Shadow Shot
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Shadow Shot
“Dual Wield. Fire an unblockable shot at your foe, which blinds them, and then shadowstep to them for a dagger strike.
Damage: 660 (1.8)? Damage: 481 (1.3125)?- Blindness (5s): Next outgoing attack misses.
- Combo Finisher: Physical Projectile
- Range: 900
- Unblockable
— In-game description
Related traits[edit]
Deadly Arts
- Dagger Training — Gain bonus power, which is increased when wielding a dagger.
- Deadly Ambition — Inflict poison when striking a foe with a dual wield attack. Gain increased condition damage. Applies poison once per attack use.
- Exposed Weakness — Deal increased strike damage to your target for each unique condition on them.
Shadow Arts
- Shadow Savior — After completing a shadowstep, you are healed. Nearby allies are also healed for a larger amount. Only affects thief shadowsteps.
- Cloaked in Shadow — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
Acrobatics
- Hard to Catch — Gain endurance when you shadowstep.
- Assassin's Reward — Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
Trickery
- Lead Attacks — Increases all damage dealt per initiative spent. Steal gains reduced recharge time.
Specter
- Traversing Dusk — Heal allies in the area around you when you shadowstep. Gain shadow force for each ally in the radius. Wells grant resistance on their initial impact.
Notes[edit]
- The shadowstep only occurs if the projectile hits the target.
- Only the projectile portion is unblockable.
- The Blind will occur before the shadowstep, therefore marks or traps will miss if you arrive on them after the shadowstep.
- The projectile portion of the attack deals no damage. The dagger portion of the attack deals 100% of the total damage.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
June 25, 2024 |
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February 25, 2020 | Competitive content update:
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January 26, 2016 |
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October 23, 2015 | Heart of Thorns release:
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June 23, 2015 | Specialization update:
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May 20, 2014 |
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May 28, 2013 |
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April 30, 2013 |
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February 26, 2013 |
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August 28, 2012 | Game release:
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Trivia[edit]
- Through reflection, the old version of the skill was able to "pull" (i.e. teleport) enemies to the original user and interrupt their skills being cast.