Overload Water
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Overload Water
“Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.
Healing: 392 (0.2)? Healing: 392 (0.1)?- Final Healing: 3,220 (0.75)?
- Regen (8s): 1,040 Heal
- Vigor (5s): +50% Endurance Regeneration
- Conditions Removed per Pulse: 1
- Number of Allied Targets: 5
- Water Attunement: 20 seconds
- Interval: 1 second
- Radius: 360
- Breaks Stun
— In-game description
Related traits[edit]
Water
- Healing Ripple — Heal nearby allies when attuning to water. This effect will not trigger when attuning to the same element, but will be triggered by overload skills.
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
- Cleansing Water — Cleanse conditions from allies you grant regeneration to.
Arcane
- Elemental Enchantment — Gain concentration and your attunements gain reduced recharge.
- Bountiful Power — Deal increased strike damage for each boon on you.
Tempest
- Singularity — Attain elemental singularity by remaining in an attunement for a period of time. Upon attaining singularity, you may overload the attunement to your vicinity. Gain access to Shouts.
- Latent Stamina — Grant vigor to nearby allies when attuning to water. Restore endurance to allies you grant vigor.
- Unstable Conduit — Overloads grant an aura based on your attunement.
- Harmonious Conduit — Gain stability and swiftness when starting an overload.
- Hardy Conduit — Overloads grant protection to nearby allies. Protection gains increased damage reduction.
- Transcendent Tempest — Time to attain singularity is reduced. Upon successfully completing an overload, gain increased damage.
- Lucid Singularity — Apply boons to nearby allies while channeling and when successfully completing a channel.
Notes[edit]
- Casts Healing Ripple at the beginning of the channel while using Water specialization.
- Despite looking a bit like a Water field, this skill does not create one.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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February 28, 2022 | End of Dragons release:
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February 25, 2020 | Competitive content update:
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July 16, 2019 |
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December 11, 2018 |
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December 01, 2015 |
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October 23, 2015 | Heart of Thorns release:
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Trivia[edit]
- The character will occasionally shout out one of the following lines, depending on the status of Overload Water.
Ready to channel | Starting to channel | Finished channeling |
---|---|---|
Flooded! | Overflow! | Drying off! |