Trickery
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“"Watch your step."
Trickery offers new ways to manage initiative in combat as well as various augments to the Steal skill.
— In-game description
Trickery is a core specialization for the thief that focuses on use of steal and managing initiative.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
Stealing gives you initiative. | |
Major Adept | ![]() |
Leave behind lesser caltrops when you dodge. | |
Major Adept | ![]() |
Use Lesser Haste when attacking a foe from behind or from the side or when they are defiant. | |
Major Adept | ![]() |
When you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds. | |
Minor Master | ![]() |
Increases maximum initiative by 3. Gain increased expertise. | |
Major Master | ![]() |
Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies. Grant additional boons to allies if your target has no boons. | |
Major Master | ![]() |
Tricks remove conditions. | |
Major Master | ![]() |
Enemies you interrupt are inflicted with torment. This trait can only affect enemies with defiance bars once per interval. | |
Minor Grandmaster | ![]() |
Increases all damage dealt per initiative spent. Steal gains reduced recharge time. | |
Major Grandmaster | ![]() |
8 | Gain initiative on swapping weapons while in combat. |
Major Grandmaster | ![]() |
Stealing also dazes the target. Reduces the recharge of Steal. | |
Major Grandmaster | ![]() |
Stealing also applies bleeding. Bleeding you inflict deals more damage. |
- See also: List of thief traits