Template:Trait infobox

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Description[edit]

This infobox is used for traits. Uses {{Trait infobox/subobject}}. See {{Trait infobox/historical}} for SMW-free version used on version history pages.

Usage[edit]

{{Trait infobox
| name = 
| icon = 
| split = 
| line = 
| tier = 
| type = 
| recharge = 
| description = 
| facts = 
| id = 
}}

Parameters[edit]

name
Optional. Trait name. Defaults to the page name.
icon
Optional. Icon filename. Defaults to File:<page name>.png.
split
Optional. Game modes that this skill applies to. See {{Game mode version}}. Calls {{Trait infobox/subobject}} for each game mode beside PvE to create subobjects.
line
Required. The trait line that the trait is under.
tier
Required. The tier (Proficiency elite spec only, Adept, Master, Grandmaster) of the trait; displays Unspecified if omitted.
type
Required. The trait type (Minor or Major); displays Unspecified if omitted.
position
Required. The vertical position of the trait within the main trait selection panel. (0 for Minor traits, 1 for the top Major trait, 2 for the middle Major trait, and 3 for the bottom Major trait).
recharge
Optional. The trait's recharge time, if any.
To set this parameter for a specific game mode: use the recharge wvw and recharge pvp parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
description
Required. The in-game description.
facts
Optional. The trait facts displayed in-game below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
missing facts
Optional. Related skill facts that aren't shown in-game, uses the template {{skill fact}} as the parameter "facts" does. This parameter has no visible result, however, the missing skill fact subobjects can be used in SMW queries.
training track
Optional, should be automatically calculated. Used to indicate the associated training track. Sets Property:Is for training track.
training order
Optional. Used to identify the unlock order. Sets Property:Has training unlock order.
hero points
Optional, should be automatically calculated. Used to indicate how many hero points required to unlock the skill. Sets Property:Has training hero point cost.
improves skill
Optional. List of all skill pages that are improved by this trait, separated by ",", that are stored in the property Improves skill. As a shortcut, setting any of the following parameters: improves boon/condition/control effect/aura/effect/weapon/type/property will query for the related non-historical skills and set them automatically to this property. In other words, if a group of skills is improved by this trait (and not one specific skill) then this parameter can be omitted by specifing one of the following parameters instead. However, if nevertheless a skill is still missing and not added automatically, then this skill can be added with this parameter manually (see Browse properties in the left bar for the currently stored properties). Furthermore, the related trait skill (if there is one) is also set automatically.
exclude improves skill
Optional. If in rare cases the query yield unwanted results, then this parameter allows to exclude the unwanted skill pages, separated by ",".
improves trait
Optional. List of all trait pages that are improved by this trait, separated by ",", that are stored in the property Improves trait. As a shortcut, setting any of the following improves parameters: improves boon/condition/control effect/aura/effect/property will query for the related non-historical traits and set them automatically.
exclude improves trait
Optional. If in rare cases the query yield unwanted results, then this parameter allows to exclude the unwanted trait pages, separated by ",".
improves boon
Optional. List of all boon pages that are improved by this trait, separated by ",", that are stored in the property Improves boon. Allowed values: "Aegis", "Alacrity", "Fury", "Might", "Protection", "Quickness", "Regeneration", "Resistance", "Resolution", "Stability", "Swiftness", "Vigor". This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves condition
Optional. List of all condition pages that are improved by this trait, separated by ",", that are stored in the property Improves condition. Allowed values: "Bleeding", "Blinded", "Burning", "Chilled", "Confusion", "Crippled", "Fear", "Immobile", "Poisoned", "Slow", "Taunt", "Torment", "Vulnerability", "Weakness". This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves control effect
Optional. List of all control effect pages that are improved by this trait, separated by ",", that are stored in the property Improves control effect. Allowed values: "Daze", "Float", "Knockback", "Knockdown", "Launch", "Pull", "Sink", "Stun". This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves aura
Optional. List of all aura pages that are improved by this trait, separated by ",", that are stored in the property Improves aura. Allowed values: "Chaos Aura", "Dark Aura", "Fire Aura", "Frost Aura (effect)" (or "Frost Aura"), "Light Aura", "Magnetic Aura (effect)" (or "Magnetic Aura"), "Shocking Aura (effect)" (or "Shocking Aura"). This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves effect
Optional. List of all effect pages that are improved by this trait, separated by ",", that are stored in the property Improves effect. This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves weapon
Optional. List of all weapon type pages that are improved by this trait, separated by ",", that are stored in the property Improves weapon type. Allowed values: "Axe", "Dagger", "Mace", "Pistol", "Scepter", "Sword", "Focus", "Warhorn", "Torch", "Shield", "Greatsword", "Hammer", "Longbow", "Rifle", "Short bow", "Staff", "Spear", "Harpoon gun", "Trident". This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
exclude weapon 1
Optional. Can be set to "true" to exclude weapon slot 1 skills from the related skill query based on the parameter "improves weapon". For example used for traits that only improve the recharge of weapons. Defaults to "false".
improves wielded weapon
Optional. List of all weapon type pages that can be wielded with this trait or grants any bonus while wielding it, separated by ",", that are stored in the property Improves weapon type. If "improves weapon" is already set, then this parameter does not have to be set again; in contrast to "improves weapon", this will not set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves type
Optional. List of all skill type pages that are improved by this trait, separated by ",", that are stored in the property Improves skill type. Can be set also to "Healing skill", "Utility skill" and "Elite skill" or movement types: "Leap", "Retreat" "Shadowstep (mechanic)" and "Teleport". This will set the properties Improves skill/Improves trait automatically to all related skills/traits.
improves mechanic slot
Optional. Restricts the related skill query based on the parameter "improves type" to a mechanic slot, e.g. for Virtue skill 1 set this parameter to 1.
improves property
Optional. List of all pages that are improved by this trait and don't match any of the previous improves parameters, separated by ",", that are stored in the property Improves property. E.g. "Barrier", "Boon", "Condition", "Control effect" ("Control effect#incoming" for improving on incoming control effects), "Aura", "Interrupt".
improves specialization only
Optional. Can be set to "true" to restricts the related skill/trait query to the current elite specialization only. Defaults to "false".
id
Optional. The game id required to produce the chat link to the trait ingame.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
status notes
Optional. Allows provision of additional reason for the given status.
status date
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Example[edit]

{{Trait infobox
| name = Retribution
| line = Radiance
| tier = Master
| type = Major
| position = 3
| description = Strike [[damage]] dealt is increased while you have [[resolution]].
| facts = {{skill fact|damage increase|10}}
| id = 565
}}

Retribution (trait).png

Retribution

Specialization
Guardian icon small.png Radiance (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
Retribution

Strike damage dealt is increased while you have resolution.

Damage.png Damage Increase: 10%

— In-game description