Shadow Strike
From Guild Wars 2 Wiki
Jump to navigationJump to search
Shadow Strike
- Profession
- Thief (skill list)
- Weapon
- Main hand pistol
Off hand dagger - Type
- Dual Wield
- Movement
- Shadowstep
- Sequence
- →
- Game link
- API
- 13010
“Dual Wield. Stab your foe, then shadowstep away and shoot them. Unlock Repeater at reduced initiative cost for a short time.
- Damage: 116 (0.315)?
- Shot Damage: 481 (1.3125)?
Torment (6s): 528 Damage, 763 Damage if Foe Is Stationary4 Torment (6s): 264 Damage, 382 Damage if Foe Is Stationary2- 3
- 2
- : 600
Distance- Combo Finisher: Physical Projectile
— In-game description
Related traits[edit]
Deadly Arts
- Dagger Training — Gain bonus power, which is increased when wielding a dagger.
- Deadly Ambition — Inflict poison when striking a foe with a dual wield attack. Gain increased condition damage. Applies poison once per attack use.
- Exposed Weakness — Deal increased strike damage to your target for each unique condition on them.
Critical Strikes
- Deadly Aim — Your pistol and harpoon gun attacks now pierce and have increased strike damage.
Shadow Arts
- Shadow Savior — After completing a shadowstep, you are healed. Nearby allies are also healed for a larger amount. Only affects thief shadowsteps.
Acrobatics
- Hard to Catch — Gain endurance when you shadowstep.
- Assassin's Reward — Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
Trickery
- Lead Attacks — Increases all damage dealt per initiative spent. Steal gains reduced recharge time.
Specter
- Larcenous Torment — Steal health and gain shadow force when you torment a foe. Does not grant shadow force while in shroud.
- Traversing Dusk — Heal allies in the area around you when you shadowstep. Gain shadow force for each ally in the radius. Wells grant resistance on their initial impact.
- Strength of Shadows — Gain expertise based on a percentage of your vitality. Torment you inflict deals increased damage.
Notes[edit]
- There are four components to this skill:
- Stabs a foe with a dagger attack, dealing damage and inflicting two stacks of torment.
- If an enemy was hit, the player shadowsteps 600 units directly away from them.
- After shadowstepping away, a projectile attack is fired at a target foe within 1300 range.
- This skill then flips over to Repeater for 3-4 seconds depending on game mode.
- Repeater can continue to be used for as long as you have the buff; during this time, Shadow Strike is unusable.
- Dagger Training only affects the dagger attack.
- Deadly Aim (trait) only affects the projectile attack.
- Deadly Ambition affects both attacks.
- Jumping while using this skill will prevent the shot and teleport, however Repeater will still become available.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
November 28, 2023 |
|
May 25, 2021 |
|
July 07, 2020 |
|
May 26, 2020 |
|
March 05, 2019 |
|
May 08, 2018 |
|
December 12, 2017 |
|
December 13, 2016 |
|
January 26, 2016 |
|
June 23, 2015 | Specialization update:
|
April 15, 2014 |
|
October 15, 2013 |
|
July 23, 2013 |
|
August 28, 2012 | Game release:
|
Trivia[edit]
- A Guild Wars skill bears the same name as this skill.