User:-Alarielle-/Guide/List of guide traits
This is a list of guide traits.
Line 1[edit]
is a trait line for the Guide that focuses on improving their Physical skills in general, particularly the ones provided by the sword, axe and spear.
Per point:
- Power +10
- Condition Duration +1%
Tier | Name | Description |
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Adept | ||
Master | ||
Grandmaster | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Master | ||
Master | ||
Master | ||
Master | ||
Grandmaster | ||
Grandmaster |
Line 2[edit]
is a trait line for the Guide that focuses on improving their Magical skills in general, particularly the ones provided by the scepter, focus and trident.
Per point:
- Precision +10
- Critical Damage +1%
Tier | Name | Description |
---|---|---|
Adept | ||
Master | ||
Grandmaster | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Master | ||
Master | ||
Master | ||
Master | ||
Grandmaster | ||
Grandmaster |
Ethereal Weaponry[edit]
Ethereal Weaponry is a trait line for the Guide that focuses on improving Weapon spells and the skills provided by the dagger, mace and torch
Per point:
- Toughness +10
- Healing Power +10
Tier | Name | Description |
---|---|---|
Adept | Spiritual Resilince | Gain Regeneration when health reaches 75% |
Master | ||
Grandmaster | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Adept | ||
Master | Ghost Forger | Weapon spells create an additional weapon |
Master | ||
Master | ||
Master | ||
Grandmaster | ||
Grandmaster |
Spirituality[edit]
Spirituality is a trait line for the Guide that focuses on improving Binding Rituals and the support provided by the warhorn.
Per point:
- Vitality +10
- Boon Duration +1%
Tier | Name | Description |
---|---|---|
Adept | ||
Master | ||
Grandmaster | ||
Adept | Boon of Creation | Bound Spirits have more health. |
Adept | ||
Adept | ||
Adept | ||
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Master | Ritual Lord | Reduces the recharge time of Binding Rituals |
Master | ||
Master | ||
Master | ||
Grandmaster | ||
Grandmaster |
Ring Crafting[edit]
Ring Crafting is a trait line for the Guide that focuses on improving Spirit Release and the Balance mechanic, as well as the Summon spells.
Per point:
- Spirit Release duration +1%
- Condition Damage +10
Tier | Name | Description |
---|---|---|
Adept | Blazing Ring | Deals damage when entering Spirit Release |
Master | Möbius Ring | Reduces the recharge of Spirit Release skills |
Grandmaster | Great Serpent Ring | Recovers health when entering Spirit Release |
Adept | Copper lining | Deal a random condition with Spirit Release skills |
Adept | Silver lining | Reinforce Magical skills and their influence on the Balance |
Adept | Golden lining | Summon skills deal damage to nearby enemies when used |
Adept | Platinum lining | Reinforce Physical skills and their influence on the Balance |
Adept | Mithril lining | Summon skills recharge faster |
Adept | Orichalcum lining | The Balance gauge moves faster |
Master | Amethyst Gemstone | Moves the Balance gauge's default state in Magical state |
Master | Opal Gemstone | Moves the Balance gauge's default state in Physical state |
Master | Emerald Gemstone | Summon skills create a Stillborn Spirit, generating a Water Field as long as it has health (cooldown: 60 seconds) |
Master | Diamond Gemstone | Summon skills remove a condition to nearby allies when used |
Grandmaster | Essence of Preservation | Increases defense and health during Spirit Release |
Grandmaster | Essence of Spite | Increases attack and critical chance during Spirit Release |
Primary traits[edit]
Trait Line | Trait Type | Trait Name | Description |
---|---|---|---|
Spirituality | Major | Ritual Lord | Reduces the recharge time of Binding Rituals |
Superior Power | +75 power | ||
Superior Vitality | +75 vitality | ||
Minor | Boon of Creation | Increases spirits' health. | |
Major Power | +25 power | ||
Major Precision | +25 precision | ||
Major Toughness | +25 toughness | ||
Major Vitality | +25 vitality | ||
Minor Power | +10 power | ||
Minor Precision | +10 precision | ||
Minor Toughness | +10 toughness | ||
Minor Vitality | +10 vitality | ||
Ghost Forger | Creates an additional weapon with Weapon spells | ||
Ring Crafting | Major | Amethyst gemstone | Moves the Balance gauge's default state in Magical state |
Opal gemstone | Moves the Balance gauge's default state in Physical state | ||
Slave Spirit of Preservation | Increases defense and health during Spirit Release | ||
Spiteful Slave Spirit | Increases attack and critical chance during Spirit Release | ||
Minor | Emerald gemstone | Increases the duration of Spirit Release | |
Protective Slave Spirit | Increases the duration of boons applied during Spirit Release | ||
Rubis gemstone | Moves the Balance gauge's default state towards Physical state | ||
Sapphire gemstone | Moves the Balance gauge's default state towards Magical state | ||
Slave Spirit of Suffering | Deals damage when entering Spirit Release | ||
Vicious Slave Spirit | Increases the duration of conditions inflicted during Spirit Release. |
Weapon traits[edit]
Just like they get more skills from the off-hand weapon, the guides get a major trait slot for the off-hand weapon, not the main hand weapon.
Work in progress
Trait Line | Trait Type | Trait Name | Description |
---|---|---|---|
Scepter | Minor | Corporeal Magic | Scepter skills become Physical skills. |
Deep Burn | Spirit Burn makes the foe vulnerable on a critical hit | ||
Magical Channel | Channeled strike deals more damage the further you are from Magical state instead of neutral state | ||
Physical Channel | Channeled strike deals more damage the further you are from Physical state instead of neutral state | ||
Sword | Minor | Cruelty | Slice and Slash bleed the target on critical hit. |
Ethereal Strikes | Sword skills become Magical skills | ||
Blinded by the Light | Radiant swords creates an additional sword | ||
Axe | Major | Axe Mastery | When wielding a axe, you deal 10% more damage |
Brutality | Critical hits bleed your foe. | ||
Energetic Axe | Your physical skills move the balance faster | ||
Minor | Brutal Catch | Offensive Catch knocks down foes | |
Elite Cleave | The Cleave chain executes faster | ||
Lethal Dexterity | Counterstrike blocks attack during a longer timeframe | ||
Focus | Major | Burning spirits | Your Focus skills burn foes |
Energetic Focus | Your magical skills move the balance faster | ||
Fearsome Burst | Spirit Burst fears foes | ||
Focus mastery | When wielding a focus, you deal 10% more damage | ||
Spirits of Ether | Explode Spirits restores your Balance to Magical state instead of default state | ||
Minor | Explosive Burst | Increases the area of effect of Spirit Burst | |
Solar flare | Cosmic Ray dazes and burns foes | ||
Stardust | Cosmic Ray heals allies it hits |