This article is about the mesmer mechanic. For the NPC category, see Phantasm (race).
A phantasm is an illusion created by the mesmer. It is also the skill type of those mesmer skills used to summon phantasms.
Phantasms are temporary, translucent purple illusions in the caster's image, carrying weapons based on the skill that created them. While the attacks of phantasms cause more damage and are more durable than clones, they are not near identical duplicates of the mesmer and hold little value as distractions. When a phantasm is summoned, it will attempt to perform a special attack. When the attack is finished or interrupted, it will be destroyed and then replaced by a clone. This clone will be holding the same weapon as the mesmer at that moment and appears at the spot in which the phantasm disappeared. Phantasms cannot be shattered and do not count toward the limit of 3 active clones.
Mechanics[edit]
- Phantasms are unaffected by their own Might, as they inherit the main stats of the Mesmer itself.
- Phantasm damage is unaffected by upgrades and traits with % damage or accuracy effects such as Sigil of Force and Accuracy, and Fragility.[verification requested]
- Created by any skill with a type of phantasm.
- Affected by boons, area effects, and conditions.
- Phantasms do not dissipate should the corresponding weapon be unequipped.
- Phantasms do not inherit Fury from the Mesmer.
A phantasm loses its 'phantasmal' look upon being
revealed.
List of phantasm skills[edit]
Weapon skills[edit]
#
|
Skill
|
|
|
Description
|
|
|
4
|
Phantasmal Duelist
|
0.5½
|
20
|
Phantasm. Fire multiple crippling bullets at your target and summon an illusion that unloads its pistols on your target.
|
|
5
|
Phantasmal Swordsman
|
1
|
15
|
Phantasm. Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you gain might.
|
|
5
|
Phantasmal Warden
|
0.5½
|
20
|
Phantasm. Create a phantasm that throws axes at nearby targets and creates a defensive bubble, protecting itself and allies from projectiles.
|
|
5
|
Phantasmal Mage
|
0.75¾
|
20
|
Phantasm. Strike and burn nearby foes. Create an illusion that releases a massive wave of fire that burns, confuses, and interrupts foes.
|
|
4
|
Phantasmal Berserker
|
0.75¾
|
12
|
Phantasm. Throw an illusionary greatsword at your foe, removing boons from struck enemies. Create a phantasm that whirls through foes.
|
|
4
|
Phantasmal Sharpshooter
|
0.75¾
|
1
|
Phantasm. Create a phantasm that shoots a bullet at your target, stunning them.
|
|
3
|
Phantasmal Warlock
|
0.75¾
|
15
|
Phantasm. Summon illusions that deal damage and inflict conditions.
|
|
3
|
Phantasmal Mariner
|
0.5½
|
10
|
Phantasm. Perform an evasive strike and create an illusion that evades while attacking your foe in a flurry.
|
4
|
Phantasmal Lancer
|
0.5½
|
12
|
Phantasm. Dash at your foe, removing boons from them. Leave a phantasm at your initial location that will launch a spear at your target, dealing heavy damage and crippling targets. If your phantasm strikes a crippled target, immobilize them instead. If you have Clarity, summon an additional phantasm.
|
|
4
|
Phantasmal Whaler
|
0.5½
|
5
|
Phantasm. Cast Siren's Call on nearby foes and create an illusion that confuses foes with a harpoon gun.
|
|
|
4
|
Echo of Memory
|
10.5½
|
30
|
Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants protection to allies. If an attack is blocked, Deja Vu is usable for a short time and the phantasm is summoned instantly.
|
4
|
Deja Vu
|
10.5½
|
|
Phantasm. Block incoming attacks for a short duration. If this skill fully channels, summon a phantasm that slows enemies and grants protection to allies. If an attack is blocked, the phantasm is summoned immediately.
|
Utility slot skills[edit]
List of phantasms[edit]
Phantasm
|
Weapon strength midpoint
|
Skill used by phantasm
|
Effect
|
Related mesmer skill
|
Illusionary Avenger
|
2615.5
|
Echo of Memory
|
Deals damage, causes slow, and grants protection.
|
Echo of Memory
|
Illusionary Berserker
|
2877.0
|
Phantasmal Berserker
|
Deals damage, cripples, and causes a whirl finisher.
|
Phantasmal Berserker
|
Illusionary Duelist
|
2615.5
|
Illusionary Unload
|
Deals damage and causes a projectile finisher.
|
Phantasmal Duelist
|
Illusionary Mage
|
2615.5
|
Backfire
|
Deals damage, causes burning, confusion, and interrupts foes.
|
Phantasmal Mage
|
Illusionary Sharpshooter
|
3007
|
Phantasmal Sharpshooter
|
Deals damage and causes a stun.
|
Phantasmal Sharpshooter
|
Illusionary Swordsman
|
2615.5
|
Illusionary Sword Attack Blurred Frenzy
|
Deals damage and causes a leap finisher.
|
Phantasmal Swordsman
|
Illusionary Warden
|
2615.5
|
Whirling Defense
|
Deals damage, destroys projectiles, and causes a whirl finisher.
|
Phantasmal Warden
|
Illusionary Warlock
|
2877.0
|
Mage Strike
|
Deals damage, applies torment.
|
Phantasmal Warlock
|
Illusionary Lancer
|
2616.25
|
Phantasmal Javelin
|
Launches a spear that deals damage and cripples.
|
Phantasmal Lancer
|
Illusionary Mariner
|
2553.5
|
Mariner's Frenzy
|
Deals damage while evading attacks.
|
Phantasmal Mariner
|
Illusionary Whaler
|
2553.5
|
Whaler's Volley
|
Deals damage and causes confusion.
|
Phantasmal Whaler
|
Illusionary Defender
|
2553.5 1
|
Illusion of Defense
|
Taunt foes, blocks attacks and explodes, dealing more damage for more blocked attacks.
|
Phantasmal Defender
|
Illusionary Disenchanter
|
2615.5
|
Disenchanting Bolt
|
Deals damage, removes boons from foes. Unblockable.
|
Phantasmal Disenchanter
|
Illusionary Rogue
|
2615.5
|
Shadow Assault
|
Deals extra damage while flanking.
|
Phantasmal Rogue
|
- 1 Tooltip uses a weapon strength midpoint of 2553.5 while the phantasm uses ~2363.
- See also: Illusion#Related skills
- See also: Illusion#Related traits
Version history[edit]
Patch
|
Changes
|
February 06, 2018
|
- Phantasms can no longer be shattered and no longer count toward your maximum illusion count.
- Phantasms are destroyed and then replaced by clones after completing their unique attack or if their attack is interrupted.
|
October 23, 2015
|
Heart of Thorns release:
- Fixed a bug in which incorrect damage values displayed in the skill facts.
|
June 23, 2015
|
Specialization update:
- Phantasm damage has been increased by 15%.
|
March 16, 2015
|
- Phantasm Skills: These skills now correctly show their back items with the phantasm effect.
|
February 21, 2014
|
- Fixed a graphic error on mesmer phantasms when wearing Zodiac armor.
|
February 05, 2014
|
- Fixed a bug in which mesmer clones and phantasms would shatter prematurely if their target went into stealth.
|
August 20, 2013
|
- The ghostly effect on phantasms should no longer fail to show up in low graphics settings.
|
June 25, 2013
|
- Increased the phantasm base hit points by 55% in PvP and WvW.
- Increased the phantasm base hit points by 270% in PvE.
|
December 14, 2012
|
- Phantasms now initiate combat after .25 seconds instead of one second.
|
December 03, 2012
|
- Phantasms will now properly have all boons applied to them via player traits.
|
November 15, 2012
|
- Phantasm skills must now be cast in line-of-sight of the target.
- These skills now behave as normal attacks that the mesmer must connect in order to summon the phantasm, and they will fail if the mesmer is blind or the ability is cast on an invulnerable target.
|
October 01, 2012
|
- Updated all phantasms and clones available to the mesmer to ensure they activate within their range.
|
August 28, 2012
|
Game release:
- Phantasms have been added to the game.
|
- All of the phantasm weapons have the misty, purple look of the phantasms themselves and can be acquired by players. While not a full weapon set, other weapons that look very similarly but are not wielded by phantasms are Spirit Links, Illusion and Mirage.