Alacrity
“Skills recharge faster.
— In-game description
Alacrity is a boon that increases the rate at which skills recharge by 25%, therefore making skills recharge in 80% of the original time. Like most boons, Alacrity has a maximum duration of 30 seconds.
The recharge time reduction from Alacrity affects skills produced by traits, like Method of Madness, but not internal cooldowns of traits themselves, like Auspicious Anguish. Additionally, Alacrity affects most bundle skills, but not siege weapons in the World versus World game mode.
Chilled condition, which makes skills recharge slower, is the negative counterpart to Alacrity.
Mechanics[edit]
For every second under the effect of alacrity, skills recharge 1.25 seconds. If the alacrity expires before the skill is recharged, the actual recharge time is:
actual recharge time = original recharge time - 0.25 * alacrity duration
If the cooldown of the skill expires before the alacrity does, the actual recharge time is:
actual recharge time = original recharge time / 1.25
For example, a skill with a 10 second cooldown will recharge in 8 seconds, as long as you're under the effect of alacrity for the whole time.
While having the trait Improved Alacrity equipped, alacrity gives 50% skill recharge rate (recharge is around 66.67% of the original time). So for every second under the effect of alacrity, skills recharge 1.5 seconds. Therefore if the alacrity expires before the skill is recharged, the actual recharge time is:
actual recharge time = original recharge time - 0.5 * alacrity duration
If the cooldown of the skill expires before the alacrity does, the actual recharge time is:
actual recharge time = original recharge time / 1.5
For example, a skill with a 10 second cooldown will recharge in about 6.67 seconds, as long as you're under the effect of alacrity for the whole time.
Related skills[edit]
- See also: Boon#Related skills
Healing skills that grant alacrity
Utility skills that grant alacrity
Elite skills that grant alacrity
Profession mechanic skills that grant alacrity
- Orders from Above — Citadel Order
- Crisis Zone — Mech Command, Tool belt
- Consume Plasma — Stolen skill
- Time in a Bottle — Stolen skill
Skills that convert chilled into alacrity
- Primary article: Boon#Skills that convert conditions into boons
Common skills that grant alacrity
Related traits[edit]
- See also: Boon#Related traits
Traits that grant alacrity
- Phoenix Protocol (Willbender) — Gain alacrity and regeneration when resolve's effect triggers, but you no longer heal. Resolve has a modified duration. Gain alacrity when you use Flowing Resolve.
- Daring Dragon (Bladesworn) — Dragon Slash has a lower maximum charge level and consumes more flow per charge, but its damage per charge is increased. Grant alacrity to nearby allies when you use Dragon Slash.
- Purity of Purpose (Alchemy) — When you would cleanse a condition from an ally, convert it into a boon instead. This can affect multiple targets simuntaneously.
- Mech Frame: Channeling Conduits (Mechanist) — Unlocks the Mech Command skill Crisis Zone. When you or your mech apply barrier, also grant a boon to the affected target. Your mech gains a greater percentage of your concentration and healing power stats.
- Fortifying Bond (Nature Magic) — When you gain a boon, it is shared with your pet.
- Grace of the Land (Druid) — Grant boons to allies within the radius of your Celestial Avatar skills.
- Fresh Reinforcement (Soulbeast) — Entering beastmode grants you the boons affecting your pet.
- Shadestep (Specter) — The beneficial effects of your Shadow Shroud skills now affect allies in an area around your tethered ally. Grant additional boons to yourself and affected allies when you use a shadow shroud skill.
- Lucid Singularity (Tempest) — Apply boons to nearby allies while channeling and when successfully completing a channel.
- Flow of Time (Chronomancer) — Gain alacrity for each clone you shatter.
- Stretched Time (Chronomancer) — Flow of Time now affects nearby allies. Grant alacrity to nearby allies when you summon a phantasm.
- Mirage Mantle (Mirage) — Ambush[sic] skills are improved.
- Desert Empowerment (Scourge) — Manifest Sand Shade grants a barrier to allies near it. When you apply barrier, grant boons to the affected target. This effect only occurs with barrier from scourge skills and traits.
Traits that improve alacrity
- Improved Alacrity (Chronomancer) — Alacrity applied to you is stronger but has a reduced duration. Gain increased critical-strike damage when you have alacrity.
Traits that convert chilled into alacrity[edit]
- Primary article: Boon#Traits that convert conditions into boons
Related equipment[edit]
Relics that grant alacrity[edit]
- Relic of Rivers — Gain alacrity and regeneration at the end of your dodge roll.
Version history[edit]
For a detailed effect history, see here.
Patch | Changes |
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October 26, 2021 |
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October 05, 2021 |
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May 11, 2021 |
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October 01, 2019 |
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February 06, 2018 |
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January 26, 2016 |
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October 23, 2015 | Heart of Thorns release:
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