Vigor
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“Endurance regeneration increased by 50%; stacks duration.
— In-game description
Vigor is a boon that increases the endurance regeneration rate, allowing affected targets to dodge more frequently. Vigor stacks with other endurance-regeneration effects (such as traits and signets) up to a maximum of 100% bonus regeneration rate.
Related skills[edit]
- See also: Boon#Related skills
Weapon skills that grant vigor
Symbol of Energy — Longbow
Call of Valor — Warhorn
Energizing Slam — Mace
Cultivate — Mace
Pounce — Sword
Spotter's Shot — Rifle
Endless Night — Scepter
Phoenix — Scepter, when attuned to fire
Heat Wave — Trident, when attuned to fire
Siren's Call — Trident
Effervescence — Rifle
Bundle skills that grant vigor
Healing skills that grant vigor
Combat Stimulant — Armament
"We Heal As One!" — Command
Water Spirit — Spirit
False Oasis — Deception
Twin Blade Restoration — Psionic
Utility skills that grant vigor
"Save Yourselves!" — Shout
Elixir U — Elixir
Lightning Reflexes — Survival
Mutate Conditions — Cantrip
Well of Bounty — Well
Unravel — Stance
Signet of Inspiration — Signet
Elite skills that grant vigor
Glyph of the Stars — Glyph
Forest's Fortification — Cantrip
Elemental Celerity — Augment
Elixir of Ambition — Elixir
Profession mechanic skills that grant vigor
Eat Wurm Egg — Tool belt, Call Wurm
Invigorating Roar — Tool belt, Battle Roar
Toss Elixir H — Elixir, Tool belt, Elixir H
Consume Plasma — Stolen skill
Detonate Plasma — Stolen skill
Steal Warmth — Stolen skill
Overload Water — Overload, when attuned to water
Skills that convert bleeding into vigor
- Primary article: Boon#Skills that convert conditions into boons
Racial skills that grant vigor
Related traits[edit]
- See also: Boon#Related traits
Traits that grant vigor
Vigorous Precision (Honor) — Gain vigor at the end of your dodge roll.
Restorative Virtues (Willbender) — Triggered virtue effects reduce the cooldown of active weapon abilities. Gain vigor when activating Flowing Resolve.
Serene Rejuvenation (Salvation) — Increase healing to other allies. Legendary Centaur skills apply boons in an area.
Spirit Boon (Invocation) — Invoking a legend grants boons to nearby allies based on the legend that was invoked.
Unwavering Avoidance (Retribution) — Gain vigor when successfully evading an attack.
Elevated Compassion (Herald) — Heal allies when you grant them boons. Grant boons to allies when your upkeep cost is equal to or higher than the threshold. An ally can only be affected by this skill once per interval.
Brutal Momentum (Renegade) — Gain increased critical-hit chance. This bonus is increased further while your endurance is full. Gain vigor when you gain fury.
Song of Arboreum (Vindicator) — Energy Meld grants more endurance and grants its endurance and vigor to nearby allies.
Last Stand (Defense) — Stances grant vigor and barrier when activated, and they have increased duration.
Experimental Turrets (Inventions) — Turret. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
Invigorating Speed (Alchemy) — When you gain swiftness or superspeed, you also gain vigor.
Optimized Activation (Tools) — Using tool belt skills grants vigor.
Purity of Purpose (Alchemy) — When you would cleanse a condition from an ally, convert it into a boon instead. This can affect multiple targets simuntaneously.
Fortifying Bond (Nature Magic) — When you gain a boon, it is shared with your pet.
Invigorating Bond (Nature Magic) — Beast skills heal allies around the ranger.
Primal Reflexes (Skirmishing) — When you successfully evade an attack, gain vigor.
Fresh Reinforcement (Soulbeast) — Entering beastmode grants you the boons affecting your pet.
Unstoppable Union (Soulbeast) — Entering beastmode grants boons and removes movement-impairing conditions.
Bountiful Theft (Trickery) — Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies. Grant additional boons to allies if your target has no boons.
Feline Grace (Acrobatics) — Gain vigor upon successfully evading an attack.
Maleficent Seven (Deadeye) — Increase the maximum malice-stack count. Restore initiative and gain boons upon reaching the maximum number of malice stacks.
Renewing Stamina (Arcane) — Gain vigor when you critically strike a foe.
Soothing Disruption (Water) — Cantrips grant boons.
Invigorating Torrents (Tempest) — Auras you grant also grant regeneration and vigor.
Latent Stamina (Tempest) — Grant vigor to nearby allies when attuning to water. Restore endurance to allies you grant vigor.
Invigorating Strikes (Weaver) — Gain vigor when using a Dual Attack. Dodge rolling grants a barrier.
Evasive Empowerment (Catalyst) — Gain Elemental Empowerment and vigor when evading an attack.
Spectacular Sphere (Catalyst) — Your jade sphere is larger and grants quickness[sic] and an additional boon based on your current attunement to nearby allies when activated.
Auspicious Anguish (Chaos) — Convert damaging conditions to boons whenever you gain Distortion or become disabled. This trait can only trigger when disabled once per interval. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Bountiful Disillusionment (Chaos) — Gain stability when you use a Shatter skill. Grant an additional boon to nearby allies based on which Shatter is used.
Critical Infusion (Dueling) — Gain vigor when delivering a critical hit.
Mental Gymnastics (Dueling) — When you successfully evade an attack, gain vigor.
Mirage Mantle (Mirage) — Ambush[sic] skills are improved.
Nomad's Endurance (Mirage) — Shatter skills give vigor. Strike and condition damage dealt is increased when you have vigor.
Desert Empowerment (Scourge) — Manifest Sand Shade grants a barrier to allies near it. When you apply barrier, grant boons to the affected target. This effect only occurs with barrier from scourge skills and traits.
Traits that improve vigor
Excessive Energy (Tools) — Strike damage dealt is increased while you have vigor.
Fluid Strikes (Acrobatics) — Gain increased strike damage for a period of time when you shadowstep or use a movement skill.
Latent Stamina (Tempest) — Grant vigor to nearby allies when attuning to water. Restore endurance to allies you grant vigor.
Nomad's Endurance (Mirage) — Shatter skills give vigor. Strike and condition damage dealt is increased when you have vigor.
Traits that convert bleeding into vigor[edit]
- Primary article: Boons#Traits that convert conditions into boons
Related equipment[edit]
- See also: Boon#Related equipment
Relics that grant vigor[edit]
- Relic of Evasion — Gain vigor after evading an attack.
Relics that benefit from vigor[edit]
- Relic of Geysers — Restore endurance to allies when you grant them vigor.
Player chatter[edit]
- When vigor is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race | Gender | |
---|---|---|
Male | Female | |
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Health increasing! Vitality restored! |
Invigorating! |
![]() |
Back in fighting condition. That feels good. |
Healthy and hale! |
![]() |
That feels good. | I feel good. |
![]() |
Ah, feels nice. | Getting healthier! |
![]() |
Ready for more. My pain is easing. |
Refreshing, I feel energized. (sigh) That feels better. |
Version history[edit]
Patch | Changes |
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October 26, 2021 |
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October 05, 2021 |
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May 11, 2021 |
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February 06, 2018 |
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October 18, 2016 |
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January 26, 2016 |
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June 23, 2015 | Specialization update:
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August 28, 2012 | Game release:
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