User:JonTheMon/templates/WarSkills
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This is a list of known warrior skills.
Weapon and Profession mechanic skills[edit]
*Burst skills are profession mechanic skills, which do not occupy space on the skill bar.
Weapon | Equipped in | Skill | Recharge | Description |
---|---|---|---|---|
Greatsword | Burst skill* | Arcing Slice | 8 | Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health. |
Both hands | Greatsword Swing | Slash your foe. | ||
Greatsword Slice | Slice your foe. | |||
Brutal Strike | Hit your foe with a final brutal strike. | |||
Hundred Blades | 8 | Repeatedly strike multiple foes. The last strike does extra damage. | ||
Whirlwind Attack | 10 | Whirl in a target's direction, slashing foes along your path. | ||
Bladetrail | 15 | Throw your greatsword at your foe so that it returns to you, crippling foes along the way. | ||
Rush | 20 | Charge and strike your foe. | ||
Hammer | Burst skill* | Earthshaker | 8 | Jump to the targeted location and slam your hammer down, damaging and stunning foes. |
Both hands | Hammer Swing | |||
Unknown | ||||
Unknown | ||||
Fierce Blow | 6 | Weaken your foe with a fierce blow, dealing increased damage when striking a controlled or defiant foe. Controls include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | ||
Hammer Shock | 8 | Smash the ground and send out a crippling wave. | ||
Staggering Blow | 18 | Push back nearby foes with a staggering blow. | ||
Backbreaker | 25 | Knock down your foe. Weakened foes stay knocked down longer. Recharges Fierce Blow if you control a foe with this ability. Recharges Fierce Blow if striking a target with a defiance bar. | ||
Longbow | Burst skill* | Combustive Shot | 8 | Ignite target area, burning nearby foes. Effect increases with adrenaline level. |
Both hands | Dual Shot | Shoot a pair of arrows at your foe. | ||
Incendiary Shot | ||||
Fan of Fire | 5 | Fire a spread of three flaming arrows, burning foes. | ||
Arcing Arrow | 1 | Shoot a slow, arcing arrow that explodes on impact. | ||
Pin Down | 20 | Fire an arrow that bleeds and immobilizes your target. | ||
Rifle | Burst skill* | Kill Shot | 8 | Fire a powerful shot. Damage increases with adrenaline level. |
Both hands | Bleeding Shot | |||
Aimed Shot | ||||
Volley | 1 | Fire a volley of shots at your foe. | ||
Brutal Shot | 1 | Evade backward, then fire an immobilizing shot. | ||
Rifle Butt | 15 | Knock back your foe with your rifle butt. Successfully striking a foe recovers ammunition for each of your other rifle skills. | ||
Axe | Burst skill* | Eviscerate | 8 | Leap at your foe with a devastating attack. Effect increases with adrenaline level. Gain might if this attack hits. |
Main hand | Chop | Chop your foe. | ||
Double Chop | Chop your foe twice. | |||
Triple Chop | Deliver three final chops to your foe. | |||
Cyclone Axe | 6 | Spin around and attack all nearby foes, applying vulnerability each hit. Gain fury for each foe hit. | ||
Throw Axe | 1 | Throw an axe that cripples foes, dealing bonus damage at lower health thresholds. | ||
Off hand | Dual Strike | 12 | Strike your foe with both weapons. Gain quickness for each strike that hits. | |
Whirling Axe | 15 | Spin and attack nearby foes. You can move while spinning. | ||
Mace | Burst skill* | Skull Crack | 8 | Stun your foe with a skull crack. Effect increases with adrenaline level. |
Main hand | Mace Smash | Smash your foe. | ||
Mace Bash | Bash your foe. | |||
Pulverize | Thrash your foe, leaving them weakened. | |||
Counterblow | ||||
Pommel Bash | 10 | Daze your foe with a brutal pommel bash. If you strike a foe that is using a skill, gain barrier. | ||
Off hand | Crushing Blow | 12 | Crush your opponent's armor, leaving them vulnerable and gaining might. Vulnerability and might stacks doubled if you hit a disabled foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. | |
Tremor | 18 | Smash the ground with your mace, damaging your target and sending out a shock wave that damages and knocks down foes. Recharge Crushing Blow if you strike an enemy. | ||
Sword | Burst skill* | Flurry | 8 | Immobilize your foes with a flurry of bleeding strikes. Effect increases with adrenaline level. |
Main hand | Sever Artery | Bleed your foe with a slash. | ||
Gash | Bleed your foe with a gash. | |||
Final Thrust | 12 | Strike your foe with a final powerful thrust that does extra damage and inflicts bleeding against foes below the health threshold. | ||
Savage Leap | 8 | Lunge at your foe and strike them with your sword. | ||
Hamstring | 10 | Cripple your foe with a precise slash. | ||
Off hand | Impale | |||
Riposte | 15 | Block the next attack. Riposte and bleed your foe if you block a melee attack. Gain adrenaline if you are not attacked. | ||
Shield | Off hand | Shield Bash | 20 | Bash your foe with your shield and stun them. |
Shield Stance | 25 | Block attacks. | ||
Warhorn | Off hand | Charge | ||
Call of Valor | ||||
Speargun | Burst skill* | Forceful Shot | 8 | Fire a forceful shot. Damage increases with adrenaline level. |
Aquatic | Mariner's Shot | Shoot your foe from long range. The farther the shot goes, the more damage it does. | ||
Brutal Shot | 3 | Make your foe vulnerable with a shot to their vitals. | ||
Split Shot | 8 | Your shot splits into a spread of harpoons that each bleed your target. | ||
Knot Shot | 15 | Evade backward and fire a shot that immobilizes your foe. | ||
Repeating Shot | 25 | Fire multiple shots that push back your foe. | ||
Harpoon | Burst skill* | Whirling Strike | ||
Aquatic | Stab | |||
Mariner's Frenzy | 8 | Attack foes in front of you with a series of strikes. | ||
Barbed Pull | 10 | Pull your foe to you. | ||
Parry | 15 | Block your foe. Counterattack with a powerful strike. Gain adrenaline if you are not attacked. | ||
Tsunami Slash | 25 | Spin forward and strike foes along the way. |
Slot skills[edit]
Slot | Skill type | Skill | Recharge | Description |
---|---|---|---|---|
Healing | General | "To the Limit!" | ||
Mending | 12 | Remove conditions and heal yourself. | ||
Signet | Healing Signet | 20 | Signet Passive: Regenerate health. Signet Active: Heal yourself, and grant yourself resistance. | |
Utility | General | Kick | ||
Throw Bolas | 1 | Throw bolas to immobilize your foe. | ||
Bull's Charge | 24 | Charge and knock down your foe. | ||
Stomp | 20 | Gain stability and launch nearby foes into the air with a powerful stomp. Gain stability for each enemy struck. | ||
Signet | Signet of Might | 20 | Signet Passive: Improves power. Signet Active: Attacks are unblockable and you gain might. | |
Signet of Fury | 16 | Signet Passive: Improves precision. Signet Active: Gain adrenaline and improve your precision and ferocity. | ||
Signet of Stamina | 20 | Signet Passive: Faster endurance regeneration. Signet Active: Cure all conditions and gain endurance. Gain additional endurance for each condition cured. | ||
Dolyak Signet | 25 | Signet Passive: Reduces incoming damage. Signet Active: Heal yourself and gain stability. | ||
Shout | "For Great Justice!" | 5 | Grant fury and might to yourself and allies. | |
"Shake It Off!" | 5 | Cure conditions on yourself and nearby allies. Also breaks stuns for affected allies. | ||
"I Will Avenge You!" | ||||
"Fear Me" | 48 | Induce fear in your foes. Fear duration increases based on your distance to the enemy. | ||
Banner | Banner of Discipline | 30 | Place a banner that grants damages and applies conditions on initial placement, then pulses additional boons to you and nearby allies afterward. | |
Banner of Strength | 30 | Place a banner that damages and dazes foes on initial placement, then pulses boons to you and nearby allies afterward. | ||
Banner of Defense | 30 | Place a banner that grants barrier and boons on initial placement, then pulses boons to you and nearby allies afterward. | ||
Banner of Tactics | 30 | Place a banner that grants boons and superspeed and breaks stuns on initial placement, then pulses boons to you and nearby allies afterward. | ||
Stance | Berserker Stance | 30 | Gain adrenaline for a short time. Gain pulsing resistance. | |
Endure Pain | 30 | Take no damage from attacks. You are still susceptible to conditions and control effects. | ||
Balanced Stance | 25 | Gain stability and swiftness on an interval. Become immune to critical hits. | ||
Frenzy | 20 | Frenzy to gain quickness and might. | ||
Elite | Signet | Signet of Rage | 40 | Signet Passive: Grants adrenaline while in combat. Signet Active: Gain fury, might, and swiftness. |
General | Rampage | 60 | Take the form of a massive juggernaut, reducing the damage you take and the duration of incoming movement-impeding conditions. | |
Banner | Battle Standard | 90 | Place a battle standard that revives fallen allies and finishes downed foes. Once placed, the banner periodically grants boons to allies. | |
Downed | General | Throw Rock | Throw a rock at your target. | |
Hammer Toss | 10 | Throw a hammer that knocks down foes. | ||
Vengeance | 20 | Rally and fight normally for a brief time. You have a chance to fully rally if you kill an enemy. When the vengeance ends, you are defeated. | ||
Shout | Bandage | |||
Drowning | General | |||
Shout | Bandage |