Corruption
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This article is about the necromancer skill type. For other uses, see Corruption (disambiguation).
Corruption is a skill type that specializes on applying conditions either on a single target or in an area. Corruptions give the caster a condition when cast.
List of corruption skills[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Necromancer | ||||||
Consume Conditions | 1 | ¼25 | Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable. | |||
Blood Is Power | ¾ | ½ | Corruption. Bleed yourself to grant might to allies around you and bleed your target. | |||
Corrosive Poison Cloud | ½ | 30 | Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened. | |||
Corrupt Boon | ½ | ½ | Corruption. Poison yourself. Transform boons on your foe into negative conditions. | |||
Epidemic | 1 | 20 | Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration. WvW only: does not affect structures or targets with resistance. | |||
Plaguelands | 1 | 90 | Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself. |
Related traits[edit]
Trait skills that have the type corruption
- Poison Nova (Death Nova) — Corruption. The target area is enveloped in a noxious cloud of poison.
Traits that improve corruption skills
- Master of Corruption (Curses) — Corruptions gain reduced recharge time and inflict additional conditions on you.