Haunt
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This article is about the skill. For the NPC, see Haunt (NPC).
Haunt
- Profession
- Necromancer (skill list)
- Slot
- Utility
- Sequence
- Game link
- API
- 3643, 10590
“Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions.
- Damage: 700 (0.4)?
- Blindness (5s): Next outgoing attack misses.
- Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Life Force: 10%
- Radius: 300
- Range: 1,200
— In-game description
Related traits[edit]
Spite
- Bitter Chill — Chilling a foe inflicts vulnerability.
Curses
- Chilling Darkness — Blinding a target will also apply chill.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Reaper
- Chilling Nova — Critical hits against chilled foes cause an explosion that chills adjacent foes.
- Chilling Victory — Striking a chilled foe grants might and life force. Single attacks can activate this trait more than once before recharging.
- Cold Shoulder — Chill lasts longer, and chilled foes take increased strike damage from your attacks.
- Deathly Chill — Chill deals damage over time.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 25, 2020 | Competitive content update:
|
August 08, 2017 | Path of Fire pre-patch:
|
November 26, 2013 |
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July 23, 2013 |
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June 25, 2013 |
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October 01, 2012 |
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August 28, 2012 | Game release:
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