User:Balefire/Tinkerer
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This article is about the elite specialization for engineer. For the article about warband members, see Scrapper (warband).
“Engineers who travel through the rebellious Blood Legion's homelands in the northeast of Tyria find that preparation and defense is the best offense against throngs of enemy soldiers. Using maces as makeshift workshop hammers, they learn the ways of the tinkerer to fine tune their abilities and prepare traps for unsuspecting foes. They bring a a defensive yet variable style of short range play to the engineer.
— Scrapper release notes
- Tinkerer is an elite specialization for the engineer that focuses on utilizing variable traps and mace skills to suit any possible situation.
List of scrapper skills[edit]
Profession mechanic[edit]
Tinkerers' mechanic is the Tinker skill, replacing the fifth toolbelt skill. Activating it varies the shape of ground targeted traps, as well as mace and toolbelt skills by cycling through various possible shapes, as displayed by an icon above the endurance meter.
Skill | Description | |
---|---|---|
Tinker | 5 | Cycle through your tinkered targeting options. |
Radial | Ground targeted trap, mace, and toolbelt skills will utilize circular areas. | |
Linear | Ground targeted trap, mace, and toolbelt skills will utilize line shapes. | |
Prismatic | Ground targeted trap, mace, and toolbelt skills will utilize prismatic areas. | |
Circular | Ground targeted trap, mace, and toolbelt skills will utilize large ring shapes. |
Weapon skills[edit]
Main-hand only[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Mace[edit] | |||||
1 | Mallet Toss | ½ | - | Throw your mace in a circle so it returns to you, making foes vulnerable. | |
2 | Bomb-Bat | ½ | 7 | Bat a small bomb at the targeted area, leaving a lingering fire field. | |
3 | Electrify | ¾ | 12 | Discharge electricity through the ground towards the targeted region, generating a charged region. Foes struck by electricity are tormented. |
Healing[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Armed Cureall | Trap | ½ | 15 | Arm a trap that heals allies and slowing foes when it triggers. | |
Vial Smash | Toolbelt | ½ | 15 | Break your cureall vial at the target area, cleansing conditions and slowing foes. |
Utility[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Armed Vortex | Trap | ½ | 25 | Arm a trap that slows foes and destroy projectiles entering the area. | |
P.V.G. | Toolbelt | ½ | 15 | Activate a pocket vortex generator that pulls foes to the target area. | |
Armed Slime | Trap | ½ | 25 | Arm a trap that coats foes in slime, weakening them and preventing them from obtaining boons. | |
Slime Grenade | Toolbelt | ½ | 20 | Throw a slime grenade at the target area, weakening them and stripping boons. | |
Armed Charges | Trap | ½ | 20 | Arm a series of charges that periodically explodes, damaging and burning foes. | |
Misfire | Toolbelt | ½ | 15 | Trigger an explosive misfire at the target area, bleeding and blinding foes. | |
Armed Frame | Trap | ½ | 50 | Arm a trap that creates an impassable frame in the targeted area. | |
Throw Toolbox | Toolbelt | ½ | 35 | Throw your toolbox at the target area, applying random conditions and crowd control effects. |
Elite[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Armed Inverter | Trap | ½ | 90 | Arm a trap that converts conditions on allies into boons, and boons on foes into conditions. | |
Invert Location | Toolbelt | ½ | 50 | Teleport to the target location, confusing nearby foes. |
Corsair Traits[edit]
Tier | Name | Description |
---|---|---|
Minor Proficiency | Axe Proficiency | You can wield axes. |
Minor Adept | Smuggler | Apply vulnerability when you plunder from a foe. |
Adept | Arm Twist | Improves the side effects of plunders. |
Adept | Murderous Spoils | Boons you steal have increased duration. |
Adept | Long Reach | Axe skills deal more damage and have increased range. |
Minor Master | Escape Plan | Regenerate endurance whenever you gain a new boon. |
Master | Collateral Damage | Plunders can strike multiple foes around your target. |
Master | Shake Down | Weaken foes when you make them vulnerable. |
Master | Gambling Spree | Reduces recharge on gambits and reduces their side effects. |
Minor Grandmaster | Browbeat | Plunders are unblockable and steal a boon on hit. |
Grandmaster | Profiteer | Your next attack after stealing a boon has a 100% critical hit chance. |
Grandmaster | Tip the Scales | Gain might whenever you strike a vulnerable foe. |
Grandmaster | Dead Man's Luck | Regenerate health while you have boons. If you have three or more boons, you will instead lose them if you take a lethal blow. |
[[Category:Tinkerer|*]]