Blinded
“Next outgoing attack misses; stacks duration.
— In-game description
Blinded is a condition that nullifies a character's next attack by giving it a 100% chance to miss. Blindness is removed after affecting a single hit or when its duration expires, though note that it will cause a single hit to miss multiple targets if they were all affected at the same time. Blinded characters appear with a dark purple cloud and white cross mark surrounding their heads. An affected player's screen will also dim. Blind deals defiance bar damage at a rate of 20 per second. Blind has a maximum duration of 10 seconds.
Skills and traits that convert conditions to boons turn Blinded into Fury with a duration of 5 seconds. Some enemies, including most dredge NPCs, are immune specifically to this condition.
Related skills[edit]
- See also: Condition#Related skills
Skills that apply blind[edit]
Weapon skills that blind
- Symbol of Blades — Sword
- Leap of Faith — Greatsword
- Brilliance — Spear
- Gleaming Disc — Spear
- Deflecting Shot — Longbow
- Warding Rift — Staff
- Smoldering Arrow — Longbow
- Static Shot — Pistol
- Ink Blast — Harpoon gun
- Unleashed Overbearing Smash — Hammer
- Solar Brilliance — Staff
- Shadow Shot — Dagger
- Black Powder — Pistol
- Infiltrator's Arrow — Short bow
- Ink Shot — Harpoon gun
- Dust Strike — Staff
- Aerial Agility — Pistol, when attuned to air
- Aerial Agility — Pistol, when attuned to air
- Blinding Flash — Scepter, when attuned to air
- Dust Devil — Scepter, when attuned to earth
- Flame Burst — Staff, when attuned to fire
- Lightning Surge — Staff, when attuned to air
- Haboob — Spear, when attuned to earth
- Lesser Haboob — Spear, when attuned to earth
- Murky Water — Trident, when attuned to earth
- Steam — Trident, when attuned to fire
- Dust Storm — Warhorn, when attuned to earth
- Ashen Blast — Dagger, when attuned to fire and earth
- Purblinding Plasma — Pistol, when attuned to fire and air
- Pressure Blast — Staff, when attuned to fire and water
- Magic Bullet — Pistol
- Counterspell — Scepter
- The Prestige — Torch
- Abstraction — Rifle
- Chaos Armor — Staff
- Blinding Tide — Trident
- Deathly Swarm — Dagger
- Nightfall — Greatsword
Bundle skills that blind
- Smoke Bomb — Bomb Kit
- Flash Shell — Elite Mortar Kit
- Smoke Vent — Flamethrower
- Flash Grenade — Grenade Kit
- Flash Grenade — Grenade Kit
- Thunderclap — Lightning Hammer
Transform skills that blind
- Plague of Darkness — Elixir X (underwater)
- Seed of Life — Celestial Avatar
- Seed of Life — Celestial Avatar
- Dust Tornado — Tornado
- Dark Water — Death Shroud
- Death's Charge — Reaper's Shroud
Healing skills that blind
Utility skills that blind
- Echo of Truth — Mantra
- Voice of Truth — Final Charge
- Roiling Light — Physical
- Gaze of Darkness — Legendary Dragon Stance, Consume
- Slick Shoes — Gadget
- Smoke Screen
- Sun Spirit — Spirit
- Blinding Powder — Deception
- Smoke Screen — Deception
- Signet of Shadows — Signet
- Sandstorm — Glyph, when attuned to earth
- Signet of Air — Signet
- Signet of Midnight — Signet
- Mirage Advance — Deception
- Haunt
- Signet of Spite — Signet
- Well of Darkness — Well
- Elixir of Ignorance — Elixir
Elite skills that blind
Profession mechanic skills that blind
- Skull Grinder — Primal Burst, Mace
- Flash Spark — Tool belt, Spectrum Shield
- Dark Water
- Staring Void
- Blinding Tuft — Stolen skill
- Throw Feathers — Stolen skill
- Throw Gunk — Stolen skill
- Steal Precision — Stolen skill
Pet skills that blind
- Blinding Roar — Juvenile Sand Lion
- Blinding Slash — Juvenile Raven, Juvenile White Raven
- Dark Water — Jellyfish
- Staring Void — Juvenile Spinegazer
Drowning skills that blind
Skills that convert fury into blinded
- Primary article: Condition#Skills that convert boons into conditions
Combos that apply blind
Common skills that blind
- Blinding Flash — Spirit Axe
- Blinding Tuft — Tuft of Hair
- Burrow
- Centaur Dash — Centaur Banner
- Energy Surge — Illusory Essence
- Kick Dust — Centaur Banner
- Leap
- Might Missile 2.0 — Rocket Jump\Parachute 2.0
- Might Missile — Rocket Jump\Parachute
- Pigment Destabilizer — Pigment Transmogrifier
- Pounce — Jackal
- Sandstorm — Mecha Siege Devourer
- Sandstorm — Mechanical Devourer Suit
- Shadow Bullet — Experimental Rifle, Failed Experimental Rifle
- Smoke Bomb — Smoke Bomb (bundle), Smoke Bomb (Lunt)
- Snowball
- Sun Burst
- Teleporter Relay Device — Golem Battle Suit Prototype
- Throw — Ball of Ooze, Ball of Ooze (Researcher Tramma)
- Throw Feathers — Harpy Feathers (consumable), Moa Feathers, Feathers
- Throw Goo — Black Goo
- Throw Gunk — Gunk (consumable), Ettin Gunk, Ball of Gunk, Gunk, Swamp Gunk
- Throw Unstable Bloodstone Fragment — Unstable Bloodstone Fragment
- Unstable Magic Volley — Gliding
- Web Decoy
Skills that remove blind[edit]
Utility skills that remove blind
Common skills that ignore blind
Related traits[edit]
- See also: Condition#Related traits
Traits that blind
- Justice is Blind (Radiance) — Gain a light aura and blind nearby foes when you activate Virtue skill 1.
- Blinding Truths (Salvation) — Blind nearby foes when you use a healing skill.
- Flashbang (Explosives) — Explosive Entrance inflicts blindness when it hits. Additionally it dazes foes above the health threshold.
- Go for the Eyes (Beastmastery) — Nearby foes are blinded by Beast abilities.
- Blinding Outburst (Untamed) — Venomous Outburst deals more damage and applies blindness in addition to its other effects. Unleashed Ambush skills deal more damage.
- Hidden Thief (Shadow Arts) — Stealing inflicts blindness. Stealth Attacks inflict weakness. Cannot affect the same target more than once per interval.
- Cloaked in Shadow (Shadow Arts) — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
- Blinding Ashes (Fire) — Inflict blindness on foes you burn. This trait can only affect the same enemy once per interval.
- Arcane Lightning (Arcane) — Arcane skills grant increased ferocity and have additional effects.
- Blinding Dissipation (Dueling) — Shatter skill 2 inflicts blindness.
- Ineptitude (Dueling) — Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.
Trait skills that blind
- Drop Gunk (Streamlined Kits) — Drop gunk at your location to inflict a random condition.
- Smoke Bomb (Autodefense Bomb Dispenser) — Set a timed charge that creates a cloud of smoke, blinding nearby foes.
- Burst of Shadows (Collateral Damage) — Invoke an explosion of shadows at your marked target's location that blinds nearby foes.
- Blinding Flash (Evasive Arcana, when attuned to air) — Blind nearby foes.
Traits that improve blinded
- Words of Censure (Salvation) — Blinding, immobilizing, or affecting a foe with crowd control heals nearby allies. Skills that strike many foes at the same time can heal multiple times.
- Cloaked in Shadow (Shadow Arts) — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
- Ineptitude (Dueling) — Interrupting a foe inflicts blind, and blinding a foe inflicts confusion. This trait can only activate on enemies with defiance bars once per interval.
- Chilling Darkness (Curses) — Blinding a target will also apply chill.
Traits that ignore blind
- Permeating Pestilence (Corruption) — Invoke Torment transfers conditions from you onto foes.
- Unyielding Dragon (Bladesworn) — Dragon Slash becomes unblockable and ignores blindness. Gain might whenever you convert flow into charges.
Traits that convert fury into blinded[edit]
- Primary article: Condition#Traits that convert boons into conditions
Related equipment[edit]
- See also: Condition#Related equipment
Relics that apply blinded[edit]
- Relic of Dagda — After using an elite skill, fire a projectile at the target or nearest enemy that damages and inflicts conditions. Damage scales with the recharge of the elite skill.
Upgrade components that apply blinded[edit]
- Minor Sigil of Mischief — Launch a blinding snowball at a foe in front of you when you swap to this weapon in combat.
- Major Sigil of Mischief — Launch up to 2 blinding snowballs at a foes in front of you when you swap to this weapon in combat.
- Superior Sigil of Mischief — Launch up to 4 blinding snowballs at foes in front of you when you swap to this weapon in combat.
Player Chatter[edit]
- When blind is applied to a character they will occasionally shout out one of the following lines, depending on their race and gender.
Race | Gender | |
---|---|---|
Male | Female | |
Asura | I've lost visual acuity! | Vision impaired! |
Charr | I can't see anything! | I'm blind! |
Human | Can't see anything! | I can't see! |
Norn | Ugh... blind! | I can't see! |
Sylvari | I can't see! | I'm blinded! |
Version history[edit]
Patch | Changes |
---|---|
May 11, 2021 |
|
June 23, 2015 | Specialization update:
|
October 15, 2013 |
|
June 25, 2013 |
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August 28, 2012 | Game release:
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The Guild Wars Wiki has an article on Blinded. |