Unholy Sanctuary

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Unholy Sanctuary.png

Unholy Sanctuary

Specialization
Necromancer icon small.png Death Magic (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
30 Recharge time
30 Recharge time
120 Recharge time
Unholy Sanctuary

Regenerate health while in shroud. If your life force is above the threshold, your shroud will activate if you would take a lethal blow.

Radius.png Healing per Interval: 2%
Radius.png Healing per Interval: 1%
Radius.png Life Force Threshold: 10%
Radius.png Life Force Threshold while Scourge: 25%
Interval.png Interval: 1 second

— In-game description

Related skills[edit]

Profession mechanic skills that are improved by this trait

Trait skills that are improved by this trait

Notes[edit]

  • This trait can potentially activate on Scourges already in downstate that were to die after running out of health, preventing death due to the barrier gained from Desert Shroud.
  • The number displayed next to the life force threshold percentage is incorrect. It is based on your max health, rather than your max life force. The actual threshold is correctly based on your life force.
  • Will not trigger on lethal falling damage.
  • Will trigger (and save you) upon Dragon's Stand meta event timer end.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
April 28, 2020
  • Increased cooldown from 30 seconds to 120 seconds in PvP only.
December 03, 2019
  • This trait now heals a percentage of your maximum health each second while in shroud. This value is 2% in PvE and 1% in competitive modes.
March 07, 2019
  • Fixed a bug that prevented this trait from functioning in certain scenarios when coupled with the scourge elite specialization.
March 05, 2019
  • Fixed a bug in which Desert Shroud would not break stuns if the Foot in the Grave trait was equipped.
July 26, 2016
  • Fixed a bug in which this trait would go on cooldown even if the player's life-force levels were too low to enter Death Shroud.
April 19, 2016
  • Fixed a bug that caused this skill to go on cooldown even when the necromancer has less than 10% life force.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Traits that previously referred to Death Shroud now refer to the more ubiquitous Shroud.
March 17, 2015
  • Fixed an issue that caused the necromancer to enter a downed state instead of death shroud when traited with Unholy Sanctuary.
September 09, 2014
  • In addition to healing while in death shroud, this trait will now activate the necromancer's death shroud when they would take a lethal blow as long as their life force is above the threshold.
    • This secondary effect has a 30-second cooldown.
April 15, 2014
  • Unholy Sanctuary has been added to the game.