Guild Wars 2 Wiki:Semantic MediaWiki/Skill facts

From Guild Wars 2 Wiki
Jump to navigationJump to search

Skill facts are identified under the skill description as a list of effects that show the properties of the skill or trait. The skill fact subobject holds all the information required in creating the facts. {{skill fact}} handles the skill facts in the {{skill infobox}} and {{trait infobox}}.

Properties[edit]

Property:Has context[edit]

Purpose
Identifies the context skill fact.
Applies to
All facts
Has type
Text
Set to
Skill fact

Property:Is for skill[edit]

Purpose
Identifies the skill the fact is associated with.
Applies to
All facts
Has type
Page
Allows values
Unrestricted

Property:Is missing fact[edit]

Purpose
Identifies whether the fact is missing in-game although the skill or trait clearly provides it (Y) or not (N).
Applies to
All facts
Has type
Boolean

Property:Has fact index[edit]

Purpose
Holds the ordering of the facts in the skill description.
Applies to
All facts
Has type
Number
Allows values
Unrestricted

Property:Has fact[edit]

Purpose
Identifies the skill fact, more or less reasonably based on the API parameter text.
Applies to
All facts
Has type
Text
Allows values
Unrestricted

Property:Has secondary fact[edit]

Purpose
Identifies the secondary skill fact, used rarely.
Applies to
All facts
Has type
Text
Allows values
Unrestricted

Property:Has fact type[edit]

Purpose
Identifies the type of a skill fact, more or less reasonably based on the API parameter type.
Applies to
All facts
Has type
Text
Allows values
Unrestricted

Property:Has fact text[edit]

Purpose
Identifies the displayed text of the skill fact.
Applies to
All facts
Has type
Text
Allows values
Unrestricted

Property:Has game description[edit]

Purpose
Holds the description of the fact.
Applies to
All facts with a description
Has type
Text
Allows values
Unrestricted

Property:Has fact effect[edit]

Purpose
Identifies the fact as well as manually specified facts.
Applies to
All facts, interesting of type Effect, e.g. Spotter would have: "Spotter (effect)" and the manually set "Precision".
Has type
Text
Allows values
Unrestricted

Property:Has fact number[edit]

Purpose
Identifies the number of damage, base healing, range, etc...
Applies to
e.g. Has fact type::Damage/Healing/Barrier
Has type
Number
Allows values
Unrestricted

Property:Has fact stacks[edit]

Purpose
Identifies the number of stacks.
Applies to
facts with duration
Has type
Number
Allows values
Unrestricted, values are in seconds

Property:Has fact strikes[edit]

Purpose
Identifies the number of strikes.
Applies to
e.g. Has fact type::Damage/Healing/Barrier
Has type
Number
Allows values
Unrestricted

Property:Has fact coefficient[edit]

Purpose
Identifies the coefficient related to the effect acquired.
Applies to
Has fact type::Damage, Has fact type::Healing
Has type
Number
Allows values
Unrestricted

Property:Has linked skill[edit]

Purpose
Identifies the mutex for skill.
Applies to
All facts
Allows values
Unrestricted, primarily applies to attunements and kits

Property:Is for game mode[edit]

Purpose
Identifies the game mode for skill.
Applies to
All facts
Has type
Text
Allows values
PvE, PvP, WvW, Default

Overview[edit]

# Property:Has fact Property:Has fact type Property:Has fact text (default) Property:Has fact description (e.g.) Property:Has fact number Property:Has fact strikes Property:Has fact stacks Property:Has fact coefficient
1 Aegis Boon Aegis Block the next incoming attack. 1Yes 0No 0No 0No
2 Alacrity Boon Alacrity 25% Skill Recharge Rate. 1Yes 0No 0No 0No
3 Fury Boon Fury 20% Critical Chance 1Yes 0No 1Yes 0No
4 Might Boon Might 30 Power, 30 Condition Damage 1Yes 0No 1Yes 0No
5 Protection Boon Protection -33% Incoming Damage 1Yes 0No 0No 0No
6 Quickness Boon Quickness Skills and actions are faster. 1Yes 0No 0No 0No
7 Regeneration Boon Regen 390 Heal 1Yes 0No 1Yes 0No
8 Resistance Boon Resistance Conditions currently on you are ineffective; stacks duration. 1Yes 0No 1Yes 0No
9 Retaliation Boon Retaliation Reflect incoming damage back to its source. 1Yes 0No 1Yes 0No
10 Stability Boon Stability Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted. 1Yes 0No 1Yes 0No
11 Swiftness Boon Swiftness 33% Movement Speed 1Yes 0No 1Yes 0No
12 Vigor Boon Vigor 50% Endurance Regeneration 1Yes 0No 1Yes 0No
13 Bleeding Condition Bleeding 66 Damage 1Yes 0No 1Yes 0No
14 Blinded Condition Blindness Next outgoing attack misses. 1Yes 0No 1Yes 0No
15 Burning Condition Burning 393 Damage 1Yes 0No 1Yes 0No
16 Chilled Condition Chilled -66% Skill Recharge Rate, -66% Movement Speed 1Yes 0No 1Yes 0No
17 Confusion Condition Confusion 30 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use 1Yes 0No 1Yes 0No
18 Crippled Condition Cripple -50% Movement Speed 1Yes 0No 1Yes 0No
19 Fear Condition Fear Involuntary retreat; unable to act; stacks duration. 1Yes 0No 0No 0No
20 Immobile Condition Immobilize Unable to move. 1Yes 0No 1Yes 0No
21 Poisoned Condition Poisoned 101 Damage, -33% Heal Effectiveness 1Yes 0No 1Yes 0No
22 Slow Condition Slow Skills and actions are slower. 1Yes 0No 1Yes 0No
23 Taunt Condition Taunt Involuntarily attack foes. 1Yes 0No 0No 0No
24 Torment Condition Torment 220 Damage, 318 Damage if Moving 1Yes 0No 1Yes 0No
25 Vulnerability Condition Vulnerability 1% Incoming Damage, 1% Incoming Condition Damage 1Yes 0No 1Yes 0No
26 Weakness Condition Weakness -50% Endurance Regeneration, 50% Fumble (Unrestricted) 1Yes 0No 0No 0No
27 Daze Control effect Daze 3 seconds 1Yes 0No 0No 0No
28 Float Control effect Float 3 seconds 1Yes 0No 0No 0No
29 Knockback Control effect Knockback 500 1Yes 0No 0No 0No
30 Knockdown Control effect Knockdown 3 seconds 1Yes 0No 0No 0No
31 Launch Control effect Launch 500 1Yes 0No 0No 0No
32 Pull Control effect Pull 180 1Yes 0No 0No 0No
33 Sink Control effect Sink 3 seconds 1Yes 0No 0No 0No
34 Stun Control effect Stun 3 seconds 1Yes 0No 0No 0No
35 Damage Damage Damage 1,172 (3.2)? 1Yes 1Yes 0No 1Yes
36 Life Siphon Damage Damage Life Siphon Damage 325 (3.2)? 1Yes 1Yes 0No 1Yes
37 Healing Healing Healing 30 (0.9)? 1Yes 1Yes 0No 1Yes
38 Life Siphon Healing Healing Life Siphon Healing 386 (0.2)? 1Yes 1Yes 0No 1Yes
39 Health Loss Number Health Loss 500 1Yes 0No 0No 0No
40 Health Loss per Interval Percent Health Loss per Interval 5% 1Yes 0No 0No 0No
41 Barrier Barrier Barrier 500 (0.1)? 1Yes 0No 0No 1Yes
42 Distortion (effect) Effect Distortion (effect) Immune to conditions and damage. 1Yes 0No 1Yes 0No
43 Banner of Discipline (effect) Effect Banner of Discipline (effect) 100 Precision, 100 Ferocity 0No 0No 1Yes 0No
44 Fencer's Finesse (effect) Effect Fencer's Finesse (effect) 15 Ferocity 1Yes 0No 1Yes 0No
45 Hide in Shadows (effect) Effect Stealth Grants stealth. 1Yes 0No 1Yes 0No
46 Attack Speed Increase Percent Attack Speed Increase 50% 1Yes 0No 0No 0No
47 Damage Increase Percent Damage Increase 50% 1Yes 0No 0No 0No
48 Damage Reduced Percent Damage Reduced 50% 1Yes 0No 0No 0No
49 Damage Reduction per Hit Percent Damage Reduction per Hit 10% 1Yes 0No 0No 0No
50 Condition Damage Increase Percent Conditon Damage Increase 50% 1Yes 0No 0No 0No
51 Condition Damage Reduced Percent Conditon Damage Reduced 50% 1Yes 0No 0No 0No
52 Duration Increase Time Duration Increase 2 seconds 1Yes 0No 0No 0No
53 Duration Increase Percent Duration Increase 50% 1Yes 0No 0No 0No
54 Duration Decreased Time Duration Decreased 2 seconds 1Yes 0No 0No 0No
55 Duration Decreased Percent Duration Decreased 50% 1Yes 0No 0No 0No
56 Radius Increase Distance Radius Increase 60 1Yes 0No 0No 0No
57 Radius Increase Percent Radius Increase 50% 1Yes 0No 0No 0No
58 Recharge Reduced Percent Recharge Reduced 50% 1Yes 0No 0No 0No
59 Recharge Time Reduced Time Recharge Time Reduced 60 seconds 1Yes 0No 0No 0No
60 Chance on Critical Hit Percent Chance on Critical Hit 33% 1Yes 0No 0No 0No
61 Critical Chance Percent Critical Chance Increase 33% 1Yes 0No 0No 0No
62 Critical Damage Increase Percent Critical Damage Increase] 33% 1Yes 0No 0No 0No
63 Bonus Critical Damage Increase Percent Bonus Critical Damage Increase 33% 1Yes 0No 0No 0No
64 Movement Speed Percent Movement Speed Increase 33% 1Yes 0No 0No 0No
65 Vitality Attribute Conversion Gain Vitality Based on a Percentage of Power 7% 1Yes 0No 0No 0No
66 Stability Boon Removed Boon Removed 0No 0No 0No 0No
67 Boons Removed Number Boons Removed 2 1Yes 0No 0No 0No
68 Burning Condition Removed Condition Removed 0No 0No 0No 0No
69 Conditions Removed Number Conditions Removed 2 1Yes 0No 0No 0No
70 Adrenaline Number Adrenaline 3 1Yes 0No 0No 0No
71 Vitality Attribute Vitality +250 1Yes 0No 0No 0No
72 Vitality Attribute Vitality -250 1Yes 0No 0No 0No
73 Blocks Missiles Special Blocks Missiles 0No 0No 0No 0No
74 Bounce Number Number of Bounces 5 1Yes 0No 0No 0No
75 Breaks Enemy Targeting Special Breaks Enemy Targeting 0No 0No 0No 0No
76 Stun break Stun break Breaks stun 0No 0No 0No 0No
77 Cannot Critical Hit Special Cannot Critical Hit 0No 0No 0No 0No
78 Capture point Special Prevents Capture-Point Contribution 0No 0No 0No 0No
79 Combat Special Combat Only 0No 0No 0No 0No
80 Count Recharge Time Count Recharge 10 seconds 1Yes 0No 0No 0No
81 Duration Time Duration 5 seconds 1Yes 0No 0No 0No
82 Evade Time Evade 1 second 1Yes 0No 0No 0No
83 Interval Percent Interval 3 seconds 1Yes 0No 0No 0No
84 Invulnerability Time Invulnerability Duration 2 seconds 1Yes 0No 0No 0No
85 Life Force Percent Life Force 5% 1Yes 0No 0No 0No
86 Maximum Count Number Maximum Count 5 1Yes 0No 0No 0No
87 Percent Percent Percent 10% 1Yes 0No 0No 0No
88 Pierces Special Pierces 0No 0No 0No 0No
89 Pulses Number Pulses 3 1Yes 0No 0No 0No
90 Radius Distance Radius 500 1Yes 0No 0No 0No
91 Range Distance Range 500 1Yes 0No 0No 0No
92 Recharge Time Time Recharge Time 2 seconds 1Yes 0No 0No 0No
93 Reflect Special Reflect Missiles 0No 0No 0No 0No
94 Revival Percent Revive Percentage 0% 1Yes 0No 0No 0No
95 Number of Targets number Number of Targets 5 1Yes 0No 0No 0No
96 Number of Allied Targets number Number of Allied Targets 5 1Yes 0No 0No 0No
97 Health Threshold Percent Health Threshold 50% 1Yes 0No 0No 0No
98 Heat Gained Percent Heat Gained 5% 1Yes 0No 0No 0No
99 Heat Threshold Percent Heat Threshold 50 1Yes 0No 0No 0No
100 Unblockable Special Unblockable 0No 0No 0No 0No
101 Hits per Shell Property Hits per Shell 5 1Yes 0No 0No 0No
102 Dark field Combo Field Combo Field Dark 0No 0No 0No 0No
103 Ethereal field Combo Field Combo Field Ethereal 0No 0No 0No 0No
104 Fire field Combo Field Combo Field Fire 0No 0No 0No 0No
105 Ice field Combo Field Combo Field Ice 0No 0No 0No 0No
106 Light field Combo Field Combo Field Light 0No 0No 0No 0No
107 Lightning field Combo Field Combo Field Lightning 0No 0No 0No 0No
108 Poison field Combo Field Combo Field Poison 0No 0No 0No 0No
109 Smoke field Combo Field Combo Field Smoke 0No 0No 0No 0No
110 Water field Combo Field Combo Field Water 0No 0No 0No 0No
111 Blast finisher Combo Finisher Combo Finisher Blast 0No 0No 0No 0No
112 Leap finisher Combo Finisher Combo Finisher Leap 0No 0No 0No 0No
113 Projectile finisher Combo Finisher Combo Finisher Physical Projectile 1Yes 0No 0No 0No
114 Projectile finisher Combo Finisher Combo Finisher Physical Projectile (20% chance) 1Yes 0No 0No 0No
115 Whirl finisher Combo Finisher Combo Finisher Whirl 0No 0No 0No 0No