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Skill facts are properties of a skill or trait displayed in the tooltip. The template provides correct formatting for creating skill facts for use in the {{skill infobox}} and {{trait infobox}}.
{{User:Nefastu/Skill fact|<type>|<value>}}
{{User:Nefastu/Skill fact|<type>|<modifier>|<value>}}
{{User:Nefastu/Skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
{{User:Nefastu/Skill fact|<fact>|<description>|icon=<icon>}}
Parameters[edit]
Skill fact |
Example |
Display
|
linked skill |
{{User:Nefastu/Skill fact|Vigor|linked skill=Rocket Boots|4}} |
Vigor (4s): +50% Endurance Regeneration
|
stacks |
{{User:Nefastu/Skill fact|vulnerability|10|stacks=5}} |
5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
|
strikes |
{{User:Nefastu/Skill fact|damage|202|strikes=2}} |
Damage (2x): 202
|
t |
{{User:Nefastu/Skill fact|effect|Brawler Protection|3|t=m}} |
Brawler Protection (3m): Blocks all costume brawl skills.
|
Examples[edit]
Skill fact |
Example |
Display
|
aegis |
{{User:Nefastu/Skill fact|aegis|3}} |
Aegis (3s): Block the next incoming attack.
|
fury |
{{User:Nefastu/Skill fact|fury|3}} |
Fury (3s): 20% Critical Chance
|
might |
{{User:Nefastu/Skill fact|might|3}} |
Might (3s): +30 Power, +30 Condition Damage
|
protection |
{{User:Nefastu/Skill fact|protection|3}} |
Protection (3s): -33% Incoming Damage
|
quickness |
{{User:Nefastu/Skill fact|quickness|3}} |
Quickness (3s): Skills and actions are 50% faster.
|
regeneration |
{{User:Nefastu/Skill fact|regeneration|3}} |
Regen (3s): 390 Heal
|
resistance |
{{User:Nefastu/Skill fact|resistance|6}} |
Resistance (6s): Conditions currently on you are ineffective; stacks duration.
|
retaliation |
{{User:Nefastu/Skill fact|retaliation|3}} |
Retaliation (3s): Reflect incoming damage back to its source.
|
stability |
{{User:Nefastu/Skill fact|stability|3}} |
Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
|
swiftness |
{{User:Nefastu/Skill fact|swiftness|3}} |
Swiftness (3s): 33% Movement Speed
|
vigor |
{{User:Nefastu/Skill fact|vigor|3}} |
Vigor (3s): +50% Endurance Regeneration
|
Conditions[edit]
Skill fact |
Example |
Display
|
bleeding |
{{User:Nefastu/Skill fact|bleeding|3}} |
Bleeding (3s): 66 Damage
|
blind |
{{User:Nefastu/Skill fact|blinded|3}} |
blinded: 3
|
burning |
{{User:Nefastu/Skill fact|burning|3}} |
Burning (3s): 393 Damage
|
chilled |
{{User:Nefastu/Skill fact|chilled|3}} |
Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
|
confusion |
{{User:Nefastu/Skill fact|confusion|3}} |
Confusion (3s): 50 Damage On Skill Use, 30 Damage
|
crippled |
{{User:Nefastu/Skill fact|crippled|3}} |
Crippled (3s): -50% Movement Speed
|
fear |
{{User:Nefastu/Skill fact|fear|3}} |
Fear (3s): Involuntary retreat; unable to act; stacks duration.
|
immobilized |
{{User:Nefastu/Skill fact|immobilized|3}} |
Immobilize (3s): Unable to move.
|
poisoned |
{{User:Nefastu/Skill fact|poisoned|3}} |
Poison (3s): 101 Damage, -33% Healing Effectiveness
|
slow |
{{User:Nefastu/Skill fact|slow|2}} |
Slow (2s): Skills and actions are slower.
|
taunt |
{{User:Nefastu/Skill fact|taunt|3.25}} |
Taunt (30.25¼s): Involuntarily attack foes.
|
torment |
{{User:Nefastu/Skill fact|torment|10}} |
Torment (10s): 159 Damage, 318 Damage if Moving
|
vulnerability |
{{User:Nefastu/Skill fact|vulnerability|3}} |
Vulnerability (3s): 1% Incoming Damage, 1% Incoming Condition Damage
|
weakness |
{{User:Nefastu/Skill fact|weakness|3}} |
Weakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
|
Control effects[edit]
Skill fact |
Example |
Display
|
daze |
{{User:Nefastu/Skill fact|daze|3}} |
Daze: 3s
|
float |
{{User:Nefastu/Skill fact|float|3}} |
Float: 3s
|
knockback |
{{User:Nefastu/Skill fact|knockback|500}} |
Knockback: 500
|
knockdown |
{{User:Nefastu/Skill fact|knockdown|3}} |
Knockdown: 3s
|
launch |
{{User:Nefastu/Skill fact|launch|500}} |
Launch: 500
|
pull |
{{User:Nefastu/Skill fact|pull|180}} |
Pull: 180
|
sink |
{{User:Nefastu/Skill fact|sink|3}} |
Sink: 3s
|
stun |
{{User:Nefastu/Skill fact|stun|3}} |
Stun: 3s
|
Damage and Healing[edit]
Skill fact |
Example |
Display
|
damage |
{{User:Nefastu/Skill fact|damage|30|strikes=4|coefficient=3.2}}
{{User:Nefastu/Skill fact|damage|weapon=axe|coefficient=2.4}} |
Damage (4x): 30 (3.2)? Damage: 880 (2.4)?
|
healing |
{{User:Nefastu/Skill fact|healing|30|coefficient=0.9}} |
Healing: 30 (0.9)?
|
Effects[edit]
Effects are identified by having an icon matching the effect received, with or without a duration, and either the effect description or an abbreviated version.
{{User:Nefastu/Skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
Increase and decrease modifiers[edit]
Most modifiers increase or decrease a value by a percentage. duration increase can either provide an base increase or percentage increase, specify a percentage using a % character.
Skill fact |
Example |
Display
|
attack speed increase |
{{User:Nefastu/Skill fact|attack speed increase|50}} |
Attack Speed Increase: 50%
|
damage increase |
{{User:Nefastu/Skill fact|damage increase|50}} |
Damage Increase: 50%
|
damage reduced |
{{User:Nefastu/Skill fact|damage reduced|50}} |
Damage Reduced: 50%
|
duration increase |
{{User:Nefastu/Skill fact|duration increase|2}} |
Duration Increase: 2s
|
duration increase |
{{User:Nefastu/Skill fact|duration increase|50%}} |
Duration Increase: 50%
|
duration decreased |
{{User:Nefastu/Skill fact|duration decreased|2}} |
Duration Decreased: 2s
|
duration decreased |
{{User:Nefastu/Skill fact|duration decreased|50%}} |
Duration Decreased: 50%
|
recharge reduced |
{{User:Nefastu/Skill fact|recharge reduced|50}} |
Recharge Reduced: 50%
|
chance on critical hit |
{{User:Nefastu/Skill fact|chance on critical hit|33}} |
Chance on Critical Hit: 33%
|
critical chance increase |
{{User:Nefastu/Skill fact|critical chance increase|33}} |
Critical Chance Increase: 33%
|
movement speed increase |
{{User:Nefastu/Skill fact|movement speed increase|33}} |
Movement Speed Increase: 33%
|
Notable properties[edit]
Skill fact |
Example |
Display
|
gain |
{{User:Nefastu/Skill fact|gain|Vitality|Power|7}} |
Gain Vitality Based on a Percentage of Power: 7%
|
condition |
{{User:Nefastu/Skill fact|condition|Burning|Remove Condition}} |
Remove Condition
|
General properties[edit]
Skill fact |
Example |
Display
|
adrenaline |
{{User:Nefastu/Skill fact|adrenaline|3}} |
Adrenaline: 3
|
bounce |
{{User:Nefastu/Skill fact|bounce|5}} |
Number of Bounces: 5
|
breaks stun |
{{User:Nefastu/Skill fact|breaks stun}} |
Breaks Stun
|
capture |
{{User:Nefastu/Skill fact|capture}} |
Prevents Capture-Point Contribution
|
combat |
{{User:Nefastu/Skill fact|combat}} |
Combat Only
|
duration |
{{User:Nefastu/Skill fact|duration|30}} |
Duration: 30s
|
evade |
{{User:Nefastu/Skill fact|evade|0.75}} |
Evade: 0.75¾s
|
interval |
{{User:Nefastu/Skill fact|interval|3}} |
Interval: 3s
|
invulnerability |
{{User:Nefastu/Skill fact|invulnerability|2}} |
Invulnerability Duration: 2s
|
life force |
{{User:Nefastu/Skill fact|life force|5}} |
Life Force: 5%
|
percent |
{{User:Nefastu/Skill fact|percent|10}} |
Percent: 10%
|
pierces |
{{User:Nefastu/Skill fact|pierces}} |
Pierces
|
pulses |
{{User:Nefastu/Skill fact|pulses|3}} |
Pulses: 3
|
radius |
{{User:Nefastu/Skill fact|radius|500}} |
Radius: 500
|
range |
{{User:Nefastu/Skill fact|range|500}} |
Range: 500
|
reflect |
{{User:Nefastu/Skill fact|reflect}} |
Reflect Missiles
|
targets |
{{User:Nefastu/Skill fact|targets|5}} |
Number of Targets: 5
|
health threshold |
{{User:Nefastu/Skill fact|health threshold|50}} |
Health Threshold: 50%
|
unblockable |
{{User:Nefastu/Skill fact|unblockable}} |
Unblockable
|
property |
{{User:Nefastu/Skill fact|property|Hits per Shell|5}} |
Hits per Shell: 5
|
The icon for {{User:Nefastu/Skill fact|property|}}
cannot be changed.
Combo fields and finishers[edit]
Linked skills[edit]
Example |
Display
|
{{User:Nefastu/Skill fact|linked skill=Fire Attunement|effect|Flame Burst}} |
Flame Burst: Burn foes at the target location.
|
{{User:Nefastu/Skill fact|Vigor|linked skill=Rocket Boots|4}} |
Vigor (4s): +50% Endurance Regeneration
|