User:Balefire/Spellslinger
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- Spellslinger is an elite specialization for the elementalist that grants them access to [User:Balefire/Corsair#Utility|tricks]] skills and enables them to use pistols in their main hand.
List of spellslinger skills[edit]
- See also: List of thief skills
Profession mechanic[edit]
Spellslingers can swap attunements with no cooldown, but each attunement has five rounds of use. Once out of ammunition, the spellslinger is forcefully moved to the next attunement.
Weapon skills[edit]
Main-hand only[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Pistol[edit] | |||||
1 | Spell Shot | ½ | - | Fire a magic bullet whose effects vary depending on your attunement. | |
2 | Spell Volley | 3½ | 8 | Fire a spray of magic, consuming ammunition, whose effects vary depending on your attunement. | |
3 | Magic Cannon | ¾ | 15 | Fire a concentrated orb of magic, consuming ammunition, whose effects vary depending on your attunement. |
Healing[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Name | Trick | ¾ | 15 | Consume your boons, gaining health for each one. |
Utility[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Flicker | Trick | 0 | 30 | Teleport toward your target, breaking stun. If no target is selected, teleport backward. | |
Reload | Trick | ½ | 35 | Roll backwards, recharging all of your [[[ammunition]]. | |
Bullet Arc | Trick | ¾ | 35 | Your next three projectile attacks bounce between foes. | |
Name | Trick | 0 | 20 | Remove conditions, losing health for each condition removed. |
Elite[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Test | Gambit | ¾ | 90 | Challenge your foe to a death match. You each take periodic damage until one of you is downed. |
Corsair Traits[edit]
Tier | Name | Description |
---|---|---|
Minor Proficiency | Axe Proficiency | You can wield axes. |
Minor Adept | Smuggler | Apply vulnerability when you plunder from a foe. |
Adept | Arm Twist | Improves the side effects of plunders. |
Adept | Murderous Spoils | Boons you steal have increased duration. |
Adept | Long Reach | Axe skills deal more damage and have increased range. |
Minor Master | Escape Plan | Regenerate endurance whenever you gain a new boon. |
Master | Collateral Damage | Plunders can strike multiple foes around your target. |
Master | Bite the Bullet | Lose conditions whenever you are critically hit. |
Master | Gambling Spree | Reduces recharge on gambits and reduces their side effects. |
Minor Grandmaster | Browbeat | Plunders are unblockable and steal a boon on hit. |
Grandmaster | Profiteer | Your next attack after stealing a boon has a 100% critical hit chance. |
Grandmaster | Tip the Scales | Gain might whenever you strike a vulnerable foe. |
Grandmaster | Lucky Bullet | Whenever you have full ammunition in your attunement, your next attack will critical hit. |
[[Category:Corsair|*]]