Salvation
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“"Live well, fully, and waste nothing."
Salvation grants the power of the legendary centaur Ventari to heal your allies and protect them from harm. Create healing orbs to rejuvenate teammates while protecting yourself with additional boons.
— In-game description
Salvation is a core specialization for the revenant that focuses on improving healing, healing orbs and damage mitigation.
Tier | Trait | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
The end of your dodge roll heals nearby allies. | |
Major Adept | ![]() |
Healing done to other allies is increased for a short duration after invoking a legend. | |
Major Adept | ![]() |
3 | Blind nearby foes when you use a healing skill. |
Major Adept | ![]() |
The end of your dodge roll removes a condition from nearby allies. | |
Minor Master | ![]() |
Gain healing power. Gain concentration based on a portion of your healing power. | |
Major Master | ![]() |
¼ | Blinding, immobilizing, or affecting a foe with crowd control heals nearby allies. Skills that strike many foes at the same time can heal multiple times. |
Major Master | ![]() |
Periodically gain barrier for each unique boon you have. | |
Major Master | ![]() |
¼ | Grant protection when you remove a condition from an ally. |
Minor Grandmaster | ![]() |
Increase healing to other allies. Legendary Centaur skills apply boons in an area. | |
Major Grandmaster | ![]() |
Heal allies around yourself when using a Legend skill. Heal allies around Ventari's Tablet when using a Legendary Centaur skill. Dragon Facet skills and Ventari's Will cannot activate this trait. | |
Major Grandmaster | ![]() |
Take reduced strike damage for a duration after healing. Lasts longer if you heal an ally other than yourself. | |
Major Grandmaster | ![]() |
Grant endurance when you remove a condition from an ally. |
- See also: List of revenant traits
Version history[edit]
For a detailed specialization history, see here.