Electrocute
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Electrocute
- Profession
- Elementalist (skill list)
- Weapon
- Trident
- Attunement
- Air
- Game link
- API
- 5655
- This skill is only available underwater and has no land replacement.
“Charge the water around your foe with electricity. Enemies currently using an ability are dazed.
Damage: 880 (2.4)? Damage: 440 (1.2)?- Vulnerability (6s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Daze: 1 second
- Number of Targets: 5
- Radius: 240
- Defiance Break: 100
- Range: 1,200
— In-game description
Related traits[edit]
Air
- Stormsoul — Deal increased strike damage to disabled or defiant foes. Outgoing stun duration increased. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Aeromancer's Training — Gain ferocity, and gain additional ferocity while attuned to air. Air weapon skills get a reduced recharge time.
- Lightning Rod — Cast Lightning Rod when you disable a foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Water
- Piercing Shards — Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.
Arcane
- Elemental Lockdown — When you disable a foe, gain a boon based upon your current attunement.
Catalyst
- Vicious Empowerment — Gain Elemental Empowerment and might when you disable or immobilize a foe.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
August 23, 2022 |
|
February 28, 2022 | End of Dragons release:
|
July 07, 2020 |
|
May 08, 2018 |
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June 25, 2013 |
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December 03, 2012 |
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August 28, 2012 | Game release:
|