List of engineer skills
This is a list of core engineer skills. For additional skills available to engineer's elite specializations, see:
Note that after you've unlocked Weaponmaster Training, you can use all weapons that are normally tied to an elite specialization even if you don't have it active.
Profession mechanic[edit]
Tool belt skills are the engineer's profession mechanic, occupying the F1 - F5 slots above the skill bar. Each of the engineer's healing, utility, and elite skills has an associated tool belt skill—equipping a skill in slots 6 – 10 will automatically place the associated skill in the corresponding tool belt slot. These skills are listed in the healing, utility and elite tables below underneath their associated primary skill.
Weapon skills[edit]
Two-handed[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Rifle[edit] | |||||
1 | Rifle Burst | ½ | Deliver a quick burst of fire that pierces targets, followed by an explosive grenade. | ||
1 | Rifle Burst Grenade | Fire an explosive grenade from your rifle. | |||
2 | Blunderbuss | ½ | 6 | Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might. | |
3 | Net Shot | 9 | Immobilize foes with a net shot. | ||
4 | Overcharged Shot | ½ | 14 | Fire a blast so strong that it launches your foe as the recoil frees you from any movement-impairing conditions. | |
5 | Jump Shot | 1 | 18 | Blast the ground, damaging nearby foes and leaping to your target. | |
Hammer[edit] |
(requires Weaponmaster Training or Scrapper) | ||||
1 | Positive Strike | ½ | Chain. Smack your hammer into your foe while empowering yourself. | ||
1 | Negative Bash | ½ | Chain. Slam your hammer into your foe to leave them vulnerable. | ||
1 | Equalizing Blow | ½ | Chain. Bring down your hammer on your foe. | ||
2 | Electro-whirl | 1 | 6 | Spin around, reflecting missiles and hitting enemies. | |
3 | Rocket Charge | 1 | ¾12 | Dash forward with a rocket-charged hammer to damage enemies. | |
4 | Shock Shield | 1 | ¾18 | Block attacks while striking foes in front of you, gaining barrier with each enemy you hit. | |
5 | Thunderclap | ¾ | 20 | Ionize an area, bringing down the power of lightning to stun foes and damage them over its duration. | |
Shortbow[edit] |
(requires Expanded Weapon Proficiency) | ||||
1 | Arc Detonator | ½ | Fire an arrow equipped with an electric module that discharges when striking your target, shocking them and two nearby enemies with an electric blast. | ||
2 | Essence of Animated Sand | ¾ | 8 | Fire an arrow equipped with a payload that explodes enchanted sand on impact, granting barrier and might to allies. Chain Reaction. The next short-bow skill in the radius will grant additional might to allies. | |
3 | Essence of Living Shadows | ¾ | 15 | Fire an arrow equipped with a device that spreads shadow magic across the ground on impact, healing and removing conditions from allies with the initial detonation, and healing allies with each pulse afterward. Chain Reaction. The next short-bow skill in the radius will remove additional conditions from allies. | |
4 | Essence of Liquid Wrath | ¾ | 20 | Fire a volley of arrows equipped with a payload that spreads magical flames across the ground on impact, granting boons to allies on the initial detonation and leaving a fire field. Chain Reaction. The next short-bow skill in the radius will grant additional protection to allies. | |
5 | Essence of Borrowed Time | ¾ | 25 | Fire a row of arrows equipped with a device that envelops an area with chronal magic on impact, stunning enemies and applying superspeed to allies. Chain Reaction. The next short-bow skill in the radius will daze enemies hit. | |
Spear[edit] |
|||||
1 | Puncturing Jab | ½ | Stab your foe, inflicting bleeding. Inflict vulnerability if your target is focused. | ||
1 | Rending Strike | ½ | Swing your spear, inflicting bleeding. Inflict vulnerability if your target is focused. | ||
1 | Amplifying Slice | ¾ | Strike your foe, refreshing your focus and bleeding your target. Inflict vulnerability if your target is focused. | ||
2 | Conduit Surge | ½ | 6 | Leap toward your target, unleashing intense energy on the area if you strike them. Your primary target becomes the focus of your other skills. If a focused target dies, this skill is refreshed. | |
3 | Lightning Rod | 12 | Prime your lightning rod to deal damage to nearby enemies. Focused enemies receive extra punishment. Gain charges for your Electric Artillery skill. | ||
3 | Electric Artillery | ½ | 1 | Hurl your charged rod at a foe, immobilizing them. Foes take increased burning duration and vulnerability stacks based on your lightning rod's charge. | |
4 | Roiling Skies | 1 | 15 | Charge the earth with electricity, launching focused foes and stunning others. | |
5 | Devastator | 1 | 20 | Traverse the area and unleash lighting[sic] around you, directly targeting focused foes a number of times. | |
5 | Focused Devastation | Repeatedly strike your foe, inflicting conditions. |
Main-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Sword[edit] |
(requires Weaponmaster Training or Holosmith) | ||||
1 | Sun Edge | ½ | Strike your foe and inflict vulnerability. This attack deals more damage based on your heat level. | ||
1 | Sun Ripper | ½ | Strike your foe again and inflict vulnerability. This attack deals more damage based on your heat level. | ||
1 | Gleam Saber | ¾ | Unleash a burst of stored energy with your sword and recharge your other sword skills. This attack deals more damage based on your heat level. | ||
2 | Refraction Cutter | ½ | 6 | Strike at foes in front of you and launch a blade of light at your target. Launch extra blades based on your heat level. Each blade inflicts conditions. | |
3 | Radiant Arc | ¾ | 12 | Leap to your target and create an arc of light that strikes nearby foes. Gain quickness based on your heat level. | |
Mace[edit] |
(requires Weaponmaster Training or Mechanist) | ||||
1 | Mace Strike | ½ | Strike your target. | ||
1 | Mace Smash | ½ | Smash your target with a heavy blow from your mace, inflicting confusion. | ||
1 | Mace Blast | ¾ | Smash your target with a final heavy strike, inflicting additional confusion. | ||
2 | Energizing Slam | ¾ | 6 | Leap forward and smash the ground, inflicting conditions on foes while granting barrier and boons to allies. | |
3 | Rocket Fist Prototype | ½ | 12 | Launch a fist that explodes on the first target hit, damaging and stunning nearby enemies. |
Main- and off-hand[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Pistol[edit] | |||||
1 | Fragmentation Shot | ½ | Fire a shot that bleeds the impacted target and then shatters, dealing damage to nearby enemies. | ||
2 | Poison Dart Volley | 1 | ¼8 | Fire a volley of darts that poison foes. | |
3 | Static Shot | 10 | Discharge a lightning shot that bounces between multiple foes, blinding and confusing them. | ||
4 | Blowtorch | ½ | 12 | Unleash flames from your pistol to burn foes. Deals more damage the closer you are. | |
5 | Glue Shot | ½ | 20 | Coat the target area with a glue puddle that immobilizes foes on impact, then cripples foes that remain within. |
Off-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Shield[edit] | |||||
4 | Magnetic Shield | 3 | 20 | Create a magnetic field that reflects projectiles and can be released to knock back foes. | |
4 | Magnetic Inversion | Release the magnetic field to knock back nearby foes. | |||
5 | Static Shield | 2 | ½24 | Electrify your shield, preparing to throw it at foes. Stun nearby enemies that attack you while blocking. | |
5 | Throw Shield | ¾ | Throw your charged shield. Dazes foes it hits on the way out and back. |
Aquatic[edit]
# | Skill | Description | ||
---|---|---|---|---|
Harpoon gun[edit] | ||||
1 | Homing Torpedo | 1 | Fire a shot that homes in on your foe and detonates an area around them. | |
2 | Scatter Mines | ¼ | 6 | Fire out a spread of explosive mines at your enemy. |
3 | Capture Line | ¼ | 12 | Cast out a towline and drag your foe toward you. |
4 | Timed Charge | ¼ | 15 | Fire a timed charge at your target, damaging and burning nearby foes when it detonates. |
5 | Net Wall | ¼ | 18 | Launch a deployable net wall to immobilize foes caught within. |
Slot skills[edit]
indicates the healing, utility or elite skill's associated tool belt skill.
Healing[edit]
Skill | Description | |||
---|---|---|---|---|
A.E.D. | ¾ | 24 | Gadget. Activate your A.E.D., enabling the system to heal you after a brief period of time. If you take lethal damage while A.E.D. is active, it ends and heals you for a large amount and removes conditions. | |
Static Shock | ¾ | 20 | Use your A.E.D. to stun an enemy. | |
Elixir H | ¾ | 20 | Elixir. Drink Elixir H to heal yourself and gain protection, regeneration, and swiftness. | |
Toss Elixir H | ½ | 20 | Elixir. Toss Elixir H to grant protection, regeneration, and vigor to allies. | |
Detonate Elixir H | Elixir. Burst a bottle of Elixir H, randomly granting protection, regeneration, or swiftness to allies. | |||
Healing Turret | ¾ | 20 | Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed. | |
Detonate Healing Turret | Detonate your healing turret. | |||
Regenerating Mist | ¼ | 18 | Release a mist of healing liquid to regenerate nearby allies. | |
Med Kit | Engineering Kit. Equip a kit that replaces your weapon with healing skills. | |||
Bandage Self | 1 | 17 | Bandage your wounds and heal yourself. |
Utility[edit]
Skill | Description | ||||
---|---|---|---|---|---|
Engineering Kit[edit] | |||||
Bomb Kit | Engineering Kit. Equip a kit that replaces your weapon with bomb skills. | ||||
Big Ol' Bomb | ½ | 20 | Set a timed charge with a big blast that launches nearby foes. | ||
Grenade Kit | Engineering Kit. Equip a kit that replaces your weapon with grenade skills. | ||||
Grenade Barrage | ½ | 25 | Throw several grenades at once. | ||
Elixir Gun | Engineering Kit. Arm yourself with an elixir gun that replaces your weapon skills. | ||||
Healing Mist | 25 | Elixir. Vent a healing mist, granting regeneration to yourself and allies. | |||
Flamethrower | Engineering Kit. Arm yourself with a flamethrower that replaces your weapon skills. | ||||
Incendiary Ammo | 20 | Burn foes with your next three attacks. | |||
Tool Kit | Engineering Kit. Equip a kit that gives you a variety of tools. | ||||
Throw Wrench | ½ | 20 | Throw a wrench that returns to you, striking foes each way. | ||
Elixir[edit] | |||||
Elixir B | ½ | 20 | Elixir. Drink Elixir B to gain fury, might, resolution, and swiftness. | ||
Toss Elixir B | ½ | 20 | Elixir. Toss Elixir B at a location, granting stability and one of the following boons to allies: fury, might, or resolution. | ||
Detonate Elixir B | Elixir. Burst the bottle to grant stability and one of the following boons to allies: fury, might, retaliation[sic], or swiftness. | ||||
Elixir C | ½ | 20 | Elixir. Drink Elixir C, converting all conditions into boons. | ||
Toss Elixir C | ½ | 16 | Elixir. Toss Elixir C, converting conditions into boons for allies. | ||
Detonate Elixir C | Elixir. Burst the bottle, converting conditions into boons for allies in your area. | ||||
Elixir R | ¼ | 24 | Elixir. Drink Elixir R to refill your endurance and remove immobilizing effects. | ||
Toss Elixir R | ¼ | 90 | Elixir. Toss Elixir R to revive allies at a location. | ||
Detonate Elixir R | Elixir. Burst the bottle, reviving allies. | ||||
Elixir S | 30 | Elixir. Drink Elixir S to shrink yourself, recover from stun, and evade attacks. | |||
Toss Elixir S | ½ | 45 | Elixir. Toss Elixir S, granting stealth to allies in the target area. | ||
Detonate Elixir S | Elixir. Transform. Burst the bottle, granting allies stealth. | ||||
Elixir U | 20 | Elixir. Drink Elixir U, gaining quickness, stability, and vigor. | |||
Toss Elixir U | ½ | 25 | Elixir. Toss Elixir U, breaking stuns on allies and granting them superspeed. | ||
Detonate Elixir U | Elixir. Detonate Elixir U, causing it to grant allies superspeed and break them out of stun. | ||||
Gadget[edit] | |||||
Personal Battering Ram | ¼ | 5 | Gadget. Launch a target foe with a concealed ram head. | ||
Launch Personal Battering Ram | ¼ | 12 | Shoot a ram's head in front of you, impairing any struck foes. | ||
Rocket Boots | ¾ | 2 | Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust. Movement-impairing conditions include cripple, chill, and immobilize. | ||
Rocket Kick | ½ | 15 | Use your rocket boots to do an explosive kick that burns foes. | ||
Slick Shoes | 30 | Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded and slowed. | |||
Slick Shoes | 40 | Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded and slowed. | |||
Superspeed | 20 | Activate your slick shoes, enabling you to move at superior speeds. | |||
Throw Mine | ½ | 12 | Gadget. Throw out a remote-controlled land mine that damages, knocks back [sic], and removes a boon from nearby foes. | ||
Detonate | Detonate your mine to damage foes and remove a boon from them. | ||||
Mine Field | 1 | 17 | Plant five mines around yourself. | ||
Detonate Mine Field | Detonate your mine,[sic] damaging nearby foes. | ||||
Utility Goggles | 20 | Gadget. Break out of stun, gaining resistance, clearing blindness, and removing damaging conditions. | |||
Detection Pulse | ½ | 20 | Remove stealth from enemies in a large area. | ||
Turret[edit] | |||||
Flame Turret | ½ | 20 | Turret. Deploy a turret that burns foes. This turret overcharges when it is first placed. | ||
Detonate Flame Turret | Detonate your flame turret. | ||||
Throw Napalm | ½ | 25 | Throw a ball of napalm that explodes on impact, burning foes around target location. | ||
Net Turret | ½ | 30 | Turret. Build a net turret that immobilizes nearby foes. This turret overcharges when it is first placed. | ||
Detonate Net Turret | Detonate your net turret. | ||||
Net Attack | ¼ | 38 | Fire a net from your belt to immobilize your foe. | ||
Rifle Turret | ½ | 20 | Turret. Build a rifle turret that shoots at foes. This turret overcharges when it is first placed. | ||
Detonate Rifle Turret | Detonate your rifle turret. | ||||
Surprise Shot | 8 | Fire a bullet out of your belt. | |||
Harpoon Turret | ½ | 20 | Turret. Build a harpoon turret that shoots at foes. This turret overcharges when it is first placed. | ||
Detonate Harpoon Turret | Detonate your harpoon turret. | ||||
Harpoon | ½ | 8 | Launch a harpoon from your belt. | ||
Rocket Turret | ½ | 40 | Turret. Build a turret that fires rockets. This turret overcharges when it is first placed. | ||
Detonate Rocket Turret | Detonate your rocket turret. | ||||
Detonate Rocket Turret | Detonate your rocket turret. | ||||
Rocket | ½ | 25 | Fire a rocket out of your belt that explodes on impact. | ||
Thumper Turret | ½ | 40 | Turret. Build a high-health thumper turret that damages nearby foes. This turret overcharges when it is first placed. | ||
Detonate Thumper Turret | Detonate your thumper turret. | ||||
Rumble | ¼ | 38 | Release a shock wave of inertial force to damage nearby foes. |
Elite[edit]
Skill | Description | |||
---|---|---|---|---|
Elite Mortar Kit | Engineering Kit. Equip the mortar kit. | |||
Orbital Strike | ¾ | 40 | Call down energy from the sky to blast an area. | |
Elixir X | 1 | 75 | Elixir. Drink Elixir X to become a rampaging brute, whirling tornado, or powerful lich. Underwater, become either a withering plague or a whirlpool. | |
Toss Elixir X | ½ | 60 | Elixir. Toss your Elixir X, transforming enemies at the location into moas. | |
Elixir X | 1 | 75 | Elixir. Drink Elixir X to become a rampaging brute or whirling tornado. Underwater, become either a withering plague or a whirlpool. | |
Toss Elixir X | ½ | 120 | Elixir. Toss your Elixir X forward. When the bottle bursts, transform enemies in the area into tuna. | |
Detonate Elixir X | Elixir. Transform. Burst the bottle, transforming enemies. | |||
Supply Crate | 1 | 75 | Turret. Request a supply drop of turrets. Turrets overcharge when they are first dropped. | |
Detonate Supply Crate Turrets | Detonate your supply crate turrets. | |||
Med Pack Drop | ½ | 50 | Call down a supply drop of med packs into a target area. | |
Supply Crate | 1 | 75 | Turret. Request a supply drop of turrets. Turrets overcharge when they are first dropped. | |
Detonate Supply Crate Turrets | Detonate your supply crate turrets. | |||
Med Pack Drop | ½ | 60 | Create a set of med packs around you. |
Downed and drowning skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Downed[edit] | |||||
1 | Throw Junk | ¼ | Throw a bit of junk and inflict a random condition on your foe. | ||
2 | Grappling Line | 10 | Throw out a grappling line to pull your foe to you. | ||
3 | Booby Trap | 20 | Set off an explosive booby trap, launching nearby foes with a powerful blast. | ||
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. | |
Drowning[edit] | |||||
1 | Floating Mine | 0 | Throw out a mine that explodes on contact. | ||
2 | Anchor | 10 | Sink your foe. | ||
3 | Buoy | 3 | 15 | Inflate a buoy, floating more quickly to the surface. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |
Auxiliary skillbars[edit]
These skills replace the main skillbar after activating the specified primary skill.
Bomb Kit[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Bomb | ½ | Set an explosive that damages nearby foes. | |
2 | Fire Bomb | ½ | 8 | Set an explosive that burns nearby foes. |
3 | Concussion Bomb | ½ | 16 | Set an explosive that causes confusion to nearby foes. |
4 | Smoke Bomb | ½ | 20 | Set a timed charge that creates a cloud of smoke, blinding nearby foes. |
5 | Glue Bomb | ½ | 20 | Set an explosive that explodes into a puddle of glue, immobilizing foes caught in the explosion and crippling foes in the puddle. |
Elite Mortar Kit[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Mortar Shot | ½ | Launch an explosive round from your mortar, damaging foes in the target area. | |
2 | Poison Gas Shell | ½ | 10 | Launch a mortar round that spreads poisonous gas in an area. |
3 | Endothermic Shell | ½ | 15 | Launch a mortar round that chills foes in the target area. |
4 | Flash Shell | ½ | 20 | Launch a phosphorous mortar round that burns brightly at impact point. |
5 | Elixir Shell | ½ | 24 | Elixir. Launch a mortar round that heals allies in the target area. |
Elixir Gun[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Tranquilizer Dart | ¾ | Fire a dart that bleeds and weakens foes. | |
2 | Glob Shot | ¾ | 8 | Fire a bouncing glob that cripples foes and grants swiftness to you and your allies. |
3 | Fumigate | 2 | ¼12 | Spray a cone of elixir fumes, inflicting poison and vulnerability to foes and curing conditions on allies with every strike. |
4 | Acid Bomb | ¼ | 12 | Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes. |
5 | Super Elixir | ½ | 16 | Elixir. Shoot an elixir orb, healing allies when it bursts and creating an area of continual healing. |
5 | Super Elixir | Elixir. Burst the orb, instantly healing your allies and creating an area of continual healing. |
Flamethrower[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Flame Jet | 2 | ¼Spray fire in a cone pattern while moving, burning foes on the final attack. Deals 10% bonus damage to burning targets. | |
2 | Flame Blast | ½ | 6 | Fire a napalm ball that rolls through foes and explodes. |
3 | Air Blast | ½ | 15 | Push back foes and projectiles with a hot-air blast, burning foes that are already on fire. |
4 | Napalm | 25 | Burn foes with a wall of napalm at the target location. | |
5 | Smoke Vent | 15 | Vent smoke from your flamethrower, blinding nearby foes. |
Grenade Kit[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Grenade | ½ | Throw several grenades that explode. | |
2 | Shrapnel Grenade | ½ | 5 | Throw grenades that explode in a hail of shrapnel, causing bleeding. |
3 | Flash Grenade | ½ | 10 | Throw grenades that explode in blinding flashes. |
4 | Freeze Grenade | ½ | 20 | Throw grenades that chill foes with frigid blasts. |
5 | Poison Grenade | ½ | 20 | Throw several grenades that explode in poisonous blasts. |
Med Kit[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Med Blaster | 1 | ¼Restore health to allies with several pulses of healing energy. Heals more for each boon on the ally. | |
2 | Bandage Blast | ½ | 8 | Fire several bandages ahead of you to heal allies. |
3 | Cleansing Field | ½ | 15 | Release purifying vapors to cleanse conditions from allies near you at each interval. |
4 | Vital Burst | 20 | Unleash a cascade of concentrated healing vapors around you. | |
5 | Infusion Bomb | ½ | 20 | Throw a bomb that grants boons to nearby allies when it explodes. |
Tool Kit[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Smack | ½ | Chain. Smack your foe. Repair turrets. | |
1 | Whack | ½ | Chain. Whack your foe. Repairs turrets. | |
1 | Thwack | 1 | Thwack your foe. Repairs turrets. | |
2 | Box of Nails | ¾ | ¼ | Scatter nails that bleed and cripple foes. The first pulse of this skill will immobilize foes who are movement impaired or disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. |
2 | Box of Piranhas | ¾ | ¼ | Release piranhas that bleed and cripple foes. The first pulse of this skill will immobilize foes who are movement impaired or disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. |
3 | Pry Bar | ½ | 10 | Confuse your foe by smacking them with a pry bar. |
4 | Gear Shield | 2 | 15 | Block attacks. |
5 | Magnet | 1 | ¼15 | Pull your target to you. |