Invigorating Strikes
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Invigorating Strikes
- Specialization
- Weaver (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 10 Hero points
- Game link
- API
- API
“Invigorating StrikesGain vigor when using a Dual Attack. Dodge rolling grants a barrier.
— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
- Steam Surge — Dagger, when attuned to fire and water
- Plasma Burst — Dagger, when attuned to fire and air
- Ashen Blast — Dagger, when attuned to fire and earth
- Katabatic Wind — Dagger, when attuned to air and water
- Mud Slide — Dagger, when attuned to water and earth
- Grinding Stones — Dagger, when attuned to air and earth
- Frostfire Flurry — Pistol, when attuned to fire and water
- Purblinding Plasma — Pistol, when attuned to fire and air
- Molten Meteor — Pistol, when attuned to fire and earth
- Flowing Finesse — Pistol, when attuned to air and water
- Echoing Erosion — Pistol, when attuned to water and earth
- Enervating Earth — Pistol, when attuned to air and earth
- Fiery Frost — Scepter, when attuned to fire and water
- Plasma Beam — Scepter, when attuned to fire and air
- Fracturing Strike — Scepter, when attuned to fire and earth
- Glacial Drift — Scepter, when attuned to air and water
- Stone Tide — Scepter, when attuned to water and earth
- Earthen Synergy — Scepter, when attuned to air and earth
- Twin Strike — Sword, when attuned to fire and water
- Pyro Vortex — Sword, when attuned to fire and air
- Lava Skin — Sword, when attuned to fire and earth
- Shearing Edge — Sword, when attuned to air and water
- Natural Frenzy — Sword, when attuned to water and earth
- Gale Strike — Sword, when attuned to air and earth
- Dual Orbits: Fire and Water — Hammer, when attuned to fire and water
- Dual Orbits: Fire and Air — Hammer, when attuned to fire and air
- Dual Orbits: Fire and Earth — Hammer, when attuned to fire and earth
- Dual Orbits: Water and Air — Hammer, when attuned to air and water
- Dual Orbits: Water and Earth — Hammer, when attuned to water and earth
- Dual Orbits: Air and Earth — Hammer, when attuned to air and earth
- Pressure Blast — Staff, when attuned to fire and water
- Plasma Blast — Staff, when attuned to fire and air
- Pyroclastic Blast — Staff, when attuned to fire and earth
- Monsoon — Staff, when attuned to air and water
- Lahar — Staff, when attuned to water and earth
- Pile Driver — Staff, when attuned to air and earth
- Frostfire Ward — Spear, when attuned to fire and water
- Galvanize — Spear, when attuned to fire and air
- Fiery Impact — Spear, when attuned to fire and earth
- Elutriate — Spear, when attuned to air and water
- Soothing Burst — Spear, when attuned to water and earth
- Shale Storm — Spear, when attuned to air and earth
- Hydrothermal Vent — Trident, when attuned to fire and water
- Plasmic Strike — Trident, when attuned to fire and air
- Molten Burst — Trident, when attuned to fire and earth
- Absolute Zero — Trident, when attuned to air and water
- Elemental Compression — Trident, when attuned to water and earth
- Sodden Swath — Trident, when attuned to air and earth
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
February 25, 2020 | Competitive content update:
|
December 12, 2017 |
|
September 22, 2017 | Path of Fire release:
|