Inventions
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“"Just a couple more twists here and...done!"
Specializing in inventions grants access to protective boons and several defensive gadgets that'll help you out of...sticky situations. From smoke bombs to proximity mines and turrets, this specialization offers a plethora of creative options for dominating the battlefield.
— In-game description
Inventions is a core specialization line for the engineer that focuses on healing, protection and improving turrets.
Tier | Trait | Description | |
---|---|---|---|
Minor Adept | Cleansing Synergy | 10 | Using a heal skill triggers a cleansing pulse around you. |
Major Adept | Over Shield | Shield skills grant protection to nearby allies. Protection on you gains increased damage reduction. | |
Major Adept | Automated Medical Response | Grant regeneration to nearby allies when you use a healing skill's associated tool belt skill. | |
Major Adept | Autodefense Bomb Dispenser | Drop a smoke bomb when you are disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | |
Minor Master | Reconstruction Enclosure | Grant protection to nearby allies when you use a heal skill. | |
Major Master | Experimental Turrets | Turret. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval. | |
Major Master | Soothing Detonation | Heal nearby allies when using a tool belt skill. | |
Major Master | Mecha Legs | Gain resistance when you dodge. | |
Minor Grandmaster | Energy Amplifier | Your power and healing power are increased while you have regeneration. | |
Major Grandmaster | Anticorrosion Plating | When you grant protection to an ally, cleanse conditions from them. | |
Major Grandmaster | Bunker Down | 1 | Create a proximity mine at your target's location and a med kit at your location when you disable an enemy. |
Major Grandmaster | Medical Dispersion Field | While in combat, a percentage of healing you apply to yourself is stored by your Medical Dispersion Field. Each interval, stored healing is spent to heal nearby allies. |
- See also: List of engineer traits