Consume (necromancer)
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Consume
- Profession
- Necromancer (skill list)
- Weapon
- Off hand sword
- Sequence
- Game link
- API
- 71926
“Sacrifice health to drain the strength of your enemies, inflicting weakness while granting might to yourself for each target affected.
- Damage (5x): 915 (2.5)?
- Weakness (4s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Might (8s): 150 Condition Damage, 150 Power
5- Number of Targets: 5
- Pierces
— In-game description
Related traits[edit]
Spite
- Awaken the Pain — Might grants you more power and less condition damage. Gain might when entering shroud.
Curses
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Reaper
- Blighter's Boon — Gain life force when you apply a boon to yourself or remove a boon from an enemy. If you are in reaper's shroud, gain health instead.
Notes[edit]
- Activating this skill costs additional 15% of the base health in PvE, 5% in PvP and WvW, which is 2882 health in PvE or 961 health in PvP and WvW at level 80.
- Barrier will reduce the health lost.
- Base health is calculated using a value of 19212, i.e. without any additional vitality caused by equipment.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
March 19, 2024 |
|
February 27, 2024 |
|
November 28, 2023 |
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