Primal Burst
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Primal Burst attacks are profession mechanic skills exclusive to the Warrior elite specialization, the Berserker. Each weapon has one primal burst skill. Similarly to regular Warrior Burst skills, primal burst skills are fueled by adrenaline, however, they can only be accessed during Berserk. Primal burst skills are assigned automatically according to the two-handed weapon equipped or, in case of dual-wielding, the weapon equipped in the main hand.
List of primal burst skills[edit]
# | Skill | Weapon | Description | |||
---|---|---|---|---|---|---|
Berserker | ||||||
F1 | Decapitate | Axe | ¾ | 5 | Primal Burst. Gather your strength into a powerful attack. If it hits, gain might and recharge this skill. | |
F1 | Slicing Maelstrom | Dagger | ½ | 5 | Primal Burst. Slice nearby enemies, removing boons and gaining adrenaline per boon removed. Deal more damage if your target has no boons. | |
F1 | Skull Grinder | Mace | ½ | 5 | Primal Burst. Unleash a powerful skull strike that dazes your target and inflicts multiple conditions. | |
F1 | Flaming Flurry | Sword | 2 | 5 | Primal Burst. Lash out with a flurry of strikes that block missiles and shoot fireballs at foes in front of you. | |
F1 | Arc Divider | Greatsword | ¾ | 5 | Primal Burst. Spin to create a violent shock wave that damages nearby foes. | |
F1 | Rupturing Smash | Hammer | ¾ | 5 | Primal Burst. Jump to the targeted location and slam your hammer down, creating a deadly chain of earthen shock waves that immobilize and daze foes. | |
F1 | Scorched Earth | Longbow | ½ | 5 | Primal Burst. Fire a burning shot into the ground that creates a trail of flaming destruction. | |
F1 | Gun Flame | Rifle | ¾ | 5 | Primal Burst. Fire a fast, flaming shot that explodes on the first foe it hits, interrupting foes in the area. | |
F1 | Rampart Splitter | Staff | ½ | 5 | Primal Burst. Slam your staff on the ground, sending a shock wave forward that damages and immobilizes enemies while inspiring nearby allies, healing and granting regeneration to them. | |
F1 | Wild Throw | Spear | 1 | ¾5 | Primal Burst. Throw several piercing spears that inflict vulnerability in quick succession. | |
F1 | Wild Whirl | Spear | ¾ | 5 | Primal Burst. Strike all foes around you, burning and pulling them in. | |
F1 | Burning Shackles | Harpoon gun | 1 | ¾5 | Primal Burst. Fire a fast, forceful shot that immobilizes and burns foes. |
Related traits[edit]
- See also: Burst
- Primal burst skills trigger all related burst traits, each using the tier 1 effects.
- Building Momentum (Strength) — Burst skills restore endurance on hit.
- Berserker's Power (Strength) — Gain increased strike damage when you use a burst skill; this damage increase is based on your adrenaline.
- Sundering Burst (Arms) — Burst skills inflict vulnerability if they hit and inflict additional vulnerability if the attack is a critical hit. Can only occur once per interval per target for multihit burst skills.
- Burst Precision (Arms) — Burst skills have an increased critical chance. Gain bonus critical-hit chance and ferocity for a duration when you hit with a burst skill. Duration is based on adrenaline spent.
- Cull the Weak (Defense) — Deal strike damage to weakened foes. Burst skills inflict weakness. Can only occur once per interval per target for multihit burst skills.
- Adrenal Health (Defense) — Gain health based on adrenaline spent.
- Cleansing Ire (Defense) — Gain adrenaline when hit. Remove a condition when you hit with a burst skill, then remove an additional condition for every bar of adrenaline spent.
- Marching Orders (Tactics) — Periodically gain Soldier's Focus. Hitting with a burst skill expends Soldier's Focus to grant might to nearby allies.
- Versatile Power (Discipline) — Gain might on weapon swap. Burst skills gain reduced recharge.
- Heightened Focus (Discipline) — Gain quickness and recharge your Burst skills when you strike a foe that is below the health threshold. Gain increased outgoing healing when you strike with a Burst skill, based on adrenaline spent.
- Burst Mastery (Discipline) — Burst skills deal more damage, grant swiftness, and restore a portion of adrenaline spent.
- Primal Rage (Berserker) — Gain access to berserk mode and primal bursts.
- Smash Brawler (Berserker) — When you hit with a Primal Burst skill, extend the duration of your berserk. Critical-hit chance is increased while berserk.
- Heat the Soul (Berserker) — Grant boons to nearby allies when you use a Burst skill.
- King of Fires (Berserker) — Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes.
Notes[edit]
- Primal bursts are all considered tier 1 bursts for traits that scale according to adrenaline level.
- This also means they all cost 10 adrenaline.