Light field
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A light field is a type of field created by certain skills that triggers combo effects when a combo finisher interacts with it. Light effects remove conditions or apply Resolution through Light Aura.
Combo effects by finisher[edit]
Finisher | Effect | Notes |
---|---|---|
Blast | Area Cleanse Condition | |
Leap | Light Aura |
|
Projectile | Remove Condition | |
Whirl | Cleansing Bolts |
Related skills[edit]
Weapon skills that create light fields
- Symbol of Faith — Mace
- Symbol of Ignition — Pistol
- Symbol of Punishment — Scepter
- Symbol of Blades — Sword
- Shield of Absorption — Shield
- Symbol of Resolution — Greatsword
- Ring of Warding — Hammer
- Symbol of Protection — Hammer
- Line of Warding — Staff
- Symbol of Swiftness — Staff
- Symbol of Luminance — Spear
- Symbol of Spears — Spear
- Refraction — Trident
- Symbol of Energy — Longbow
- Symbol of Vengeance — Axe
- Rift of Pain — Trident
- Temporal Curtain — Focus
Bundle skills that create light fields
- Chapter 4: Stalwart Stand — Tome of Courage
- Flash Shell — Elite Mortar Kit
- Super Elixir — Elixir Gun
- Super Elixir — Elixir Gun
Transform skills that create light fields
Healing skills that create light fields
Utility skills that create light fields
- Sanctuary — Consecration
- Wall of Reflection — Consecration
- Bow of Truth — Spirit Weapon
- Protective Solace — Legendary Centaur Stance
- Banner of Defense — Banner
- Banner of Tactics — Banner
- Electric Fence — Armament
- Purge Gyro — Well
- Hard Light Arena — Exceed
- Veil — Glamour
Profession mechanic skills that create light fields
Downed skills that create light fields
Trait skills that create light fields
- Lesser Shield of Absorption — Protective Reviver
- Lesser Symbol of Protection — Protector's Restoration
- Lesser Symbol of Resolution — Zealot's Resolution
- Lesser Well of Blood — Ritual of Life
Common skills that create light fields
Notes[edit]
- Projectile finishers with a light field only cleanse conditions from the character launching the projectile if that person is within melee range of target. Otherwise, only those in the path of the projectile after it enters the light field are cleansed.
- Whirl finishers, Cleansing Bolts, apply their effect in a 150 unit radius on impact, which means they can affect multiple targets, including the player who created the finisher if they're close enough.
- Cleansing Bolts can trigger their effects on allies in their small radius, when passing through enemies or hitting objects (eg. walls). This also means the player who created the finisher can impact themselves, though note that it can be very unreliable.