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Convergence: Mount Balrior

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Disambig icon.png This article is about the public instance. For the achievement category, see Convergences: Mount Balrior. For other uses, see Mount Balrior (disambiguation).

Convergence: Mount Balrior

Mount Balrior map.jpg
Map of Convergence: Mount Balrior

Convergence: Mount Balrior is a public instance supporting up to 50 players. It requires the expansion Guild Wars 2: Janthir Wilds to enter.

Getting there[edit]

The portal to this instance can be found in the Harvest Den in Lowland Shore, near the Point of interest (map icon).png Bonfire Lodge point of interest. Look for the Strike Mission (map icon).png on the map to clarify the location even further.

Event schedule[edit]

Previous 2 hoursNext 2 hours
00:00 UTC

Start times: 00:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00

Objectives[edit]

Convergence: Mount Balrior

  • Speak with Distant Memory to begin.
  • A group is departing up the mountain towards base camp soon.
  • Pack dolyak sets off in 0:30
Event shield red (map icon).png[Group Event] Escort the pack dolyak to the base camp site.
  • Pack Dolyak
    Event bar.jpgEvent shield (tango icon).png
  • Heroes alive: x/50
  • Convergence ends in: 30:00
After successful escort
  • Base camp is being constructed.
  • Heroes alive: x/50
  • Convergence ends in: xx:xx
After camp base is set up
  • Gather essence from calibration thumpers and return it to base camp to increase synchronization.
  • Tectonic Thumper Synchronization
    Event bar empty2.jpg
  • Frozen Soil Dispelling Progress
    Event bar empty2.jpg
  • Utilize the warclaw's sense of smell to reveal locations to build calibration thumpers at.
  • Base camp has been lost to the Titanspawn, and the tectonic thumper is losing synchronization.
  • Active Thumper Essence Multiplier: x/6
Event star (tango icon).png[Group Event] Defend base camp.
  • Retake base camp to halt the thumper synchronization drain.
  • Base camp control:
    Event bar white.jpgEvent flag red.png
Event star (tango icon).png[Group Event] Slay the sapper before it escapes with stolen essence.
  • Use your warclaw to temporarily track down the sapper's location.
  • Break the sapper's defiance bar to reveal its location to everyone.
  • Titanspawn Sapper
    Event bar.jpgEvent boss (tango icon).png
Invasion (map icon).png[Group Event] Defeat the attackers heading to base camp.
  • Attack Group Leader
    Event bar.jpgEvent boss (tango icon).png
Event star (tango icon).png[Group Event] Bring supply from base camp to construct <Location name> thumper.
  • Thumper Construction Progress
    Event bar empty2.jpg
Event shield red (map icon).png[Group Event] Defend the <Location name> thumper.
  • Bring supply from base camp to repair the thumper.
  • Calibration Thumper
    Event bar.jpgEvent shield (tango icon).png
  • Atunement complete in: 3:00
  • Defeat the Titanspawn disruptor to complete the thumper's atunment.
  • Titanspawn Disruptor:
    Event bar.jpgEvent boss (tango icon).png
  • The calibration thumper has successfully attuned and is immune to enemy attacks.
  • It will continue creating calibration essence without enemy disruption.
  • Heroes alive: x/50
  • Convergence ends in: xx:xx
When Decima appears
  • A legendary Titan has emerged! Bring essence to Distant Memory's projections near the Titan to maintain tectonic thumper synchronization.
  • Tectonic Thumper Synchronization
    Event bar.jpg
  • Frozen Soil Dispelling Progress
    Event bar empty2.jpg
Kryptis Rift (map icon).png[Group Event] Defeat the Titan.
  • Decima, the Stormsinger
    Event bar.jpgEvent boss (tango icon).png
  • Heroes alive: x/50
  • Convergence ends in: xx:xx
Every 25% of Decima's health
  • The Titan has burrowed into the mountain and must be lured back out.
  • Tectonic Thumper Synchronization
    Event bar.jpg
  • Frozen Soil Dispelling Progress
    Event bar.jpg
Kryptis Rift (map icon).png[Group Event] Defeat the Titan.
  • Use warclaws to sniff out the Titan's path, and collect stench along the way to draw it back to surface.
  • Titan Stench Gathered
    Event bar empty2.jpg
  • Heroes alive: x/50
  • Convergence ends in: xx:xx
(Success) The Convergence has been calmed, and Stoic Alder's tale has come to an end.
  • The Convergence has been calmed, and Stoic Alder's tale has come to a close.. You will be returned to Harvest Den soon.
  • Completion time: xx:xx
  • Returning to Harvest Den in: 1:15
(Failed) When The tectonic thumper is irreparably damaged.
  • Stoic Alder's tale has taken an unexpected turn for the worse, and the Convergence group cannot continue. You will be returned to Harvest Den soon.
  • Returning to Harvest Den in: 0:25

Rewards[edit]

Success[edit]

Event Rewards - once per day
Repeatable rewards

Walkthrough[edit]

Mechanics[edit]

  • All players are affected by No Downed State.png Frozen Soil effect, which prevents them from resurrecting.
    • If a player dies or joins an instance that has already started, they will enter Fractured Spirit.png Wisp Form with the special skills below. Some abilities are only available with certain masteries unlocked. These players are invulnerable and may heal, buff, or revive downed players.
      • Some of Decima's attacks can damage wisps.
      • When a player dies in wisp form, they enter wisp form again with full health.
  • Before the Convergence starts, a confirmation needs to be done by speaking with Distant Memory where players can vote on starting or waiting longer.
  • Collecting stacks of Kryptis Essence.png Calibrated Essence will also give players Aetheric Adrenaline effects. A bonus for their warclaw.
Wisp skills
# Skill Activation time Recharge time Description
1 Ethereal Healing.png Ethereal Healing 0.75¾ Fire a projectile that heals and applies barrier to allies.
2 Pacified Magical Storm.png Healing Rain 30 Heal, cure conditions, and grant regeneration to allies once every second.
3 Ward against Evil.png Ward against Evil 30 Allies within target area receive stability, protection, and aegis.
4 Watchful Spirit.png Watchful Spirit 180 Shadowstep to the target point and revive downed players within the radius.
5 Ride the Ley Line.png Ride the Ley Line 5 Focus unbound magic to create a ley line and propel yourself forward. Warning: Crossing streams with other ley lines is deadly!

Escort Phase[edit]

  • While escorting Distant Memory and Pack Dolyak up the mountain, titanspawn enemies will be encountered on the path up. There will be two waves of Titanspawn Bombers that will rush to the Pack Dolyak to explode and kill it. The Pack Dolyak can be healed back up, sped up with Swiftness.png Swiftness or Superspeed.png Superspeed, but will always stop when one of the waves spawns. Reaching Base Camp will finish this phase. The NPCs will talk and build for a while, preparing for the next phase.
    • After reaching the Base Camp, during the preparation phase, players can move ahead along the mountain path and break the Unstable Wall to pre-stack the Kryptis Essence.png Calibrated Essence effect.

Thumper Phase[edit]

  • After a base is set, Supply Crates can be taken from Calibration Thumper Supplies from where the Pack Dolyak once was. These supplies need to be taken to the other 5 locations on the map. While dragging these supplies, players will receive the Weighed Down by Debris.png Attached Supplies effect, showing them that they are pulling supplies. If they move too far away from their supplies, they will receive the Forged Binding.png Rope Tension effect, which causes the rope to break at four stacks. Once at the other marked locations, the Sniff skill will become available. This skill starts the construction of the thumpers when used. A total of 5 supplies need to be pulled to the construction sites to create a thumper. Not all 6 of the thumpers need to be built, but it is better and quicker to build and protect them all. After a thumper is built, it needs to be protected. Standard titanspawn or Titanspawn Bombers will spawn around these thumpers, trying to destroy them. The event to protect a thumper lasts for three minutes, after which a Titanspawn Disruptor will spawn. Killing this Titanspawn Disruptor will lock in this thumper as completed, and no more enemies will spawn there. Thumpers can also be repaired by bringing more supplies to them. While there are 5 other locations with thumpers, the original thumper in the base also needs to be protected. The thumpers will generate Kryptis Essence.png Calibrated Essence that can be gathered and given to Distant Memory to progress further in the event.
Warclaw replaced skills
# Skill Activation time Recharge time Description
2 Mount skillSniff.png Sniff 5 Use your warclaw's strong sense of smell to locate enemies and hunt for treasure.
2 Replaced byUncover.png Uncover 20.75¾ Your warclaw uses its mighty paws to dig, checking for a foundation to place a calibration thumper.
If there are people standing on top of the spawning location with their supplies, the supplies will be consumed but no thumper will be spawned. This bugs that site forever.

Decima Phase[edit]

Decima, the Stormsinger, in this instance, shares multiple mechanics with herself in the Mount Balrior raid. Many important mechanics, like red arrows, orange arrows, and green circles, may only become visible when Character Model Limit is increased. Several conduits spawn around the arena, and the laser fences will shift in different patterns during the fight.

Arrow mechanics can add one charge to the conduits (up to a maximum charge of three), indicated by an electrified appearance and an AoE around them. The AoE size increases per charge. Players will be punished for each maximally charged conduit during each defiance bar phase. Additionally, each maximally charged conduit that gains charge applies Exposed.png1 Exposed to all players.

Each charged conduit releases sparks that must be stopped by a minimum number of players, indicated by the indicator above green circles. The minimum number increases for each charge on the conduit. Decima gains Electrical Buildup.png1 Charge for each spark that reaches her. [verification requested]

Skills

Primary article: Decima, the Stormsinger#Convergence: Mount Balrior for full skill lists.

  • The red arrow is a deadly attack that will instantly kill any players in its path. Targets the furthest player, the targeted player must position themselves behind a conduit to avoid this attack.
  • Fluxlance (orange arrow) is similar to the red arrow attack, but less dangerous. Targets the furthest player, the targeted player must position themselves to avoid the conduits, as arrows striking a conduit will cause the AoEs to expand significantly and the minimum number for green circle is increases.
    • In later phases (after 75%), The number of arrows is increased from 1 to 5 and alternates between the orange arrow and the red arrow: 5 Orange → 1 Red + 4 Orange → 5 Orange, etc.
  • Sparking Aura (green circle), Conduits with charge periodically release dancing sparks that move toward Decima. Sparks lose some health and stop moving temporarily when enough players are standing in their aura. If a dancing spark reaches Decima, it is absorbed and grants her some Electrical Buildup.png1 Charge.
    • The minimum number of players for green circle is increased if the arrows (Both red and orange arrows) hit the conduits.
  • Seismic Crash (knockback), When Decima leaps and slams the ground, any players inside her hitbox will be instantly killed. After landing, the immediate vicinity erupts with jagged rocks and pyrite, knocking back any player in the area. Players that impact a conduit will take extra damage and ricochet in another direction. Using defensive options like dodging, blocking, or Invulnerability to avoid both the initial impact and the knockback is recommended.

Chasing Phase[edit]

  • At 75%, 50%, and 25%, Decima will flee from the current area. In these sub-phases, players have to track the Titan Stench along the mountain path. The route is random in each instance. (100%Point of interest (map icon).pngUra's Throne > 75% and 50% altered between Point of interest (map icon).pngDecima's Stormfield or Point of interest (map icon).pngGreer's Lab > 25%Point of interest (map icon).pngUra's Throne.) Once the progress bar has been filled by tracking the stench, the  Lamp Bond.png Aetheric Jump can be used to teleport players to the target location.

NPCs[edit]

Allies[edit]

Foes[edit]

Titans

Objects[edit]

Dialogue[edit]

Pre-Event start
Stoic Alder: Our tale starts, as most do, with deceptively humble beginnings.
Stoic Alder: The wayfinder happened upon a quaint supply caravan at the foot of the mountain.
Kodan Cub: "Supply caravan"? Ugh. Boooring.
Kodan Cub: Yeah, when do we get to the exciting part?
Stoic Alder: All in good time, young ones. I am setting the stage, as all good ashmakers do.
Stoic Alder: Distant Memory was glad to have the wayfinder's assistance.
Distant Memory: I am glad to have your assistance, Wayfinder!
Stoic Alder: And with that, they began their trek into the mountain to deliver their precious cargo.
First ambush
Stoic Alder: Suddenly, an ambush!
Kodan Cub: (gasps)
Kodan Cub: (gasps)
Stoic Alder: The dolyak stopped in its tracks, frozen in fear. Titanspawn swarmed the caravan.
Kodan Cub: Nobody can stop the wayfinder! They're the strongest!
First ambush completed
Distant Memory: Should be all of them, that it should. Let us be on our way.
Second ambush
Stoic Alder: Refusing to relent, another wave of the stranger's spawn attacked the caravan.
Second ambush completed
Stoic Alder: With the path now clear, the dolyak was free to continue up the trail.
Arrival at basecamp
Stoic Alder: Thanks to the wayfinder's efforts, the caravan reached its destination.
Kodan Cub: Yay!
Kodan Cub: Yeah!
Stoic Alder: Ah, but do not be so quick to celebrate, small cubs. For the real challenge had only just begun.
Stoic Alder: The caravan was transporting parts for a very important device: a tectonic thumper.
Kodan Cub: What does "tectonic" mean, Stoic Alder?
Stoic Alder: Well, you see, it's...erm. Hm.
Stoic Alder: Irrelevant. Just know that this device was an essential tool in the wayfinder's triumph over the titan.
Stoic Alder: As our intrepid band of heroes set up camp, an Astral Ward lieutenant approached the wayfinder.
Stoic Alder: Her name was Vetia Foerazer, and she was the inventor of the tectonic thumper.
Thumper event start
Vetia Foerazer: You there! Stop dawdling and make yourself useful!
Stoic Alder: She was rather rude.
Vetia Foerazer: This thumper may be up and running, but it requires calibrated magic to work optimally.
Vetia Foerazer: Go sniff out a few suitable spots to build some calibration thumpers with that..."journeykin" of yours.
Vetia Foerazer: Take the necessary supplies from the dolyak.
Random quotes
Stoic Alder: Mechanically and efficiently, the thumper immediately got to work.
Kodan Cub: Ooh, the wayfinder's getting warmer that they are!
If the thumper was destroyed and rebuilding it again
Stoic Alder: "There," thought the wayfinder, as they rebuilt the thumper. "This time, I better make sure to protect it."
Stoic Alder: As the wayfinder began running essence from the newly constructed thumper back to camp ...
Stoic Alder: ... titanspawn waited in the shadows for the perfect moment to strike.
Kodan Cub: Look out, Wayfinder! They're gonna attack your new thumper!
A titanspawn sapper has stolen calibrated essence
Stoic Alder: Vetia checked the central thumper's readings.
Vetia Foerazer: Hmmm. That's odd.
Stoic Alder: Something was clearly stealing magic from it. But what?
Stoic Alder: The wayfinder's journeykin anxiously sniffed about. Perhaps it sensed something.
Once the titanspawn sapper has been found (one of the following)
Kodan Cub: Hey, it was a sneaky little monster!
Stoic Alder: That it was.
Stoic Alder: The wayfinder vanquished the troublesome magic thief and returned what it had stolen to the thumper.
Titanspawn reinforcements are heading towards base camp
Stoic Alder: Packs of titanspawn patrolled the mountain diligently.
Kodan Cub: Aw, they're not so tought. The wayfinder can handle them!
Stoic Alder: On their own, perhaps, yes. But, if allowed to grow in number, they could overwhelm the camp.
Stoic Alder: Potentially very troublesome.
If the titanspawn have been defeated
Stoic Alder: With the patrol felled, it left fewer of the stranger's minions to worry about ... for now.
If the titanspawn have taken base camp
Stoic Alder: The thumper cracked and lurched, its synchronization halted by the monsters occupying the camp.
After reclaimed base camp
Stoic Alder: The camp was free of the titan's minions once more. The thumper was safe...for now.
Random hazard (one of the following)
A sandstorm has begun
Stoic Alder: Suddenly, a swirling torrent of blinding grains engulfed everything in sight. A sandstorm.
Stoic Alder: The wayfinder could hardly see a thing. The sand was coarse, rough, and irritating ... and it got everywhere.
A snowstorm has begun
Stoic Alder: The air was frigid. Ice and snow buffeted the wayfinder relentlessly. But still they fought on.
Mount Balrior has begun erupting
Stoic Alder: Suddenly, the mountain erupted, releasing hellish flames from its scorching maw.
Stoic Alder: This was no mountain at all, but a volcano!
The Mists Tide has rolled in
Stoic Alder: An unsettling, eerie fog rolled in, covering the mountainside like a blanket.
Kodan Cub: (gasp) The Mists Tides!
Stoic Alder: Indeed
All thumpers are active
Stoic Alder: The heroes' teamwork was bearing fruit. They were nearly ready to draw out the wicked titan.
Stoic Alder: The titan was most displeased with the thumper and sent its underlings to sabotage it.
Decima appearance
Stoic Alder: The ground shook under the full force of the tectonice thumper. The mighty machine rattled the mountain's very core.
Stoic Alder: Unable to stand the noise and fury any longer, the titan at last angrily surfaced.
Stoic Alder: Her name was Decima. And she was most displeased.
Stoic Alder: "You will regret this disruption, small things," she bellowed from atop the mountain.
Kodan Cub: OOOOOH!
Kodan Cub: Go get her, Wayfinder!
Decima, the Stormsinger: Who shall I strike down first...?
Stoic Alder: As the wayfinder reached the top of the mountain, a ghostly image of Distant Memory appeared.
Stoic Alder: Through a focused mind, he channeled his energies, forming a link between the mountaintop and the camp.
Kodan Cub: Whoa, Distant Memory is so strong!
Stoic Alder: That he was, young cub.
Distant Memory: The thumper requires more fuel, Wayfinder. Deliver me any essence that is dropped, and I will feed it.
Distant Memory: Wayfinder! I have momentarily linked our spirits. Continue collecting fuel for the thumper.
Decima fight quotes (random)
Decima, the Stormsinger: Fight me.
Decima, the Stormsinger: Die!
Decima, the Stormsinger: (groans)
Decima, the Stormsinger: (snarls)
Decima, the Stormsinger: Get back!
Decima, the Stormsinger: Out of my way.
Decima, the Stormsinger: Brave, small things.
Decima, the Stormsinger: Vexing, hateful little creatures!
Decima, the Stormsinger: We always rise, and you will always fail.
Decima runs for the first time (losing 25% health)
Kodan Cub: No fair! She ran away!
Distant Memory: I will channel it into the machine directly through you.
Stoic Alder: That she did. But the wayfinder was hot on her trail.
Stoic Alder: With the help of their faithful journeykin, they sniffed out the direction she fled and gave chase.
Decima runs for the second time (losing 50% health)
Kodan Cub: Quit running away, you big dumb titan!
Decima runs for the third time (losing 75% health)
Kodan Cub: Go, Wayfinder!
Kodan Cub: Yeah! you can do it!
Stoic Alder: Frustrated and wounded, the titan fled once more.
Upon successful
Stoic Alder: At last, after much struggle and effort, the titan writhed about and roared in pain.
Stoic Alder: She was defeated. They wayfinder was victorious.
Kodan Cub: YAAAAY!
Kodan Cub: YAAAAY!
Kodan Cub: The wayfinder sure is strong.
Stoic Alder: Indeed. They are a mighty warrior. One that I'm honored to have fought alongside.
Stoic Alder: But it was not their strength alone that won the day.
Stoic Alder: It was everyone's. The kodan people. The Astral Ward.
Stoic Alder: All of us putting aside our differences and fighting the insurmountable, as one.
Stoic Alder: When we all work together, the mountains shake and titans fall. Always remember that, young ones.
Kodan Cub: Yes, Stoic Alder.
Upon failing
Kodan Cub: (snores)
Stoic Alder: Oh, goodness. Seems the little one is tuckered out. We'll end the story here for now.

Related achievements[edit]

Mount Balrior (achievements).png Convergences: Mount BalriorParticipating in Convergences. (60Achievement points 1 Mastery point (Janthir Wilds).png)

Version history[edit]

Patch Changes
November 25, 2024
  • Fixed an issue in which the Fire (effect).png Lava effect would not be removed when leaving lava areas.
  • Fixed an issue in which some of Decima's attack indicators would be culled, regardless of settings.
  • Fixed an issue in which wisps could be damaged by Decima's Fulgent Aura.
November 19, 2024
  • Convergence: Mount Balrior has been added to the game.

References[edit]