Daze

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Daze.png

Daze

Effect type
Control effect
Stacking
No
Game link

Unable to activate skills.

— In-game description

A dazed human.

Daze is a control effect that disables all skills and interrupts any current action. Daze does not prevent player movement or dodge rolling. NPCs who become dazed are forced to remain still for its duration.

Related skills[edit]

Weapon skills that daze

Bundle skills that daze

Transform skills that daze

Utility skills that daze

Elite skills that daze

Profession mechanic skills that daze

Pet skills that daze

Downed skills that daze

Drowning skills that daze

Racial skills that daze

Common skills that daze

Related traits[edit]

See also: Traits related to disable (Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.)

Traits that daze

Trait skills that daze

Traits that improve daze

Related equipment[edit]

Relics that grant daze[edit]

Upgrade components that improve daze[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Daze.

Runes[edit]

Sigils[edit]

Version history[edit]

Patch Changes
July 07, 2020
  • Icons for daze and stun are now displayed in light purple in skill and trait tooltips.
April 14, 2020
  • Removed incorrect text from the tooltip that indicated this effect stacks duration.
September 02, 2015
  • Fixed an issue that caused dodging to break the player out of daze.
October 15, 2013
  • The stun and dazed debuffs are now properly removed after using a stun break skill.
August 28, 2012 Game release:
  • Daze has been added to the game.

Notes[edit]

  • In MMO/RPG terms, daze is akin to silence; it prevents skill use (except stun breaks and instant casts) but not movement or dodge rolling.

Trivia[edit]