Death's Charge
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Death's Charge
- Profession
- Necromancer (skill list)
- Specialization
- Reaper
- Parent skill
- Reaper's Shroud
- Slot
- Transform
- Type
- Shroud
- Movement
- Leap
- Game link
- API
- 30825
“Shroud. Slide forward, destroying projectiles in your path. Blind foes at your destination. This skill inherits traits from Dark Path.
Initial Strikes (8x): 528 (2.0)? Initial Strikes (8x): 128 (0.48)? Final Strike: 432 (1.625)? Final Strike: 346 (1.3)?- Blindness (3s): Next outgoing attack misses.
- Number of Targets: 5
- Blast Radius: 240
- Combo Finisher: Leap
- Range: 600
— In-game description
Related traits[edit]
Curses
- Plague Sending — Your first attack after entering shroud transfers conditions. Only activates if you have conditions.
- Chilling Darkness — Blinding a target will also apply chill.
- Path of Corruption — Shroud skill 2 now additionally converts boons into conditions.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Vampiric Presence — You and your nearby allies siphon health with attacks. This effect increases while in Shroud.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
Notes[edit]
- Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
November 29, 2022 |
|
February 25, 2020 | Competitive content update:
|
November 07, 2017 |
|
February 22, 2017 |
|
October 23, 2015 | Heart of Thorns release:
|
Trivia[edit]
- A Guild Wars skill bears the same name as this skill.