User:Erasculio/List of thief skills
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This is a list of core Thief skills. For additional skills available to Thief's elite specializations, see:
Profession Mechanic[edit]
The Thief has 4 profession mechanics:
- Stealing is the main mechanic, with Steal occupying the F1 slot above the skill bar, and the stolen skill occupying the F2 slot. For a list of the available secondary skills related to stealing, see Category:Stolen skills
- Stealth Attacks are the second mechanic, with a distinct stealth skill for each main hand weapon. While in stealth, the skill in slot 1 is replaced by this skill; using it will break stealth. These skills are listed in the weapon tables below.
- Dual Wield skills are the third mechanic, with a distinct Dual Wield skill for each possible combination of main- and off-hand weapons. These skills are always in slot 3, and are listed in the weapon tables below. A table with the various combinations can be seen on the Dual Wield page.
- Initiative is the fourth mechanic. Unlike most other classes, most of a thief's weapon skills have little or no cooldown; instead, they are activated by spending one or more points of Initiative - which is passively generated over time. The Initiative page has a full breakdown of initiative costs and skills/traits that can restore or increase maximum initiative.
Weapon Skills[edit]
indicates a main-hand weapon's Stealth Attack.
Two-Handed[edit]
Skill | Type | Description | |||
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Short Bow[edit] | |||||
1 | Trick Shot | ½ | Fire an arrow that bounces between nearby foes and inflicts bleeding when striking poisoned enemies.
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1 | Surprise Shot | Stealth Attack | ¼ | 1 | Stealth Attack. Shoot an arrow that bleeds and immobilizes your foe.
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2 | Cluster Bomb | ½ | 3 | Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
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2 | Detonate Cluster | 1 | Detonate your cluster bomb in midair.
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3 | Disabling Shot | ¼ | 4 | Leap away from your foe while firing a crippling shot.
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4 | Choking Gas | ½ | 4 | Fire an arrow that dazes enemies on impact and poisons the target area.
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5 | Infiltrator's Arrow | 6 | Fire an arrow and shadowstep to the target area, blinding nearby foes.
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Main-Hand[edit]
Skill | Type | Description | |||
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Dagger[edit] | |||||
1 | Double Strike | Chain. Strike your foe twice.
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1 | Wild Strike | Chain. Strike your foe again, bleeding them. Gain endurance with a successful strike.
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1 | Lotus Strike | ¼ | Strike your foe and inflict Poison.
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1 | Backstab | Stealth Attack | ¼ | 1 | Stealth Attack. Attack your foe from the shadows, striking for double damage if you hit from behind or they are defiant.
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2 | Heartseeker | ¾ | 3 | Leap and strike your foe. The less health your target has, the more damage you cause. | |
Dagger & no Off-Hand | |||||
3 | Twisting Fangs | ½ | 4 | Spin in place, hitting nearby foes. Each hit causes bleeding.
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Dagger & Dagger | |||||
3 | Death Blossom | Dual Wield | ½ | 4 | Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding.
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Dagger & Pistol | |||||
3 | Shadow Shot | Dual Wield | 4 | Dual Wield. Fire an unblockable shot at your foe, which blinds them, and then shadowstep to them for a dagger strike.
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Pistol[edit] | |||||
1 | Vital Shot | ½ | Bleed your foe with a shot to the vitals.
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1 | Sneak Attack | Stealth Attack | 1 | 1 | Stealth Attack. Sneak attack with rapid fire from your pistol and make your foe bleed.
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2 | Bola Shot | ½ | 4 | Fire a set of immobilizing bolas at your foe.
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Pistol & no Off-Hand | |||||
3 | Repeater | Dual Wield | 1 | ¼3 | Dual Wield. Blast your foe with rapid fire from your pistol.
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Pistol & Dagger | |||||
3 | Shadow Strike | Dual Wield | 4 | Dual Wield. Stab your foe, then shadowstep away and shoot them. Unlock Repeater at reduced initiative cost for a short time.
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Pistol & Pistol | |||||
3 | Unload | Dual Wield | 1 | ½3 | Dual Wield. Blast your foe repeatedly with both pistols. Gain initiative if all attacks hit.
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Sword[edit] | |||||
1 | Slice | Chain. Slice your foe.
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1 | Slash | ½ | Chain. Slash your foe again.
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1 | Crippling Strike | ½ | Cripple your foe with a final strike.
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1 | Tactical Strike | Stealth Attack | 1 | Stealth Attack. Daze your foe by bashing them with your sword hilt. Daze them for a longer duration if you attack from behind or they are defiant. Applies vulnerability.
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2 | Infiltrator's Strike | 3 | Shadowstep to a foe and strike them. Use Shadow Return[sic] to shadowstep back and cure one condition.
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2 | Infiltrator's Return | ¼ | 2 | Return to your original location. Cure one condition.
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Sword & no Off-Hand | |||||
3 | Stab | ½ | 4 | Stab your foe.
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Sword & Dagger | |||||
3 | Flanking Strike | Dual Wield | ½ | 4 | Dual Wield. Evade and stab your foe.
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3 | Larcenous Strike | Dual Wield | ½ | 1 | Dual Wield. Stab your foe and steal boons from them. Deals increased damage if it hits a foe with no boons.
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Sword & Pistol | |||||
3 | Pistol Whip | Dual Wield | ¾ | 5 | Dual Wield. Pistol-whip your foe, stunning them, then slash repeatedly with your sword.
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Off-Hand[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Dagger[edit] | |||||
4 | Dancing Dagger | ¼ | 3 | Throw a dagger that cripples nearby foes and returns to you.
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5 | Cloak and Dagger | ½ | 5 | Stab your foe and vanish in stealth, leaving them vulnerable.
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Pistol[edit] | |||||
4 | Head Shot | 4 | Daze your foe with a head shot.
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5 | Black Powder | ½ | 6 | Fire a black-powder shot, blinding your target and nearby foes with smoke.
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Slot Skills[edit]
Healing[edit]
Skill | Type | Description | |||
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Hide in Shadows | Deception | 1 | 25 | Deception. Vanish in stealth and cure conditions. Then gain regeneration and heal yourself.
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Signet of Malice | Signet | 1 | ¼12 | Signet Passive: Heals when you attack. Signet Active: Gain health. | |
Skelk Venom | Venom | 1 | 25 | Venom. Heal yourself. Your next few attacks heal you.
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Withdraw | Trick | 18 | Trick. Cure conditions, then roll backward while healing and evading attacks.
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Utility[edit]
Skill | Type | Description | |||
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Blinding Powder | Deception | ¼ | 20 | Deception. Blind nearby foes and grant stealth to nearby allies.
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Shadow Refuge | Deception | ¼ | 35 | Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
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Shadowstep | Deception | 30 | Deception. Shadowstep to target area. Becomes Shadow Return, which returns you to your starting area and cures three conditions.
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Shadow Return | Deception | Deception. Return to your starting location, and cure three conditions.
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Smoke Screen | Deception | ½ | 25 | Deception. Create a smoke screen that blocks missiles and blinds foes.
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Assassin's Signet | Signet | 20 | Signet Passive: Grants increased power. Signet Active: Power is massively increased for a short duration.
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Infiltrator's Signet | Signet | 20 | Signet Passive: Regenerates one extra initiative every ten seconds. Signet Active: Shadowstep to your foe.
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Signet of Agility | Signet | 30 | Signet Passive: Grants increased precision. Signet Active: Refill endurance and cleanse conditions from nearby allies.
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Signet of Shadows | Signet | 16 | Signet Passive: Grants a 25% increase in movement speed. Signet Active: Apply conditions to foes near your target.
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Ambush | Trap | ½ | 35 | Set a trap that, when triggered, calls in a thief that attacks nearby foes for twenty seconds.
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Needle Trap | Trap | ½ | 30 | Set a trap that immobilizes and poisons foes when triggered.
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Shadow Trap | Trap | ½ | 45 | Set a trap. The first enemy to trigger this trap becomes marked. You may activate Shadow Pursuit to shadowstep to the marked enemy.
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Destroy Shadow Trap | Trap | 1 | ½Teleport back to your existing trap early, destroying it and setting it on recharge.
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Shadow Pursuit | Trap | Shadowstep to the target that triggered Shadow Trap.
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Tripwire | Trap | ½ | 25 | Set a trap that knocks down foes when triggered.
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Caltrops | Trick | 1 | 24 | Trick. Scatter caltrops that bleed and cripple foes.
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Haste | Trick | 20 | Trick. Gain quickness, fury, and swiftness.
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Roll for Initiative | Trick | 25 | Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
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Scorpion Wire | Trick | ½ | 1 | Trick. Throw a scorpion wire and pull your foe to you.
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Devourer Venom | Venom | 40 | Venom. Your next few attacks immobilize foes.
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Ice Drake Venom | Venom | 36 | Venom. Chill foes with your next few attacks.
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Skale Venom | Venom | 30 | Venom. Apply vulnerability and torment with your next few attacks.
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Spider Venom | Venom | 30 | Venom. Poison foes with your next few attacks.
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Elite[edit]
Skill | Type | Description | |||
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Basilisk Venom | Venom | 1 | 40 | Venom. Your attacks are unblockable and turn foes to stone.
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Dagger Storm | Trick | 2 | ¾60 | Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
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Thieves Guild | Deception | 1 | ½120 | Deception. Call more thieves to support you in combat.
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Downed Skills[edit]
Skill | Type | Description | |||
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1 | Trail of Knives | ¼ | Throw a knife that bounces off nearby foes, crippling them.
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1 | Venomous Knife | Stealth Attack | Stealth Attack. Throw a knife, bleeding and poisoning your target.
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2 | Shadow Escape | 15 | Teleport to the target location.
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3 | Smoke Bomb | ½ | 20 | Drop a smoke bomb and vanish in stealth.
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4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |