Druid
“"The stars, earth, and sky above will heal us."
Druids utilize the power of nature and the stars above to heal their allies, using glyph skills to channel powerful boons and protective utilities. By generating your astral force, you can channel your Celestial Avatar form.
— In-game description
Druid is an elite specialization for the ranger unlocked with the Heart of Thorns expansion. These rangers, just like the druids that once lived in the Heart of Maguuma, have learned to commune with nature and the stars to become Celestial Avatars. In this state, they gain access to support skills to heal and empower their allies.
Druids can wield staves, a weapon they employ to heal and support their allies. They have also learned glyph skills, that normally damage or impair nearby enemies, but switch their effects to healing and support when cast inside Celestial Avatar. Druids are masters of support, healing and empowering their allies, but can also opt to go in the offensive and kill their enemies with conditions.
List of druid skills[edit]
- See also: List of ranger skills
Profession mechanic[edit]
Celestial Avatar is the druid's profession mechanic, changing the player's weapon and glyph skills while in the form.
# | Skill | Description | |||
---|---|---|---|---|---|
F5 | Celestial Avatar | 10 | Consume your accumulated astral force to become a celestial avatar. | ||
F5 | Release Celestial Avatar | Leave the celestial avatar form. | |||
Celestial Avatar (Terrestrial) | |||||
1 | Cosmic Ray | ½ | Celestial Avatar. Call down energy onto the targeted area to heal allies. | ||
2 | Seed of Life | 4 | Celestial Avatar. Summon a seed that heals and cleanses nearby allies of conditions when it blossoms. | ||
3 | Lunar Impact | ¾ | 8 | Celestial Avatar. Call down a massive lunar beam to heal allies and daze foes. | |
4 | Rejuvenating Tides | 2 | ¾8 | Celestial Avatar. Gather tidal force to rapidly heal nearby allies. | |
5 | Natural Convergence | 2 | ½10 | Celestial Avatar. Channel your celestial powers, pulsing cripple and slow. Once the channel ends, any foes still within its radius will be trapped by a black hole, immobilizing them. | |
Celestial Avatar (Aquatic) | |||||
1 | Cosmic Ray | ½ | Celestial Avatar. Call down energy onto the targeted area to heal allies. | ||
2 | Seed of Life | ½ | 1 | Celestial Avatar. Summon a seed that heals and cleanses nearby allies of conditions when it blossoms. | |
3 | Lunar Impact | ¾ | 5 | Celestial Avatar. Call down a massive lunar beam to heal allies and daze foes. | |
4 | Rejuvenating Tides | 2 | ¾8 | Celestial Avatar. Gather tidal force to rapidly heal nearby allies. | |
5 | Natural Convergence | 2 | ¼10 | Celestial Avatar. Channel your celestial powers, pulsing cripple and slow. Once the channel ends, any foes still within its radius will be trapped by a black hole, immobilizing them. |
Weapon skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Staff[edit] | |||||
1 | Solar Beam | 1 | ¼Fire a concentrated beam of light at the target enemy or ally, damaging foes and healing allies struck by the beam. | ||
2 | Astral Wisp | ¾ | 8 | Send a wisp to attach to your target. While attached, it will circle the target, healing nearby allies. | |
3 | Ancestral Grace | 1 | ¼20 | Become a wisp of natural energy, traversing to the targeted location. When you reach the target, heal nearby allies and grant protection to your pet. Recharge is reduced if you heal another ally. | |
4 | Vine Surge | ¾ | 20 | Send forth vines that immobilize enemies and cleanse conditions from allies. | |
5 | Sublime Conversion | 25 | Summon an energy barrier that causes enemy projectiles to heal upon impact. Allies that pass through the wall gain boons. |
Slot skills[edit]
denotes a skill replacement when in Celestial Avatar
Healing[edit]
Skill | Description | |||
---|---|---|---|---|
Glyph of Rejuvenation | 20 | Glyph. Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | ||
Glyph of Rejuvenation | ½ | 20 | Glyph. Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | |
Glyph of Rejuvenation | 1 | 20 | Glyph. Greatly heal your allies while healing yourself and your pet for a minor amount. |
Utility[edit]
Skill | Description | |||
---|---|---|---|---|
Glyph of Alignment | 20 | Glyph. Damage and impair foes, or heal and remove conditions from allies. | ||
Glyph of Alignment | ½ | 20 | Glyph. Inflict bleeding and debilitate nearby foes. | |
Glyph of Alignment | ½ | 20 | Glyph. Heal and remove conditions from nearby allies. | |
Glyph of Equality | 24 | Glyph. Daze foes or break stun for allies. | ||
Glyph of Equality | 24 | Glyph. Daze nearby foes. | ||
Glyph of Equality | 24 | Glyph. Break stun for nearby allies. | ||
Glyph of Unity | 30 | Glyph. Use nature energy to connect to foes or allies. | ||
Glyph of Unity | ½ | 30 | Glyph. Tether yourself to nearby foes. Whenever you take damage, deal damage to the foes tethered to you. | |
Glyph of Unity | ½ | 30 | Glyph. Tether yourself to nearby allies. Whenever you're healed, heal the tethered allies as well. | |
Glyph of the Tides | 20 | Glyph. Draw your enemies in or knock them away. | ||
Glyph of the Tides | ½ | 20 | Glyph. Push nearby enemies away from you. | |
Glyph of the Tides | ½ | 20 | Glyph. Pulls enemies toward you. |
Elite[edit]
Skill | Description | |||
---|---|---|---|---|
Glyph of the Stars | 1 | 48 | Glyph. Channel the power of the stars to prevent harm to your allies. | |
Glyph of the Stars | 1 | 48 | Glyph. Heal allies, cleanse conditions, and grant stability to allies in the area. | |
Glyph of the Stars | 1 | 48 | Glyph. Prevent health drain while downed and revive downed allies in the targeted area. Heal and grant boons to allies in that area. |
List of druid traits[edit]
- See also: List of ranger traits
Tier | Trait | Description | |
---|---|---|---|
Minor Proficiency | Staff Proficiency | You can wield a staff. | |
Minor Adept | Celestial Being | Gain access to Glyphs. Become a celestial avatar once you gain enough astral force. Generate astral force by healing allies and damaging foes. | |
Major Adept | Druidic Clarity | Becoming a celestial avatar removes conditions from you and nearby allies. | |
Major Adept | Cultivated Synergy | Using your heal skill, heals allies around you and your pet. | |
Major Adept | Blood Moon | 8 | Daze enemies when you become a celestial avatar. Inflict bleeding on enemies you immobilize or disable. |
Minor Master | Live Vicariously | 1 | When you heal an ally, you are also healed. |
Major Master | Celestial Shadow | Grant superspeed and stealth to nearby allies when leaving celestial avatar form. | |
Major Master | Verdant Etching | Glyphs grant protection to nearby allies. | |
Major Master | Natural Balance | Upon entering and leaving celestial avatar form, deal increased damage and gain boon duration for a brief period. | |
Minor Grandmaster | Natural Mender | Increase healing to other allies. Gain astral force each interval while not in celestial avatar form. | |
Major Grandmaster | Grace of the Land | Grant boons to allies within the radius of your Celestial Avatar skills. | |
Major Grandmaster | Lingering Light | While in Celestial Avatar form, your healing of others is significantly increased. Healing another player with a Celestial Avatar skill reduces the cooldown of Celestial Avatar. Cooldown can only be reduced once per outgoing heal and will occur even if the affected player is at full health. | |
Major Grandmaster | Eclipse | Your Celestial Avatar skills are offensively augmented. |
Lore[edit]
“Rangers entering the ancient Maguuma Jungle may attune to the long-dormant forces of Tyria to become druids capable of channeling the might of the heavens, mending allies and daunting enemies. By gaining access to the staff weapon and glyphs, these masters of support bolster their allies with mystical insight into the natural world. Their new profession mechanic allows them to accumulate astral force to become a celestial avatar, a paragon of reactive recovery and strong sustainability in a dangerous world.
— Druid release notes
As longtime allies of nature, rangers can now channel the long-dormant strength of Tyria after tapping into the primal forces of the Heart of Maguuma jungle. Druids draw astral forces into themselves, gaining the power to become celestial avatars; in celestial avatar form a druid becomes capable of bringing allies on the brink of death back to pristine condition. Those following the path of the druid can also uncover ancient glyphs, which will help them with their duty of sustaining their allies. Trudging with heroic determination into the wild lands of the jungle, druids comprehend that the beauty of the wilderness conceals great danger.[1][2]
Gallery[edit]
- Promotional material
- Icons
Associated items[edit]
Related achievements[edit]
- Specializations: Adept Druid — Begin training the ranger's druid elite specialization. (5)
- Specializations: Master Druid — Completely train the ranger's druid elite specialization. (10)
- Specialization Collections: Yggdrasil — Collect these 14 items and skins to receive the druid's staff, Yggdrasil. (3)
External links[edit]
References[edit]
- ^ Meet the Druid: Ranger’s Elite Specialization, Guildwars2.com
- ^ Guild wars 2: Heart of Thorns Specializations, Guildwars2.com