Executioner's Scythe
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Executioner's Scythe
- Profession
- Necromancer (skill list)
- Specialization
- Reaper
- Parent skill
- Reaper's Shroud
- Slot
- Transform
- Type
- Shroud
- Game link
- API
- 30557
“Shroud. Deliver a powerful overhand strike to stun a single target, dealing increased damage the lower their health. Leaves behind an ice field.
Damage at 50% or Above: 798 (3.0)? Damage at 50% or Above: 3 (0.01)? Damage Below 50%: 1,064 (4.0)? Damage Below 50%: 4 (0.015)? Damage Below 25%: 1,329 (5.0)? Damage Below 25%: 5 (0.02)?- Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Stun: 1 ½ seconds Stun: 2 ½ seconds- Duration: 4 seconds
- Radius: 240
- Combo Field: Ice
Defiance Break: 150 Defiance Break: 250— In-game description
Related traits[edit]
Spite
- Bitter Chill — Chilling a foe inflicts vulnerability.
Curses
- Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Plague Sending — Your first attack after entering shroud transfers conditions. Only activates if you have conditions.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Vampiric Presence — You and your nearby allies siphon health with attacks. This effect increases while in Shroud.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
Reaper
- Chilling Nova — Critical hits against chilled foes cause an explosion that chills adjacent foes.
- Chilling Victory — Striking a chilled foe grants might and life force. Single attacks can activate this trait more than once before recharging.
- Cold Shoulder — Chill lasts longer, and chilled foes take increased strike damage from your attacks.
- Deathly Chill — Chill deals damage over time.
Notes[edit]
- Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5
- The ice field applies 1 second of Chilled every second.
- Targetting seems to be random and won't stun your actual target sometimes.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
November 29, 2022 |
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February 28, 2022 | End of Dragons release:
|
July 07, 2020 |
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February 25, 2020 | Competitive content update:
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November 07, 2017 |
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April 19, 2016 |
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December 01, 2015 |
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October 23, 2015 | Heart of Thorns release:
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