinded (5s): Next outgoing attack misses; stacks duration.; Swiftness (5, 10s): Movement speed increased by 33%; stacks duration.
- Summon Healing Spring — Combo Field: Water
- Become the Raven — Raven Form (30s): Channeling the raven totem.
- Bite — Damage: 886 (0.8)?; Bleeding (4s): 88 Damage; Poison (2s): 67 Damage, -33% Heal Effectiveness
- Druid Timer — Duration: 60 seconds
- Leafy Bandage — Condition Removed; Condition Removed; Condition Removed
- Thump — Damage: 1,740 (1.57)?; Immobilize (2s): Unable to move.; Number of Targets: 5; Radius: 900
Common skills
- 9 Lives — Count Recharge: 120 seconds; Maximum Count: 8
- Absorb — Absorbing (3s): You are blocking.
- Activate Jump Jets — 2 stacks of Burning (5s): 1,310 Damage
- Aetheric Cloak — Stealth (30s): Invisible to foes.
- Alpha Roar — The Alpha (60s): Younger pets are following your every move.; Alpha Follower (60s): Following an alpha's every move.
- Amnesia Gas — Knocked Out: Knocked Out
- Bait — Bait (5s): ...
- Balthazar's Advance — Combo Field: Fire
- Bandage — Healing: 0
- Bash — Defiance Break: 100
- Bash — Defiance Break: 100
- Basilisk Strike — Petrified (1s): ...
- Beckon — Endurance Gained: 10
- Blinding Flash — Blindness (6s): Next outgoing attack misses.; Damage: 0
- Boast — Boast: ...
- Bomb — Damage: 462 (1.3)?; Knockdown: 2 seconds; Defiance Break: 232; Radius: 300
- Bombard — Knockdown: seconds
- Bond of Faith — Evasion (1s): Aurene's magic is protecting you, allowing you to evade incoming attacks.; No Mount Use (1s): No Mount Use; Gliding Disabled (1s): Gliding Disabled
- Bond of Life — Bond of Life (10s): You are sharing your health with your mount at the risk of your own life.
- Burst of Speed — Burst of Speed (3s): Move faster and evade attacks.
- Cat Scratch — Number of Targets: 3
- Chain Lightning — Launch: 200; Cripple (10s): -50% Movement Speed; Defiance Break: 232
- Chain Pull — Vulnerability (5s): +1% Incoming Damage, +1% Incoming Condition Damage
- Charge — Healing: 500
- Charge Cannon — Super Shot Charged: Super Shot Charged
- Cheer — Endurance Gained: 10
- Combo Help — Combo Field: Dark
- Concussion Grenade — Defiance Break: 600
- Consume Ration — Healing: 100%; Condition Removed; Condition Removed; Condition Removed
- Consume Saliva — Fury (10s): +20% Critical Chance; Might (10s): 30 Condition Damage, 30 Power; Protection (10s): -33% Incoming Damage; Regen (10s): 1,300 Heal; Transformed (35s): Consuming hylek spit has transformed you into an animal. The effect should wear off over time.
- Counter Blow — Counter attack (5s): You are blocking.
- Crab Shell — Crab Shell (4s): Blocks 3 attacks and grants regen[sic] if not all blocks are used.; Regen (16s): 2,080 Heal
- Create Distraction — Stealth (3s): Invisible to foes.
- Crippling Shot — Severely Crippled: ...
- Critique — Critique (effect): Critique (effect)
- Crystalline Reverberation — Crystalline Reverberation (15s): Aurene's damage output has been increased by 50%.
- Deep Freeze — Freeze (5s): Incoming damage decreased.
- Depth Charges — Defiance Break: 200
- Dig — Defiance Break: 200
- Dig — Defiance Break: 200
- Direct Lightning — Launch:; Defiance Break: 232
- Disable Ley-Line Riding — Ley-Line Riding Disabled: You will not ride on ley lines while on your flying mounts. Use the Enable Ley-Line Riding skill to reenable flying mount riding on ley lines.
- Disarming Shot — Disarmed: ...
- Disorienting Blast — Disoriented: Slowed and disoriented.
- Disrupt — Stun: 3 seconds; Defiance Break: 300
- Dive Roll — Resist Shove (1s): Resist Shove
- Divine Fire — Condition Removed
- Dogfight or Flight — Healing: 2,020 (0.3)?
- Dragon Surge — Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Dragon's Pounce — Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Dragonsblood Spear — Count Recharge: 5 seconds; Maximum Count: 10
- Dragonsblood Spear — Shattered (5s): This creature's crystal hide has been cracked. Incoming hits inflict vulnerability.
- Dragonsblood Spear — Count Recharge: ½ seconds; Maximum Count: 10
- Drink — Drunk (5s): Have you had a little too much to drink?
- Drink — Daze: 2 seconds
- Drink — Drunk (15s): Have you had a little too much to drink?
- Drink — Weakness: -50% Endurance Regeneration, +50% Fumble (Unrestricted); Knockdown: seconds; Swiftness: +33% Movement Speed
- Dump Oil — Weakness: -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Earthshaker — Knockdown: seconds
- Eject Coolant — Bleeding: 22 Damage; Burning: 131 Damage; Confusion: 11 Damage, 49 Damage on Skill Use; Chilled: -66% Skill Recharge Rate, -66% Movement Speed; Poison: 34 Damage, -33% Heal Effectiveness
- Electromagical Pulse 2.0 — Quickness (4s): Skills and actions are faster.
- Enable Ley-Line Riding — Condition Removed
- Endure Agony — Healing: 25%
- Enflame — Koda's Flame (10s): The warmth of Koda's Flame provides immunity to chill.
- Exalted Slowness — Cripple (3s): -50% Movement Speed
- Expel Energy — Condition Removed
- Explosive Leap — Defiance Break: 300
- Fear — Costume Brawl Fear: ...
- Fear Grenade — Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
- Fire — Pierces
- Fire Caltrop Shot — Cripple: -50% Movement Speed
- Fire Napalm Shot — Burning: 131 Damage
- Fire Nova — Damage: 213 (0.8)?; Burning (1s): 131 Damage
- Fire Shattering Bolt — Bleeding: 22 Damage
- Fireball — Burning: 131 Damage
- Flame Burst — Burning: 131 Damage
- Flop! — Maximum Count: 3; Count Recharge: 10 seconds
- For Science — For Science (effect): For Science (effect)
- Freeze Beam — Frozen (3s): You've been frozen solid.
- Gift Smash — Daze: 2 seconds; Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed; Cripple (4s): -50% Movement Speed
- Golem Stealth Generator — Golem Stealth-Generator: You're hiding using the golem's stealth generator.
- Gore — Bleeding: 22 Damage
- Grapple Target — Pull
- Hammer Smash — Defiance Break: 200
- Hammer Smash — Chilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
- Hare's Speed — Swiftness (10s): +33% Movement Speed
- Healing — Healing: 0
- Healing Howl — Healing: 0
- Heavy Weight — Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Hypernova Launch — Defiance Break: 232
- Ice Shot — Chilled: -66% Skill Recharge Rate, -66% Movement Speed
- Ice Shot — Freeze (?s): Incoming damage decreased.
- Incendiary Mine — 2 stacks of Burning (5s): 1,310 Damage
- Jab — Number of Targets: 2
- Kitty Play — Adorable (3s): Melt hearts.
- Laugh — Endurance Gained: 10
- Launch Whirlwind — Launch:; Defiance Break: 232
- Level Up — Launch:; Defiance Break: 232
- Ley Booster — Swiftness (10s): +33% Movement Speed
- Lightning Field Generator — Combo Field: Lightning
- Magic-Extinguishing Spray — Chilled (10s): -66% Skill Recharge Rate, -66% Movement Speed
- Maul — Knockback:
- Micro Cloud — Micro Cloud: Swarmed by micro-golems.
- Mortar Volley — Knockdown: seconds
- Mushroom King's Blessing — Recharge Reduced: 400%
- Overdrive — Overdrive (6s): Enhanced speed, acceleration, and turning ability.
- Overhead Swing — Knockdown: 2 seconds; Defiance Break: 200
- Pacified Magical Storm — Healing: 0
- Plank Buster — Launch: 600; Defiance Break: 332
- Plasma Ball — Burning (5s): 655 Damage
- Play Flute — Infatuated (15s): So in love!
- Poison Barrage — Damage (7x): 630 (1.786)?; Poison (5s): 168 Damage, -33% Heal Effectiveness; Range: 1,200
- Poison Cloud — Damage (4x): 88 (0.25)?; Poison (6s): 201 Damage, -33% Heal Effectiveness; Duration: 4 seconds; Radius: 180
- Poison Dart — Damage: 88 (0.25)?; Poison (6s): 201 Damage, -33% Heal Effectiveness; Range: 1,200
- Push — Knockback:; Reflect Missiles; Defiance Break: 150
- Radiate — Stun: 2 seconds; Defiance Break: 200
- Release Fire Bomb — 5 stacks of Burning (10s): 6,550 Damage; Weakness (10s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Rending Thrash — Rending Thrash: ...
- Reprogram — Controlled: Turned against its allies.
- Reverse Blossom — Reverse Blossom: Reflects Missiles.
- Ride the Ley Line — Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Rifle Butt — Defiance Break: 350
- Ripple Shot — Knockback:; Defiance Break: 150
- Rummage...? — Knockback:; Slow (2s): Skills and actions are slower.
- Run — Burst of Speed (3s): Move faster and evade attacks.
- Rush — Swiftness (10s): +33% Movement Speed
- Sapper Bomb — Cannot Critical Hit
- Screech — Immobilize (5s): Unable to move.
- Screech — Healing: 0
- Self Destruct — Golem Bomb (3s): Golem Bomb
- Shadow Leap — Invisible Stalker (3s): You are invisible.
- Shadow Stealth — Shadow Stealth (5s): Move in shadow. Temporarily grants stealth.
- Shocking Blast — Knockback:; Defiance Break: 150
- Siege Blast — Defiance Break: 150
- Siege Blast — Defiance Break: 150
- Smash — Knockdown: 3 seconds; Defiance Break: 300
- Smoke Bomb — Blindness (10s): Next outgoing attack misses.; Poison (12m): 24,120 Damage, -33% Heal Effectiveness
- Smoke Form — Smoke Form (3s): Invulnerable • Health Regen
- Smoke Grenade — Blindness: Next outgoing attack misses.
- Snowblind — Stealth (4s): Invisible to foes.; Swiftness (10s): +33% Movement Speed
- Speed Burst — Swiftness (11s): +33% Movement Speed
- Spirits Vision — Spirits Vision (effect): Spirits Vision (effect)
- Spread Pollen — Healing: 200; Condition Removed
- Static Field — Stun: 3 seconds; Defiance Break: 300
- Stealth 2.0 — Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Stealth Activation — Invisibility (30s): You're invisible. Invisibility is lost if you attack or lose your weapon.
- Stealth Activation — Invisibility (30s): You're invisible. Invisibility is lost if you attack or lose your weapon.
- Stunning Strike — Stun: 5 seconds; Defiance Break: 500
- Sword Smash — Knockdown: 4 seconds; Defiance Break: 400
- Sword Spin — Defiance Break: 150
- Tar Throw — Tarred (7s): Covers the target in tar, reducing movement speed.
- Taste Ooze — Swiftness (10s): +33% Movement Speed; Poison (10s): 335 Damage, -33% Heal Effectiveness
- Taunt — Fear (1s): Involuntary retreat; unable to act; stacks duration.
- Thanks — Endurance Gained: 10
- Threaten — Swiftness (5s): +33% Movement Speed
- Throw — Knockdown: 5 seconds; Defiance Break: 500
- Throw — Combo Field: Ethereal; Duration: 5 seconds; Bleeding (11s): 242 Damage; Poison (7s): 235 Damage, -33% Heal Effectiveness; Burning (2s): 262 Damage; Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed; Vulnerability (4s): +1% Incoming Damage, +1% Incoming Condition Damage; Weakness (4s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Cripple (4s): -50% Movement Speed; Immobilize (1s): Unable to move.; Blindness (4s): Next outgoing attack misses.
- Throw — Damage: 250; Knockdown: seconds
- Throw Anchor — Defiance Break: 200
- Throw Boulder — Knockback:; Knockdown: seconds
- Throw Boulder — Knockdown: seconds
- Throw Boulder — Knockdown: 1 second
- Throw Boulder — Knockdown: 1 second; Defiance Break: 100
- Throw Candy Corn — Defiance Break: 100
- Throw Energy — Swiftness (3s): Move faster.
- Throw Explosive Boulder — 2 stacks of Burning (5s): 1,310 Damage; Launch:; Defiance Break: 232
- Throw Gunk — Bleeding (11s): 242 Damage; Poison (7s): 235 Damage, -33% Heal Effectiveness; Burning (2s): 262 Damage; Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed; Vulnerability (4s): +1% Incoming Damage, +1% Incoming Condition Damage; Weakness (4s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Cripple (4s): -50% Movement Speed; Immobilize (1s): Unable to move.; Blindness (4s): Next outgoing attack misses.
- Throw Infused Stone — Knockdown: seconds; Defiance Break:
- Throw Jar — Angry Bees (15s): The swarm of bees is attacking you, doing damage every second.
- Throw Keg — Chilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
- Throw Mine — Burning (3s): 393 Damage; Launch:; Defiance Break: 232
- Throw Orb — Knockdown: seconds
- Throw Poison — Stun: 4 seconds
- Throw Rotten Fish — Vulnerability (30s): +1% Incoming Damage, +1% Incoming Condition Damage; Stinky (30s): The stench of chum applies vulnerability.
- Throw Scrap Metal — Defiance Break: 100
- Throw Spikeroot Fruit — Knockdown: 3 seconds; Defiance Break: 300
- Throw Torch — Fire Ward (10s): Flames ward off nearby devourers.
- Throw Torch — Burning (3s): 393 Damage
- Thrown Dagger — 5 stacks of Vulnerability (6s): +5% Incoming Damage, +5% Incoming Condition Damage; Bleeding (3s): 66 Damage; Defiance Break: 100
- Toggle Anchor — Anchored: Your skiff is anchored and you are able to move around and fish. Moving too far away may cause your skiff to be unsummoned.
- Tongue Lash — Damage: 141 (0.53)?; Poison (6s): 201 Damage, -33% Heal Effectiveness; Range: 240
- Torch Strike — Fear (3s): Involuntary retreat; unable to act; stacks duration.; Weakness (4s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Burning (1s): 131 Damage
- Unstable Magic Volley — Blindness (4s): Next outgoing attack misses.; 3 stacks of Burning (3s): 1,179 Damage; Chilled (7s): -66% Skill Recharge Rate, -66% Movement Speed; 5 stacks of Confusion (7s): 385 Damage, 247 Damage on Skill Use; Immobilize (3s): Unable to move.; 4 stacks of Torment (7s): 616 Damage, 890 Damage if Foe Is Stationary; Weakness (10s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Vaccumagic Blowback — Launch: 900; Number of Targets: 3; Defiance Break: 232
- Vaccumagic Inhalation — Polarized (5s): Polarized; Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted); Pull: 300; Defiance Break: 150; Number of Targets: 3; When Used Once: One Polarized Charge; When Used Twice: Two Polarized Charges; When Used Thrice: Anti-Anti-Arcanic Arrow (effect)
- Wave — Endurance Gained: 10
- Whirling Strike — Launch: 600; Defiance Break: 232
- Woo — Woo: ...
List of missing traits facts[edit]
Traits[edit]
- Unrelenting Criticism (Firebrand) — Defiance Break: 100
- Swift Scholar (Firebrand) — Swift Scholar: Every third Tome skill grants you pages. Stacks reset when exiting a tome.
- Rising Momentum (Herald) — Movement Speed Increase: 5%
- Angsiyan's Trust (Vindicator) — Combat Only
- Cleansing Ire (Defense) — Conditions Removed: 0
- Marching Orders (Tactics) — Soldier's Focus: Nearby allies gain might on your next burst hit.
- Vigorous Shouts (Tactics) — Number of Targets: 5
- Phalanx Strength (Tactics) — Number of Targets: 4
- Sun and Moon Style (Spellbreaker) — Healing: 0
- Explosive Entrance (Explosives) — Explosive Entrance: Your next attack will explode when it hits your target.
- Purity of Purpose (Alchemy) — Conditions Converted to Boons: 1
- Gadgeteer (Tools) — Rocket Distance: 1,200; Superspeed (2s): Movement speed is greatly increased. Maximum duration: 10s; Explosion; Radius: 90; Duration Increase: 8 seconds; Shocking Aura: Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).; Launch: 600; Protection (3s): -33% Incoming Damage; Cripple (4s): -50% Movement Speed; Protection (5s): -33% Incoming Damage
- Crystal Configuration: Storm (Holosmith) — Explosion
- Photonic Blasting Module (Holosmith) — Laser's Edge: While Photon Forge is active, your outgoing strike damage is increased based on your current heat.
- Mechanical Genius (Mechanist) — Mechanical Genius: Your mech is currently gaining the full effect of Mechanical Genius.
- Quick Draw (Skirmishing) — Recharge Reduced: 66%
- Poison Master (Wilderness Survival) — Poison Master: Upon using a beast ability, your pet's next attack will inflict poison; your poison damage is increased.
- Resounding Timbre (Beastmastery) — Number of Targets: 5
- Unleashed Power (Untamed) — Unleashed Power: The next time you unleash, gain access to Unleashed Ambush skills.
- Ferocious Symbiosis (Untamed) — Movement Speed Increase: 5%
- Preparedness (Trickery) — Initiative increased: 3
- Sleight of Hand (Trickery) — Defiance Break: 100
- Unhindered Combatant (Daredevil) — Condition Removed (crippled); Condition Removed (immobile); Condition Removed (chilled)
- Consume Shadows (Specter) — Consume Shadows (1s): Consume Shadows (effect)
- Stop, Drop, and Roll (Water) — Number of Targets: 5
- Powerful Aura (Water) — Duration: 4 seconds
- Hardy Conduit (Tempest) — Number of Targets: 5
- Deceptive Evasion (Dueling) — Blades Stocked: 1
- Ego Restoration (Inspiration) — Blades Stocked: 1
- Blurred Inscriptions (Inspiration) — Boons Removed: 5; Number of Targets: 5; Conditions Removed: 5; 10 stacks of Vulnerability (6s): +10% Incoming Damage, +10% Incoming Condition Damage
- Master of Fragmentation (Illusions) — Reflection: Reflects projectiles.
- Psychic Blades (Virtuoso) — Interval: 10 seconds; Blades Stocked: 1
- Psychic Riposte (Virtuoso) — Unblockable
- Infinite Forge (Virtuoso) — Blades Stocked: 1
- Bloodsong (Virtuoso) — Blades Stocked: 1
- Unholy Sanctuary (Death Magic) — Healing: 0
Trait skills[edit]
- Dome of the Mists — Blocks Missiles
- Drop Gunk — Bleeding (12s): 264 Damage; Blindness (5s): Next outgoing attack misses.; Burning (3s): 393 Damage; Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed; Cripple (5s): -50% Movement Speed; Immobilize (1s): Unable to move.; Poison (8s): 268 Damage, -33% Heal Effectiveness; Vulnerability (3s): +1% Incoming Damage, +1% Incoming Condition Damage; Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Explosive Entrance — Explosive Entrance: Your next attack will explode when it hits your target.
- Pulmonary Impact — Cannot Critical Hit