Evasive Arcana

From Guild Wars 2 Wiki
Jump to navigationJump to search

Evasive Arcana.png

Evasive Arcana

Specialization
Elementalist icon small.png Arcane (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
10 Recharge time
Evasive Arcana

Cast a skill when you dodge based on your attunement.

Fire Attunement.pngFlame Burst.png Flame Burst: Burn nearby foes.
Water Attunement.pngCleansing Wave.png Cleansing Wave: Heal yourself and nearby allies, curing a condition.
Air Attunement.pngUpdraft.png Blinding Flash: Blind nearby foes.
Earth Attunement.pngShock Wave.png Shock Wave: Create a shock wave that bleeds and cripples nearby foes.
Miscellaneous effect.png Combat Only

— In-game description

Trait skills[edit]

Skill Activation.png Tango-recharge-darker.png Description
Updraft.png Blinding Flash 10 Blind nearby foes.
Cleansing Wave.png Cleansing Wave (PvE) 10 Heal yourself and nearby allies, curing a condition.
Cleansing Wave.png Cleansing Wave (WvW, PvP) 10 Heal yourself and nearby allies, curing a condition.
Flame Burst.png Flame Burst 10 Burn nearby foes.
Shock Wave.png Shock Wave 10 Create a shock wave that bleeds and cripples nearby foes.

Notes[edit]

Flame Burst's recharge is reduced when Fire is specialized, but no other skills from this trait receive recharge reduction from other specializations.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
November 29, 2022
  • Fixed an issue that prevented this trait from triggering Flame Burst while dodging.
April 23, 2019
  • Cleansing Wave: The base healing value of this skill has been increased by approximately 20%.
July 26, 2016
  • Fixed a bug that prevented the skills created by this trait from working in air.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Cleansing Wave (Evasive Arcana): This ability has been combined between PvE and PvP and now maintains the full healing-power effectiveness in all game modes.
September 30, 2014
  • Corrected the Shockwave effect description that incorrectly said it inflicted immobilize.
May 20, 2014
  • Fixed a bug that prevented this trait from working under water.
  • Added a combat only skill fact.
October 15, 2013
  • Normalized the radius to 180 for each spell created.
March 26, 2013
  • Plays an effect if the elementalist dodges while in water attunement.
February 26, 2013
  • The spell cast while in water attunement has been split between PvE and PvP. This spell's effectiveness with the healing attribute has been reduced by 50% while in PvP.
January 28, 2013
  • This trait no longer enables players to break knockback effects.
December 03, 2012
  • This trait now has a blast finisher while attuned to earth.
November 15, 2012
  • This trait no longer creates unintended blast finishers.
August 28, 2012 Game release:
  • Evasive Arcana has been added to the game.