Doom
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Doom
- Profession
- Necromancer (skill list)
- Parent skill
- Death Shroud
- Slot
- Transform
- Type
- Shroud
- Game link
- API
- 10588
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- This skill has an underwater replacement: Wave of Fear
“— In-game description
Related traits[edit]
Spite
- Dread — Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
Curses
- Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Plague Sending — Your first attack after entering shroud transfers conditions. Only activates if you have conditions.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
- Terror — Fear you inflict deals damage each second.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Blood Magic
- Vampiric Presence — You and your nearby allies siphon health with attacks. This effect increases while in Shroud.
Soul Reaping
- Sinister Shroud — Shroud skills gain reduced recharge.
- Fear of Death — Your fear effects have increased durations. Inflicting fear generates life force.
Reaper
- Shivers of Dread — Whenever you inflict fear, you also chill.
Gallery[edit]
- Renders
Notes[edit]
- Damage value is calculated with the weapon strength of the active weapon before shroud is activated. Wiki value assumes unequipped value of 690.5
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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February 25, 2020 | Competitive content update:
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July 01, 2014 |
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August 06, 2013 |
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June 25, 2013 |
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August 28, 2012 | Game release:
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Trivia[edit]
- A Guild Wars skill bears the same name as this skill.