Comet
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Comet
- Profession
- Elementalist (skill list)
- Weapon
- Focus
- Attunement
- Water
- Game link
- API
- 5490
“Drop a comet of ice on target foe, damaging and dazing foes in the area.
- Damage: 248 (0.75)?
- Daze: 2 seconds
- Number of Targets: 5
- Radius: 180
- Combo Finisher: Blast
- Defiance Break: 200
- Range: 900
— In-game description
Related traits[edit]
Air
- Stormsoul — Deal increased strike damage to disabled or defiant foes. Outgoing stun duration increased. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Lightning Rod — Cast Lightning Rod when you disable a foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Water
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
Arcane
- Elemental Lockdown — When you disable a foe, gain a boon based upon your current attunement.
Catalyst
- Vicious Empowerment — Gain Elemental Empowerment and might when you disable or immobilize a foe.
Notes[edit]
- There is a short delay before the comet hits the target.
- The damage and other properties of the skill occur a fraction of a second before the comet lands.
- The Blast Finisher activates at the location that the Comet lands, but the resultant Combo effect (eg. Area Might) is centred on the caster.
- Can be cast with no target:
- Where the Comet lands seems to be close to the point that the caster is facing, though usually ~180 units closer to the caster.
- Still deals its damage and stun, but does not seem to count as a Blast Finisher.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 28, 2022 | End of Dragons release:
|
July 07, 2020 |
|
January 27, 2015 |
|
July 01, 2014 |
|
April 30, 2013 |
|
February 26, 2013 |
|
August 28, 2012 | Game release:
|