Blighter's Boon
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Blighter's Boon
- Specialization
- Reaper (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 10 Hero points
- Game link
- API
- API
“Blighter's BoonGain life force when you apply a boon to yourself or remove a boon from an enemy. If you are in reaper's shroud, gain health instead.
- Healing: 133 (0.03)?
- Life Force: 1%
— In-game description
Mechanics[edit]
- Might and Stability will activate this trait per stack granted.
- Applying a boon already on you will activate this trait.
- This is affected by boons granted by Relics and Sigils.
- Will only activate while in combat.
Related skills[edit]
Weapon skills that are improved by this trait
- Unholy Feast — Axe
- Dark Pact — Dagger
- Devouring Darkness — Scepter
- Feast of Corruption — Scepter
- Path of Gluttony — Sword
- Gorge — Sword
- Consume — Sword
- Spinal Shivers — Focus
- Locust Swarm — Warhorn
- Mark of Blood — Staff
- Deadly Feast — Spear
- Extirpate — Spear
- Nightfall — Greatsword
Transform skills that are improved by this trait
Healing skills that are improved by this trait
Utility skills that are improved by this trait
- Blood Is Power — Corruption
- Corrupt Boon — Corruption
- Signet of the Locust — Signet
- Spectral Armor — Spectral
- Spectral Ring — Spectral
- Spectral Walk — Spectral
- Well of Corruption — Well
- Well of Power — Well
- "Nothing Can Save You!" — Shout
- "You Are All Weaklings!" — Shout
Elite skills that are improved by this trait
Trait skills that are improved by this trait
- Lesser Mark of Blood — Mark of Evasion
- Lesser Spinal Shivers — Chill of Death
- Lesser Well of Blood — Ritual of Life
- Spiteful Spirit — Spiteful Spirit
Related traits[edit]
Traits that improve this trait
Blood Magic
- Blood Bank — Gaining health grants a proportionate amount of barrier. Conversion amount increases while at full health.
Soul Reaping
- Vital Persistence — Gain Vitality. Your incoming healing is increased.
Traits that are improved by this trait
Spite
- Reaper's Might — Shroud skill 1 grants might.
- Signets of Suffering — Signets steal health and remove boons from affected foes. Siphon healing is reduced for each target struck beyond the first.
- Siphoned Power — Gain might when you strike a foe below the health threshold.
- Dread — Inflicting fear on a foe gives you boons. Shroud skill 3 partially recharges when you defeat foes.
Curses
- Furious Demise — Gain fury when entering shroud. Gain additional precision.
- Path of Corruption — Shroud skill 2 now additionally converts boons into conditions.
Death Magic
- Dark Defiance — If you are disabled, gain protection. Incoming condition damage is reduced while you have protection. Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Soul Reaping
- Speed of Shadows — Entering shroud grants swiftness and removes movement-impairing conditions.
- Eternal Life — Gain life force every interval up to the threshold when not in shroud. Gain protection when you enter shroud.
Reaper
- Chilling Victory — Striking a chilled foe grants might and life force. Single attacks can activate this trait more than once before recharging.
- Reaper's Onslaught — Gain ferocity and quickness while in Reaper's Shroud. Hitting with Life Reap reduces the recharge time of shroud skills. Recharge reduction can only occur once per use of Life Reap.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
October 08, 2024 |
|
June 25, 2024 |
|
November 28, 2023 |
|
February 14, 2023 |
|
October 27, 2015 |
|
October 23, 2015 | Heart of Thorns release:
|
Trivia[edit]
- This is likely a play on Smiter's Boon, which gained notoriety in the original Guild Wars for being nerfed to the point of becoming unusable.