Queensdale
Queensdale
17 16 21 7 9
- Levels
- 1 – 15
- Type
- Zone
- Region
- Kryta
- Connects to
- Gendarran Fields (E)
Divinity's Reach (NW)
Kessex Hills (SW, S) - Pets
- None
- API
- 15
“Queensdale is the heartland of the reforged human nation of Kryta. These rolling hills and well-watered fields are threatened by marauding centaurs and thieving bandits. The Seraph serve as its protectors.
— In-game description
Queensdale is the explorable zone south of Divinity's Reach and the starting zone for new human characters. It is about half of the modern kingdom of Kryta, and holds the nation's primary farms in Shaemoor Fields and Beetletun Farms as well as the nation's largest forge at the Township of Claypool. To the south lies Kessex Hills, and Gendarran Fields to the east. All three locations are plagued by the centaur alliance, though Queensdale only suffers from Tamini in the eastern portion.
Getting there[edit]
- From Divinity's Reach: The portal is south of Dwayna Waypoint in Plaza of Dwayna.
- From Kessex Hills: There are two portals. One is north of Sojourner's Waypoint in Sojourner's Way; the other portal is north-east of Fort Salma Waypoint near to Fort Salma.
- From Gendarran Fields: The portal is west of Stoneguard Gate Waypoint in Guardian's Pass.
Map completed[edit]
Tyrian Explorers Society Commendation Salutations, fellow wanderer, I keep hearing reports of your bravery and skill. It's impressive. Your deeds in Shaemoor, at both the village and the garrison, are commendable. You are a credit to the art and craft of cartography. —Tyrian Explorers Society |
Locations[edit]
Interactive map[edit]
Events[edit]
- Shoo rabbits back into their pen (2)
- Prove you know a lot about Destiny's Edge (2)
- Destroy the roadblock the bandits have constructed to stop Shaemoor traffic (2)
- Kill the giant wurm tearing up Jeb's field (2)
- Protect the hay bales from bandits (2)
- Drive the bandits away from the windmill (2)
- Prevent the bandits from blowing up the water pipes (3)
- Protect Shaemoor's drinking water from bandits (3)
- Failure: Bring blobs of toxin to Apprentice Jameson (3)
- Stop the bandit thief from stealing the pumphouse blueprints (3)
- Defeat the Lady in White (3)
- Kill the river drake broodmother (3)
- Drive the harpy flock from the dam (3)
- Stop the elder earth elemental from destroying the dam (4)
- Clear the orchard of spiders for Farmer Eda (4)
- Help Farmhand Paris collect apples for Eda's famous pies (4)
- Defend Farmhand Nevin as he transports his cocooned friend to safety (4)
- Drive the rogue bull back home, and fix any mayhem on the way (4)
- Defend Mepi from bandits (4)
- Failure: Stop the bandits from poaching Mepi's moas (4)
- Failure: Free Mepi's captured moa herd (4)
- Failure: Stop the bandits from poaching Mepi's moas (4)
- Eliminate the bandit lieutenant (5)
- Defend Barthol on his way to the Old Armory (6)
- Defend Shaemoor Garrison from Tamini attackers (6)
- Failure: Liberate Shaemoor Garrison from the Tamini invaders (6)
- Stop skritt thieves from stealing logging tools (7)
- Failure: Retrieve stolen logging tools from the skritt hideout (7)
- Success of either of the above two events: Help Slim Mikhart destroy the skritt cave support (7)
- Failure: Retrieve stolen logging tools from the skritt hideout (7)
- Collect skale eggs for Assistant Chef Victor (7)
- Escort the trading post caravan to Claypool (7)
- Defend Altar Brook Crossing (8)
- Failure: Escort and defend workers sent to rebuild the guard tower (8)
- Failure: Defend Altar Brook Trading Post (7)
- Failure: Escort and defend workers sent to rebuild the guard tower (8)
- Protect the ranchers from bandits (8)
- Failure: Drive the bandits from Curtis's ranch (8)
- Defend the beehives from hungry bears (8)
- Collect grub remains for Ine (9)
- Destroy the wasp queen (9)
- Herd the pygmy moas into the pen (9)
- Capture Heartwood Pass Camp from the Tamini centaurs (9)
- Defeat the corrupted veteran oakheart (9) [Group Event]
- Hunt and slay the giant boar (10)
- Escort the carnival caravan to Beetletun (10)
- Drive back the centaurs before they steal the monastery's ale (11)
- Failure: Return stolen kegs of ale to Abbot Mathias (11)
- Success of either of the above two events: Protect the brew shipment (14)
- Failure: Return stolen kegs of ale to Abbot Mathias (11)
- Defeat the cave troll (11)
- Gather ruined grapes from Victoria's vineyard (12)
- Stop the skritt burglar before it escapes with the treasure (80)
- Meta events
- The Battle for Beetletun
- Prevent the Tamini from retaking Holdland Camp (12)
- Failure: Defend Tunwatch Redoubt (12)
- Failure: Retake Tunwatch Redoubt (12)
- Failure: Stop Tamini centaurs from capturing farmers (11)
- Failure: Retake the farm and bring sprinkler pieces to Clarence (11)
- If any farmers are captured: Rescue the captive farmers (13)
- Success of all above events (if active): Destroy Holdland Camp's weapon caches before they amass a counter attack (12)
- Failure: Defend Tunwatch Redoubt (12)
- Prevent the Tamini from retaking Holdland Camp (12)
- Secrets in the Swamp
- Drive back Underworld creatures by destroying portals in the monastery (11)
- Drive back Underworld creatures by destroying portals in the Heartwoods (10)
- Drive back Underworld creatures by destroying portals in Taminn Foothills (14)
- Drive back Underworld creatures by destroying portals in the swamp (15)
- Defeat the shadow behemoth (15) [Group Event]
[Group Event]
- Drive back Underworld creatures by destroying portals in the swamp (15)
Karma equipment[edit]
Weapons | |||
---|---|---|---|
Type | Sold by | Location | Level |
Axe | Laborer Cardy | Queen's Forest | 10 |
Focus | Historian Garrod | Godslost Swamp | 15 |
Harpoon gun | Fisherman Will | Shire of Beetletun | 10 |
Longbow | Hunter Block | Queen's Forest | 9 |
Mace | Seraph Soldier Elmder | The Heartwoods | 9 |
Pistol | Hunter Block | Queen's Forest | 9 |
Rifle | Captain Lindel | Township of Claypool | 8 |
Scepter | Historian Garrod | Godslost Swamp | 15 |
Shield | Captain Lindel | Township of Claypool | 8 |
Short bow | Hunter Block | Queen's Forest | 9 |
Spear | Fisherman Will | Shire of Beetletun | 10 |
Staff | Historian Garrod | Godslost Swamp | 15 |
Sword | Captain Lindel | Township of Claypool | 8 |
Torch | Cassie | Shaemoor Fields | 5 |
Trident | Fisherman Will | Shire of Beetletun | 10 |
Warhorn | Seraph Soldier Elmder | The Heartwoods | 9 |
Armor | |||
---|---|---|---|
Type | Sold by | Location | Level |
Aquatic helm | Fisherman Will | Shire of Beetletun | 10 |
Coat | Paden | Shire of Beetletun | 12 |
Gloves | Seraph Soldier Diedra | Shaemoor Garrison | 6 |
Leggings | Seraph Soldier Elmder | The Heartwoods | 9 |
Boots | Lexi Price | Scaver Plateau | 7 |
Crafting resources[edit]
- Resource nodes
- Copper Ore
- Rich Copper Vein
- Aspen Sapling
- Blueberry Bush
- Button Mushrooms
- Carrots
- Herb Patch
- Herb Seedlings
- Lettuce (node farm) - north-most field in Beetletun Farms
- Onions
- Root Vegetables
- Recipes
- Recipe: Eggs Beetletun from Assistant Chef Victor
- Recipe: Ettin Stew from Krug
Historical[edit]
- Recipes
- Recipe: Ascalonian Herbs from Brother Vince