Verdant Brink
Verdant Brink
7 26 11 6
- Levels
- 80
- Type
- Zone
- Region
- Heart of Maguuma
- Connects to
- The Silverwastes (E)
Forsaken Thicket (NE)
Lost Precipice (NW)
Auric Basin (SW)
Noble's Folly (SSW) - Pets
- Fire Wyvern
- API
- 1052
The Verdant Brink is the first major zone players enter in the Heart of Thorns expansion pack, and is the entrance to the Heart of Maguuma region. The aftermath of the Pact's disastrous assault on Mordremoth is most visible here, with massive vines and still-burning airship wreckage strewn across the landscape. The local Itzel hylek have made fast friends of the newcomers, and will accept Airship Parts for unique and valuable supplies.
To secure the area, pockets of Pact survivors and the Itzel tribe can be assisted in their survival against the Mordrem. In the daytime, each outpost needs help in gathering survivors and assembling defenses. During the night, the Mordrem attack in full force, creating a zone-wide battleground to hold rally points and recover supplies. Towards the end of the night, powerful Mordrem lieutenants take residence in the canopy of Verdant Brink, and must be brought down.
Getting there[edit]
- Complete the story step Prologue: Rally to Maguuma from the Heart of Thorns story once, which then unlocks account-wide access to the portal from the Silverwastes described below.
- From the Silverwastes: the portal to Verdant Brink is in the south-western part of the map, through a door behind Amber Sandfall.
- From Auric Basin: the portal to Verdant Brink is in the north-west corner of the map, near Wanderer's Waypoint — .
- From the Lost Precipice guild hall: the portal to Verdant Brink is in the southeastern corner of the map.
Map completion[edit]
- Barbed Thorn (30)
- Gift of the Fleet
- One of the following, depending on your profession:
- One of the following:
- Transmutation Charge
- Black Lion Chest Key (rare chance)
- Airship Part (50)
Locations[edit]
Interactive map[edit]
- Sky
- Ground
Events[edit]
The majority of events in Verdant Brink are part of the two consecutive map-wide meta events based on the in-game Day and night cycle. Events during dusk will count towards the day events and during dawn – towards the night events.
During daytime, the map meta-event is Securing Verdant Brink, which focuses on building up the five outposts through their respective event chains in order to prepare for the night. At night, the map meta event is Night and the Enemy, where players need to defend multiple rally points against waves of enemies and, in the later half of the night, fight the bosses in the canopy. Successful completion of events during the night increases the level of rewards in 4 tiers.
Securing Verdant Brink[edit]
During the day, each of the 5 outposts has its own meta event chain, which must be completed to fill its bar. After these main chains are completed, small events will occur frequently near the outpost, and a few of the chain's events may repeat.
- Defeat the Mordrem invaders to clear the village (80)
- Clear hostiles from the nobles' crash site (80)
- Defeat the minor wyvern (80) (x2)
- Defeat the veteran beetle (80)
- Defeat the veteran Xocotl (80) (x8)
- Defeat the veteran moa (80)
- Defeat the veteran mushroom (80) (x3)
- Defeat the veteran spider (80)
- Defeat the veteran wasp (80)
- Clear the Pact Camp of Mordrem (80)
- Escort the chief engineer to safety (80)
- Escort the master-at-arms to safety (80)
- Escort the ship's doctor to safety (80)
Once the three escort missions are complete, the rest of the event chain will continue.- Encourage the Pact encampment defenders to pick a leader (80)
The order of these three events changes based on the outcome of the election. For order, see meta event article notes.- Safeguard survivors attempting to reach the Pact encampment (80)
- Help calibrate the Mordrem early warning system (80)
- Recover cannon components from the wreckage (80)
Each event chain converges back for these next events, and follow the same order regardless of elected leader
- Encourage the Pact encampment defenders to pick a leader (80)
- Destroy the Mordrem breachers to cut off enemy reinforcements (80)
- Clear out the Mordrem threat (80)
- Defeat the veteran arrowhead (80)
- Defeat the veteran boar (80)
- Defeat the veteran cave beast (80)
- Defeat the veteran Mordrem (80)
- Defeat the veteran spider (80)
- Defeat the veteran stonehead (80) (x5)
- Clear hostiles from the Ordnance Corps outpost (80)
- Defend Tactician Pitto as she builds a defensive tower (80)
- Defend Tactician Quickweld as he builds a defensive tower (80)
- Defend Tactician Devonnah as she builds a defensive tower (80)
- Defend the Corps cavern outpost (80)
- Defend Baroosh, and secure the Ordnance Corps crash site (80)
- Defend the Ordnance Corps airship (80)
- Defend the Pact tower (80) x3 (repeats until nightfall)
- Salvage damaged armaments to build bombs (80)
- Plant bombs to destroy the Blighting Tree (80) [Group Event]
[Group Event]
- Defend the Ordnance Corps airship (80)
[Group Event] - Defend Baroosh, and secure the Ordnance Corps crash site (80)
- Defend the Corps cavern outpost (80)
- Salvage supplies from the Ordnance Corps airship wreckage (80)
- Defeat the veteran Coztic (80)
- Defeat the veteran Mordrem (80)
- Defeat the veteran smokescale (80)
- Defeat the veteran spider (80)
- Defeat the veteran stonehead (80)
Night and the Enemy[edit]
During the night, events are at first focused on building up and defending rally points and then on slaying the bosses in the canopy during the second part of the night. There are up to four rally points per outpost, for a maximum of 20 in total. Maintaining control of rally points around an outpost during the three defense waves which occur during the first half of the night is critical for map meta-event progression. When under Pact control, each rally point has a supply level which can be filled by bringing Pact Supplies to the rally point and escorting soldiers. Raising the supply level of a rally point allows it to build extra defenses such as barricades and turrets, making the rally point easier to defend. Each Pact Supply that a player deposits increases the supply level by 1/5 of a tier and each escorted Pact soldier raises it by a full level.
Once the Pact Choppers descend halfway through the night (20:30 left on the timer until daybreak), bosses appear in the canopy, one corresponding to each outpost. Along with defense of rally points, killing all the bosses is critical for progressing the map meta-event to tier 4 as these two event types contribute the most to increasing the night-time security level.
Thus, during the first half of the night, making sure rally points are defended during the Mordrem assaults (and retaking any which have been overrun by Mordrem) should be the main priority, followed by escorting soldiers, running supplies and killing rampaging Mordrem. When the bosses appear, slaying them should be a first priority. To achieve these goals, it is important that players spread out evenly across the map in small groups. To reach tier 4 night, about tier 2.5 needs to be achieved from the defense events and all the bosses need to be slain. Completing any Nighttime event will award the player one stack of Pact Supplier. This increases experience gained from kills by up to 5%.
- Rally point defense
- These are the rally point defense events. There are a total of three defense waves, and they occur during the first half of the night at 44:30, 34:30 and 24:30. Each camp has a primary rally point and 3 secondary rally points.
- Retain control of the rally point (80) (x20)
- Failure: Recapture the rally point from the Mordrem (80) (x20) [Group Event]
[Group Event]
- Supply events
- Wreckage of crashed pact choppers periodically appear which produce a large number of Pact Supplies. Pact soldiers appear back to back at set locations to be escorted to rally points. Successfully escorted soldiers upgrade a supply by a fully level; however, if they reach the rally point and it is not under Pact control, the event can quickly fail. Rampaging Mordrem veterans also spawn throughout the jungle floor in patrolling paths, and can get close to rally points or Pact soldiers.
- Salvage Pact supplies from the wreckage before it collapses (80) (x15)
- Escort the Pact soldier to the nearest rally point (80) (x15)
- Kill the rampaging Mordrem (80) (x15)
- Canopy boss fights
- The night bosses appear in the canopy halfway during the night, at 20:30 on the timer when the Pact choppers arrive.
- Kill Axemaster Gwyllion (80) - Outpost: Noble Crash Site choppers [Group Event]
- Kill Cotoni and Huetzi (80) - Outpost: Jaka Itzel choppers [Group Event]
- Kill the tetrad of Mordrem champions (80) - Outpost: The Ordnance Corps choppers [Group Event]
- Kill the wyvern matriarch (80) - Outpost: Pact Encampment choppers [Group Event]
- Kill the Wyvern Patriarch (80) - Outpost: Pale Reaver Rally choppers [Group Event]
- Other events
- Find and slay the treasure mushroom! (80) [Group Event]
- Stop the skritt burglar before it escapes with the treasure (80) (x5)
- Kill the Bloodstone-Crazed Wyvern (80) [Group Event]
Rewards[edit]
Airship Parts are the zone's currency, awarded for completing events and opening Airship Cargo. These can be used to purchase pieces of Bladed armor, recipes needed to craft Minstrel gear, various collection trophies and more.
Pact Crowbars are awarded for each day-time event completed, and for each tier reached during the night-time meta event. These can be used to open Airship Cargo chests that are scattered throughout Verdant Brink. Cargo spawns will be indicated by red pings on the minimap.
Night-time rewards revolve around getting the map meta event completion to tier 4. This is done through completion of events and killing area bosses. Upon successfully reaching tier 4 night, the map meta event reward will have a chance of awarding a Bladed Armor Box. The chance increases with higher map participation, with it being a guaranteed award with 100% or above map participation.
For research, see here.
Pets[edit]
- Canopy over Pact Encampment - From Matriarch's Perch, glide to the platform to the south east. Then search to the west. Alternatively, use the bouncing mushroom at Dust Dancer Plateau to climb the vine (same route as the first half of this map).
Crafting Resources[edit]
- Ancient Sapling
- Palm Sapling
- Mithril Ore
- Orichalcum Ore
- Flax
- Jungle Plants
- Mussels
- Sawgill Mushrooms
- Recipes
- Recipe: Minstrel's Intricate Gossamer Insignia from Itzel Mastery Vendor
- Recipe: Maklain's Minstrel's Insignia from Itzel Mastery Vendor
- Recipe: Minstrel's Orichalcum Imbued Inscription from Itzel Mastery Vendor
- Recipe: Maklain's Minstrel's Inscription from Itzel Mastery Vendor
- Recipe: Exquisite Freshwater Pearl Jewel from Itzel Mastery Vendor
- Recipe: Bag of Cassava Flour from Itzel Mastery Vendor
- Recipe: Bowl of Chocolate Tapioca Pudding from Itzel Mastery Vendor
- Recipe: Bowl of Tapioca Pudding from Itzel Mastery Vendor
- Recipe: Flatbread from Itzel Mastery Vendor
- Recipe: Pile of Jerk Spices from Itzel Mastery Vendor
- Recipe: Plate of Jerk Poultry from Itzel Mastery Vendor