User:-Alarielle-/Guide/Weapon Spell
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Weapon Spells are a guide skill type.
Weapon spells create an item for any ally to pick up ; that weapon will not modify the holder's weapon skills, instead simply give them a special buff.
Profession | Weapon / Skill slot | Weapon Spell | Description |
---|---|---|---|
Guide | Physical Spirit Release | Weapon of Soothing | Creates a Weapon of Soothing that grants regeneration when picked up. |
Utility | Brutal Weapon | Create a Brutal Weapon that, when picked, grants Might. | |
Nightmare Weapon | Create a Nightmare Weapon that, when picked, allows all weapon skills to cause a random condition among the following: bleeding, blind, crippled, poison, vulnerability, weakness. | ||
Weapon of Quickening | Create a Weapon of Quickening that, when picked, reduces the recharge time of all weapon skills. | ||
Weapon of Remedy | Create a Weapon of Remedy that, when picked, allows all weapon skills to remove a condition. | ||
Weapon of Puppeteer | Create a Weapon of the Puppeteer that, when picked, changes your weapon skill to puppeteer's spells. | ||
Elite | Spirit Light Weapon | Create a Spirit Light Weapon, which turns all damage from weapon skills into life stealing and allow weapon skills to transfer conditions to foes. |
Related traits[edit]
- Ghost Forger - Weapon spells create an additional weapon