List of trait skills
From Guild Wars 2 Wiki
Jump to navigationJump to search
Trait skills are skills that correspond to a trait and are activated automatically when a certain condition is met, e.g. health threshold or when hit by a control effect.
List of trait skills[edit]
Skill | Trait | Description | ||
---|---|---|---|---|
Guardian | ||||
Lesser Litany of Wrath | Redemption | Meditation. Heal yourself. For a brief time, heal yourself based on a percentage of damage dealt to enemies. | ||
Lesser Shield of Absorption | Protective Reviver | 24 | Create a dome around you that pushes foes back and absorbs projectiles. After a duration, it detonates, healing nearby allies. | |
Lesser Signet of Wrath | Wrath of Justice | 25 | Signet. Immobilize your target. | |
Lesser Smite Condition | Smiter's Boon | 20 | Meditation. Cure conditions and damage nearby foes. Deal more damage if a condition is cured. | |
Lesser Symbol of Protection | Protector's Restoration | 20 | Symbol. Create a symbol that gives protection to you and your allies. | |
Lesser Symbol of Resolution | Zealot's Resolution | 30 | Symbol. Sear a mystic symbol into the target area, damaging foes and granting resolution to allies. | |
Mystic Rebuke | Shattered Aegis | Lash out against nearby foes. | ||
Revenant | ||||
Call of the Alliance | Song of the Mists | Gain endurance and strike enemies around you, gaining bonus endurance for each enemy struck. | ||
Call of the Assassin | Song of the Mists | Strike enemies around you, inflicting vulnerability and gaining quickness. Gain additional quickness for each foe you hit. | ||
Call of the Centaur | Song of the Mists | Heal yourself and nearby allies. | ||
Call of the Demon | Song of the Mists | Strike enemies around you, inflicting conditions on struck foes. | ||
Call of the Dragon | Song of the Mists | Strike enemies around you, inflicting multiple conditions. | ||
Call of the Dwarf | Song of the Mists | Strike enemies around you, inflicting weakness, gaining barrier, and gaining additional barrier per target hit. | ||
Call of the Renegade | Song of the Mists | Strike enemies around you, inflicting bleeding and gaining Kalla's Fervor. Gain additional fervor stacks for each foe you hit. | ||
Dome of the Mists | Planar Protection | 20 | Create an area that blocks projectiles and weakens foes. | |
Invoke Torment | Invoking Torment | Charge up and release a burst of torment energy on nearby foes. | ||
Rite of the Great Dwarf | Versed in Stone | 45 | Legendary Dwarf. Channel the power of the Rite of the Great Dwarf to turn yourself and nearby allies to stone to reduce incoming damage. | |
Renegade | ||||
Empowering Roar | Bold Reversal | 5 | Ferociously roar, gaining several boons. | |
Vindicator | ||||
Death Drop | Forerunner of Death | Drop from above, delivering a massive strike on the focused area. | ||
Imperial Impact | Vassals of the Empire | Drop from above, delivering a powerful attack to enemies while granting boons to allies. | ||
Saint's Shield | Saint of zu Heltzer | Drop from above, granting barrier and healing to allies in the affected area. | ||
Warrior | ||||
Lesser Endure Pain | Defy Pain | Stance. Take no damage from attacks. You are still susceptible to conditions and control effects. | ||
Lesser Signet of Might | Signet Mastery | 20 | Signet. Your attacks become unblockable. | |
Reckless Impact | Reckless Dodge | Damage foes at the end of your dodge roll. Gain might for each foe struck by this attack. | ||
"Shake It Off!" | Shrug It Off | 25 | Shout. Cure conditions on yourself and nearby allies. | |
Berserker | ||||
Eternal Champion | Eternal Champion | Exit berserk mode. | ||
Spellbreaker | ||||
Magebane Tether | Magebane Tether | 12 | Tether yourself to your target. If they move beyond the range threshold, pull them to you. Grants might and reveals your target every second. | |
Bladesworn | ||||
Unseen Sword | Unseen Sword | 4 | After a delay, deliver a circular attack to foes around you. Increases flow rate if it hits. | |
Engineer | ||||
Aim-Assisted Rocket | Aim-Assisted Rocket | Fire a seeking rocket at your foe. | ||
Ally Ward | Over Shield | Grant protection to nearby allies. | ||
Bandage | Bunker Down | 1 | Drop a pack of bandages that provides a little healing. | |
Bunker Down | Bunker Down | 1 | Detonates when enemies draw near. | |
Cleansing Pulse | Cleansing Synergy | Cleanse a condition from nearby allies. | ||
Controlled Analysis | Lock On | 25 | Analyze a disabled foe, applying vulnerability. | |
Drop Gunk | Streamlined Kits | Drop gunk at your location to inflict a random condition. | ||
Drop Mine | Streamlined Kits | Drop a mine that deals damage to enemies that trigger it. | ||
Explosive Entrance | Explosive Entrance | ¼ | Your first attack explodes, dealing extra damage to nearby enemies. | |
Fire Shield | [[Streamlined Kits|]] | Activate a fire shield that burns enemies who strike you, granting might for each burn applied. | ||
Glue Trail | [[Streamlined Kits|]] | Leave a trail of glue behind you that hampers enemy movement. | ||
Invisible Analysis | [[Lock On|]] | 25 | Analyze a stealthed foe, applying vulnerability. | |
Lesser Elixir B | Hidden Flask | 24 | Elixir. Quaff an elixir, gaining boons. | |
Lesser Elixir C | Transmute | 60 | Elixir. Quaff an elixir, converting conditions into boons. | |
Lesser Grenade Barrage | Grenadier | 20 | Throw several grenades at once. | |
Lesser Utility Goggles | Reactive Lenses | Gadget. Gain resistance, clear blindness, and remove damaging conditions. | ||
Long-Fused Powder Pack | Takedown Round | Drop a delayed explosive pack at your foe's location. | ||
Magnetic Aura | [[Streamlined Kits|]] | Become surrounded in a magnetic shield that reflects projectiles. | ||
Magnetic Bomb | [[Streamlined Kits|]] | Set a timed charge that pulls nearby foes. | ||
Orbital Command Strike | [[Aim-Assisted Rocket|]] | Call down energy from the sky to blast an area. | ||
Smoke Bomb | Autodefense Bomb Dispenser | 20 | Set a timed charge that creates a cloud of smoke, blinding nearby foes. | |
Static Discharge | Static Discharge | Hit multiple foes with arcs of chain lightning. Critical hits with this ability deal increased damage. | ||
Superspeed | [[Streamlined Kits|]] | Run at double speed. | ||
Holosmith | ||||
Overheat | Photon Projector | Reaching the heat maximum results in a self-damaging explosion. Photon Forge is disabled until all heat is lost. Other tool belt skill cooldowns are increased. | ||
Vent Exhaust | Thermal Release Valve | Damage nearby foes and apply conditions to them. Lose heat. This attack activates Heat Therapy if you have not overheated. | ||
Mechanist | ||||
Aerial Support | Mech Core: J-Drive | ... | ||
Rocket Punch | Mech Fighter | ½ | 5 | Your mech launches an explosive fist that detonates on hit, dealing defiance damage to enemies with active defiance bars. This skill is only used when you activate Skill 3 on your weapon. |
Ranger | ||||
Carnivore | Carnivore | Steal health from a disabled foe. | ||
Lesser Call of the Wild | Clarion Bond | 15 | Weaken nearby enemies. Grant fury, might, and swiftness to yourself and nearby allies. | |
Lesser "Guard!" | Protective Ward | 15 | Command. Order your pet to guard nearby allies; your pet takes damage on behalf of those allies. Gain might when your pet receives damage. | |
Lesser Muddy Terrain | Child of Earth | 20 | Survival. Use mud to cripple, slow, and immobilize foes. | |
Lesser Quickening Zephyr | Zephyr's Speed | 15 | Survival. You and your pet gain quickness and superspeed. | |
Lesser Signet of Stone | Stoneform | Signet. You and your pet take no damage from attacks. You and your pet are still susceptible to conditions and control effects. | ||
"Search and Rescue!" | Allies' Aid | 60 | Command. Your pet will seek out and revive a downed ally. | |
Thief | ||||
Burst of Shadows | Collateral Damage | 1 | Invoke an explosion of shadows at your marked target's location that blinds nearby foes. | |
Lesser Caltrops | Uncatchable | Scatter caltrops that cripple and bleed foes. | ||
Lesser Haste | Burst of Agility | 60 | Trick. Gain quickness, fury, and swiftness. | |
Daredevil | ||||
Bound | Bounding Dodger | ¾ | Leap into an area, and deliver a massive blow to enemies. | |
Dash | Unhindered Combatant | ¾ | Remove conditions and gain swiftness, then rush forward and evade attacks. | |
Impaling Lotus | Lotus Training | Evade attacks and hurl damaging daggers, dealing multiple conditions to enemies. | ||
Pulmonary Impact | Impacting Disruption | Physical. Cause a rupture that deals massive damage when this skill ends. This ability cannot critically hit. | ||
Elementalist | ||||
Blinding Flash | Evasive Arcana | 10 | Blind nearby foes. | |
Cleansing Wave | Evasive Arcana | 10 | Heal yourself and nearby allies, curing a condition. | |
Flame Burst | Evasive Arcana | 10 | Burn nearby foes. | |
Flame Expulsion | Pyromancer's Puissance | After a short delay, consume might on yourself and release a torrent of flame. Allies are granted might, while damage and burning is increased based on might consumed. | ||
Lesser Arcane Shield | Final Shielding | 20 | Arcane. Block attacks with an energy shield. If it blocks three attacks, it explodes. | |
Lesser Cleansing Fire | Burning Fire | 40 | Cantrip. Cure conditions and burn foes. Gain might for each condition removed. | |
Lightning Rod | Lightning Rod | Call down lightning on a disabled foe. | ||
Shock Wave | [[Evasive Arcana|]] | 10 | Create a shock wave that bleeds and cripples nearby foes. | |
Sunspot | Sunspot | Gain a fire aura and damage nearby foes. | ||
Weaver | ||||
Lesser Stone Resonance | Bolstered Elements | Stance. Enter an earthen state, gaining barrier periodically over the course of the stance. | ||
Catalyst | ||||
Air Sphere | Depth of Elements | ½ | 15 | Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. |
Earth Sphere | Depth of Elements | ½ | 15 | Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. |
Fire Sphere | Depth of Elements | ½ | 15 | Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. |
Water Sphere | Depth of Elements | ½ | 15 | Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. |
Mesmer | ||||
Feedback | Medic's Feedback | 32 | Glamour. Create a dome around you that reflects projectiles. | |
Lesser Chaos Storm | Method of Madness | 35 | Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes. | |
Lesser Power Cleanse | Mender's Purity | 1 | Remove conditions from you and nearby allies. | |
Mirage | ||||
Phantasmal Seeking Axe | Mirrored Axes | Release a phantasmal axe that seeks out a target after a delay, inflicting conditions. | ||
Reformed Mirage Mirror | Desert Distortion | Your shattered illusion reforms into a mirror. Touching the mirror shatters it, granting mirage cloak to you and weakening foes. | ||
Virtuoso | ||||
Phantasmal Blade | Phantasmal Blades | Shoots a blade at the phantasm's current target. | ||
Necromancer | ||||
Dhuumfire | Dhuumfire | 1 | Blast your foe with life force, setting them alight. | |
Dhuumfire | Dhuumfire | ½ | Blast a foe with a plague that transfers one condition to them. | |
Lesser Enfeeble | Weakening Shroud | Bleed and weaken nearby foes. | ||
Lesser Mark of Blood | Mark of Evasion | Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies. | ||
Lesser Signet of Vampirism | Blood Bond | 16 | Signet Active: Mark a foe. Allied players will siphon life from that enemy. | |
Lesser Spinal Shivers | Chill of Death | 20 | Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed. | |
Lesser Well of Blood | Ritual of Life | 30 | Summon a well of blood to heal nearby allies. | |
Poison Nova | Death Nova | 1 | ¾Corruption. The target area is enveloped in a noxious cloud of poison. | |
Spiteful Spirit | Spiteful Spirit | Cripple nearby foes and convert their boons into conditions. Gain resolution for each foe you strike. Converts additional boons on foes below the health threshold. | ||
Reaper | ||||
Chilling Nova | Chilling Nova | Create a nova at the target that damages and chills nearby foes. | ||
Scourge | ||||
Sandstorm Shroud | Herald of Sorrow | 20 | Shade. Enter the final shroud, pulsing barrier to allies around yourself and priming the shroud for a powerful detonation that damages enemies and bolsters allies. Targets can only be affected by this skill once per activation. | |
Harbinger | ||||
Approaching Doom | Doom Approaches | Nearby foes are tormented and weakened. | ||
Cascading Corruption | Cascading Corruption | Damage and cripple nearby enemies. | ||
Deathly Haste | Deathly Haste | Grant boons to yourself and nearby allies. |