Jackal
“A magical construct formed by fusing the unbound energy of the Forgotten with the very stones and sand of the Crystal Desert.
— In-game description
The Jackal is one of the mounts first introduced in the Crystal Desert in Guild Wars 2: Path of Fire. It is a magical wolf-like creature capable of teleporting and making precision jumps. The jackal is made of sand and can store up to three charges of a quick movement-speed blink, which dissipates its body and allows it to reappear a short distance ahead. It can also use special Sand Portals throughout the desert. You'll maintain your momentum as you blink through the portals, creating interesting combinations for puzzles in the Crystal Desert.
Upgrades to the jackal mount improve its movement ability, evading all incoming attacks, as well as add additional effects to its engage skill Pounce, such as granting a strong barrier to allies when used.
Unlocking[edit]
- Unlock the Springer's High Vault or Skimmer's Ride the Wind mastery.
- This is required to unlock the Renown Heart mentioned later.
- Head to the Djinn Enclave in Sand Jackal Run in the south-western part of The Desolation.
- Traverse through the surrounding Sulfurous Haze using a skimmer, or through other means.
- Complete Help Drojkor, Spirit Squall, control jackals (80).
- Purchase the Jackal item from Drojkor, Spirit Squall for 200 Trade Contracts and 20 .
- This increases to 200 Trade Contracts and 30 40 if the renown heart was not completed on the same day of purchase.
Mechanics[edit]
- A jackal has 5932 base health.
- In getting to the heart quest, the jackal can be used to run along sand bridges. This ability is also used to reach certain mastery points on the other maps.
- The Jackal regenerates its entire endurance bar in 10 seconds.
- The jackal blinks 744 units on flat ground with each blink.[1]
- The Jackal blinks only 131 units on flat ground with each blink while at walking pace.
Related masteries[edit]
Jackal Mount[edit]
Mastery | XP required | Points | Description |
---|---|---|---|
Enhanced Evasion | 381,000 | 2 | Learn to evade attacks while using the jackal's movement ability, and use it at opportune times to avoid large attacks. |
Bolster Allies | 457,200 | 3 | Learn to use the jackal's sand to bolster allies when using Pounce, granting nearby allies a strong barrier. |
Shifting Sands | 558,800 | 4 | Learn to shift through the sand portals found throughout the desert to reach new and hidden locations. |
Adroit Evasion | 1,222,375 | 5 | Master the jackal and learn to share the bonus from Enhanced Evasion with all the mounts through their movement abilities. |
Total | 2,619,375 | 14 |
Other masteries[edit]
- Ravenous Discipline: Increase damage when using an engage skill.
- Masterful Descent: Decrease fall damage while mounted by 75%.
- Nimble Benevolence: Gain Swiftness (10s) and Protection (4s) when using an engage skill or being knocked off from your mount.
- Bond of Life: Unlocks the Bond of Life mount healing skill.
- Bond of Vigor: Unlocks the Bond of Vigor mount utility skill.
- Bond of Faith: Unlocks the Bond of Faith mount utility skill.
- Sharing Is Caring: Increase maximum mount health by 50%.
- Well Rested: Increase endurance regeneration by 20%.
Skills[edit]
# | Skill | Description | ||
---|---|---|---|---|
Jackal | Summon and mount your jackal. | |||
1 | Pounce | Engage. Pounce at your foe, damaging them and any nearby foes. | ||
Blink | Rapidly dash forward in the camera's direction. | |||
Dismount | Dismount your mount |
Lore[edit]
“Jackals are elusive, magical creatures formed of shifting sands and given shape by magical runes. They can dissipate into sand to teleport short distances and dash through sand portals. The djinn of the Desolation create and tame them; prove yourself a worthy trainer, and you may befriend one.
Jackals are mystical constructs of wind and sand created and tamed by the djinn of the Desolation. In the wake of Nightfall, remnants of Abaddon's tormented magic left by the Margonites' presence seeped into the Crystal Desert. Left alone, this magic would coalesce into tormented remnants over time. To cleanse the Desolation of this magic, the djinn have gathered at Sand Jackal Run and taken to reshaping this tainted sand into jackal-shaped constructs. The djinn imbue their magic into runes taken from the bodies of tormented remnants to tame the tormented energies, and in turn the jackals. These jackals are feral and hostile initially, and still seek to bring about Nightfall. Once tamed, it is said that the eyes of the jackal are all that remains of their Margonite forebears.
Jackals remain attuned to the Realm of Torment and are capable of utilizing Sand Portals as entryways into the Mists to travel distances instantly.
List of Jackal skins[edit]
- See also: Gallery of Jackal skins
Gallery[edit]
- Screenshots
- Other
Render by Peter Konig.
Trivia[edit]
- It and the Roller Beetle are the only mounts that can have their eye color changed with their base skin: when dyed, the glowing part of the runes and its eyes are colored.
- When mounted at the race in Amnoon the children present have different dialogue:
- That sandy mount makes my nose itch.
- Whoa! I've never seen one of those before! Is it made of sand?
- While idle, the Jackal has the following animations:
- The player will scratch the Jackal while it sits down, similar to the Raptor.
- The Jackal howls like a wolf.
- The Jackal and the player look down at the ground.
- In the real world, Jackals are an omnivorous species of canines that are native to sub-Saharan Africa and south-central Eurasia.
- The Jackal's theme is known as "Sands of the Djinn" in the Path of Fire soundtrack.
- A life-sized jackal statue was made to tour the EU gaming conventions in 2018, shown above in the gallery.
Related achievements[edit]
- Crystal Desert: Desert Dogs — Unlock the jackal mount by completing the Djinn Enclave task region in the Desolation, and by purchasing a jackal saddle from Drojkor. (5)
- The Desolation: Jackal Reconnaissance — Now that you have your jackal, you can gain tasty treats for it as a reward for helping locals. (5)
- The Desolation: Cleansing Tormented Remnants — Use your jackal to clear tormented remnants from the Poisoned Outcrops and Helcoid Seeps. (5 )
- Desert Highlands: Night Lights — Use the Jackal to find the best spot for viewing the sky at night. (3 )
References[edit]
- ^ Reddit thread, Reddit.com