User:Erasculio/List of necromancer skills
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This is a list of core Necromancer skills. For additional skills available to Necromancer's elite specializations, see:
Profession Mechanic[edit]
Death Shroud is the Necromancer's profession mechanic, occupying the F1 slot above the skill bar. Activating Death Shroud will transform you into a phantasmal state with special skills, where your accumulated life force takes the place of health but slowly depletes over time.
Skill | Type | Description | |||
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Death Shroud | Shroud | 10 | Assume a spectral form and gain new skills, turning your life force into health.
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End Death Shroud | Leave Death Shroud and return to your normal form. | ||||
Death Shroud Skills[edit] | |||||
1 | Life Blast | Shroud | 1 | Shroud. Blast your foe with life force.
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2 | Dark Path | Shroud | ¾ | 8 | Shroud. Send out a claw. If it hits a foe, it inflicts bleeding and chill on nearby foes and you may cast Dark Pursuit to shadowstep to the initial target.
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3 | Doom | Shroud | ¾ | 20 | Shroud. Inflict fear on your foe. |
4 | Life Transfer | Shroud | 3 | ½20 | Shroud. Damage nearby foes and steal their life force.
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5 | Tainted Shackles | Shroud | ¼ | 25 | Shroud. Begin binding nearby enemies with your life force, pulsing out conditions; they can break this binding if they get far enough away from you. Bound foes are immobilized if the binding finishes.
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Weapon Skills[edit]
Two-Handed[edit]
Skill | Type | Description | |||
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Staff[edit] | |||||
1 | Necrotic Grasp | ¾ | Send out a grasping hand that damages foes in a line and grants you life force.
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2 | Mark of Blood | Mark | ¾ | 4 | ¾Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies. |
3 | Chillblains | Mark | ¾ | 12 | Mark. Inscribe a mark that inflicts chill and poison on foes when triggered.
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4 | Putrid Mark | Mark | ¾ | 15 | Mark. Inscribe a mark that damages enemies and transfers your conditions to them when triggered.
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5 | Reaper's Mark | Mark | ¾ | 18 | Mark. Inscribe a mark that inflicts fear on foes when triggered. |
Main-Hand[edit]
Skill | Type | Description | |||
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Axe[edit] | |||||
1 | Rending Claws | 1 | Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold. | ||
2 | Ghastly Claws | 1 | ¾8 | Summon spectral claws to slash your foe in a quick flurry of strikes, gaining life force per strike. This attack deals increased damage per stack of vulnerability on your target.
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3 | Unholy Feast | 1 | 12 | Cripple nearby foes and remove their boons. Release an Unholy Burst on foes below the health threshold.
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Dagger[edit] | |||||
1 | Necrotic Slash | Chain. Slash your foe twice.
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1 | Necrotic Stab | Chain. Strike your foe again.
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1 | Necrotic Bite | ¼ | Strike your foe and gain life force.
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2 | Life Siphon | ¾ | 8 | Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.
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3 | Dark Pact | 1 | 12 | Bleed yourself. Immobilize your foe and remove their boons. Gain life force for each boon removed.
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Scepter[edit] | |||||
1 | Blood Curse | ½ | Chain. Bleed your foe. | ||
1 | Rending Curse | ½ | Chain. Bleed your foe. | ||
1 | Putrid Curse | ½ | Chain. Poison and bleed your foe. | ||
2 | Grasping Dead | ¾ | 10 | Summon skeletal hands to cripple foes in the target area.
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3 | Feast of Corruption | ¾ | 10 | Strike your target, gain life force, and corrupt boons on your foe. For each condition on your target up to the condition threshold, gain additional life force and inflict torment.
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Off-Hand[edit]
Skill | Type | Description | |||
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Dagger[edit] | |||||
4 | Deathly Swarm | ½ | 16 | Unleash an insect swarm to blind and transfer conditions to your enemies. | |
5 | Enfeebling Blood | ¾ | 20 | Inflict weakness and bleeding on foes in the target area. | |
Focus[edit] | |||||
4 | Soul Grasp | ½ | 3 | Release a disembodied hand to draw life force from your foe.
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5 | Spinal Shivers | 1 | 16 | Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
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Warhorn[edit] | |||||
4 | Wail of Doom | ¾ | 24 | Screech a wail of doom in a cone pattern, inflicting fear on foes. (Does bonus defiance-bar damage to defiant foes.)
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5 | Locust Swarm | ½ | 24 | Grant swiftness to allies and summon a swarm of locusts that siphons health to you and your allies from nearby foes.
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Slot Skills[edit]
Healing[edit]
Skill | Type | Description | |||
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Consume Conditions | Corruption | 1 | ¼25 | Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
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Signet of Vampirism | Signet | ¾ | 24 | Signet Passive: Steal health from nearby foes while in combat. Signet Active: Heal yourself and mark a foe. Allied players will siphon life from the marked enemy.
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Summon Blood Fiend | Minion | 1 | ½16 | Minion. Summon a blood fiend that transfers health to you on each attack. | |
Taste of Death | ¾ | Sacrifice your blood fiend to heal yourself.
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Well of Blood | Well | 1 | 25 | Well. Conjure a well of blood to heal allies.
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Utility[edit]
Skill | Type | Description | |||
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Blood Is Power | Corruption | ¾ | ½ | Corruption. Bleed yourself to grant might to allies around you and bleed your target.
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Corrosive Poison Cloud | Corruption | ½ | 30 | Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened.
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Corrupt Boon | Corruption | ½ | ½ | Corruption. Poison yourself. Transform boons on your foe into negative conditions.
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Epidemic | Corruption | 1 | 20 | Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration. WvW only: does not affect structures or targets with resistance.
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Summon Bone Fiend | Minion | 1 | ½24 | Minion. Summon a bone fiend that attacks foes at range. Delivers a crippling attack once every ten seconds.
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Rigor Mortis | 50 | Immobilize your bone fiend, and it will immobilize foes.
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Summon Bone Minions | Minion | 1 | ½16 | Minion. Summon two bone minions.
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Putrid Explosion | 1 | Explode a bone minion.
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Summon Flesh Wurm | Minion | 1 | ½25 | Minion. Summon an immobile flesh wurm to attack foes. | |
Necrotic Traversal | Sacrifice your flesh wurm, teleport to it, and poison foes.
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Summon Shadow Fiend | Minion | 1 | ½24 | Minion. Summon a shadow fiend to attack foes.
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Haunt | 20 | Command your shadow fiend to teleport to a foe and attack all nearby foes, inflicting conditions.
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Plague Signet | Signet | 20 | Signet Passive: Reduce incoming condition damage. Signet Active: Send your conditions to a foe.
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Signet of Spite | Signet | ¾ | 40 | Signet Passive: Improves power. Signet Active: Inflict bleeding, blindness, crippled, poison, vulnerability, and weakness on your foe.
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Signet of the Locust | Signet | ¾ | 20 | Signet Passive: Your movement speed is increased. Signet Active: [sic]Strike and remove boons from nearby foes. Heal for each foe you strike and for each boon removed.
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Signet of Undeath | Signet | 1 | ½75 | Signet Passive: Generates life force while in combat. Signet Active: Sacrifice health to revive one downed ally in a target area.
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Spectral Armor | Spectral | 20 | Spectral. Gain life force as you take damage.
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Spectral Grasp | Spectral | ½ | 35 | Spectral. Pull target foe and all nearby foes to you, chill them, and gain life force.
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Spectral Walk | Spectral | 20 | Spectral. Create a shadowy tether and become spectral, consuming conditions for life force. You may return to your initial position by using Spectral Recall.
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Spectral Recall | Return to the point where Spectral Walk began. | ||||
Spectral Ring | Spectral | ¼ | 40 | Spectral. Create a spectral ring that protects allies and inflicts fear on foes. Gain life force when a foe is inflicted by fear from this skill. This skill can only inflict fear on the same foe once per interval.
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Well of Corruption | Well | ¼ | 32 | Well. Target area pulses, converting boons on foes into conditions.
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Well of Darkness | Well | ¼ | 25 | Well. Target area pulses, blinding foes with each pulse.
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Well of Power | Well | ¼ | 20 | Well. Target area pulses, converting conditions on allies into boons and granting might.
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Well of Suffering | Well | ¼ | 25 | Well. Target area pulses, damaging foes and inflicting vulnerability.
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Elite[edit]
Skill | Type | Description | |||
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Lich Form | Spectral | 1 | 150 | Spectral. Assume the form of a lich for a brief time, improving your precision and vitality. Gain life force when this skill ends. Entering this form removes other spectral effects. | |
Plaguelands | Corruption | 1 | 90 | Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself.
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Summon Flesh Golem | Minion | 1 | ½48 | Minion. Summon a flesh golem to attack foes with crippling claws.
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Charge | ¾ | 40 | Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.
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Downed Skills[edit]
Skill | Type | Description | |||
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1 | Life Leech | 6 | ¼Leech health from a foe to heal yourself.
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2 | Fear | 1 | ¼10 | Make your foe flee in fear. | |
3 | Fetid Ground | ¼ | 20 | Create fetid ground that damages and poisons foes.
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4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |
Auxiliary Skillbars[edit]
These skills replace the main skillbar after activating the specified primary skills.
Lich Form[edit]
Skill | Type | Description | |||
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1 | Deathly Claws | ¾ | Send out grasping claws to damage your foes.
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2 | Lich's Gaze | ¼ | Fire a debilitating projectile at a random nearby target.
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3 | Ripple of Horror | ½ | 15 | Launch a wave that terrorizes foes it hits. You may activate March of Undeath to shadowstep to the wave.
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3 | March of Undeath | 12 | Shadowstep to your Ripple of Horror, destroying it.
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4 | Summon Madness | Minion | 1 | ½30 | Minion. Repeatedly summon minions that explode after a period of time if they are not killed.
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5 | Grim Specter | ¾ | 30 | Siphon health from nearby enemies over time, gaining vitality each time you hit an enemy. Players struck by this ability lose equivalent vitality.
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