Physical
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Physical is a type of utility skills that involve controlling foes and causing direct physical damage.
List of physical skills[edit]
Skill | Description | |||||
---|---|---|---|---|---|---|
Willbender | ||||||
Reversal of Fortune | 1 | ½2 | Physical. Guard yourself with light, negating the next incoming strike and healing you instead, even if the strike would have been lethal. If an effect causes damage that would be lethal, that damage will be negated and you will be healed instead. If no attacks or lethal damage are negated, you will be healed for the lowest set amount. | |||
Flash Combo | ¾ | 20 | Physical. Shadowstep to your target and strike at them multiple times. If the skill completes without being interrupted, gain access to Repose. | |||
Repose | Physical. Shadowstep to Flash Combo's starting point. | |||||
Heel Crack | ½ | 2 | Physical. Perform a quick heel strike that stuns your target. | |||
Roiling Light | ¾ | 15 | Physical. Break stun and dodge backward, blinding foes and gaining resistance. Then, gain access to Quick Retribution. | |||
Quick Retribution | ½ | Physical. Lunge forward and unleash a disorienting strike at your foe, dazing them. | ||||
Whirling Light | 1 | ¼15 | Physical. Lunge forward and perform a whirlwind kick, weakening and burning any foes left in your wake. | |||
Heaven's Palm | 1 | ¼20 | Physical. Evade attacks, then shadowstep and slam the ground, knocking down your targeted foe, finishing them if there are no other enemy players nearby. Foes that aren't targeted are knocked back instead. | |||
Warrior | ||||||
Mending | 1 | 12 | Physical. Remove conditions and heal yourself. | |||
Bull's Charge | 1 | 24 | Physical. Charge and knock down your foe. | |||
Kick | ½ | 3 | Physical. Push your foe back with a kick. | |||
Stomp | ¾ | 20 | Physical. Gain stability and launch nearby foes into the air with a powerful stomp. Gain stability for each enemy struck. | |||
Throw Bolas | ½ | 1 | Physical. Throw bolas to immobilize your foe. | |||
Rampage | 1 | 60 | Physical. Take the form of a massive juggernaut, reducing the damage you take and the duration of incoming movement-impeding conditions. | |||
Daredevil | ||||||
Channeled Vigor | ¾ | 20 | Physical. Channel your energy to gain endurance and health per pulse. Heal for more if your endurance is full. | |||
Bandit's Defense | 1 | ½16 | Physical. Briefly block incoming attacks. Blocking an attack grants access to a retaliatory attack. | |||
Reflexive Strike | ½ | Physical. Deliver a massive kick that knocks enemies down. | ||||
Distracting Daggers | 1 | Physical. Fire a dazing dagger at your enemy. If this ability interrupts a skill, that skill's recharge is increased. | ||||
Fist Flurry | 1 | 16 | Physical. Strike your enemy multiple times. If all attacks hit, gain access to Palm Strike. | |||
Palm Strike | ½ | Physical. Strike your foe once to deal massive damage and stun them, marking your target with a Pulmonary Impact. | ||||
Impairing Daggers | ½ | 15 | Physical. Fling multiple daggers at a single enemy, inflicting conditions. | |||
Impact Strike | ½ | 25 | Physical. Strike your enemy and stun[sic] them. | |||
Uppercut | ¾ | Deal a heavy blow with your fist, sending enemies flying. | ||||
Finishing Blow | 1 | ½Deal a downward strike on your foe. Downed enemies struck with this ability are finished. |
Related traits[edit]
Trait skills that have the type physical
- Pulmonary Impact (Impacting Disruption) — Physical. Cause a rupture that deals massive damage when this skill ends. This ability cannot critically hit.
Traits that improve physical skills
- Peak Performance (Strength) — Deal increased strike damage. Physical skills further increase all outgoing strike damage for a period of time.
- Brawler's Tenacity (Daredevil) — Physical skills grant endurance when activated.