Guild Wars 2: Janthir Wilds content

Janthir

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Janthir

6Complete heart (map icon).png 10Waypoint (map icon).png 107Point of interest (map icon).png 16Vista (map icon).png

Janthir map.jpg
Map of Janthir

Levels
80
Type
Region
Within
Tyria
Connects to
Kryta
Image(s)

Unknown Territory.png

Click to enlarge.

Janthir is a region located north of Kryta and west of the Far Shiverpeaks and Furious Stretch. The place is said to have once been inhabited by beings with the Gift of True Sight, though the name, culture, and appearance of this group is unknown. Durmand Priory scholars have been speculating whether the mursaat originated from Janthir although they have found no conclusive evidence for their hypothesis.[1]

Getting there[edit]

Locations[edit]

Explorable zones
Homesteads
Raids

Interactive map[edit]

History[edit]

Early years[edit]

According to scholarly theories, the enigmatic inhabitants of the Isles of Janthir were associated with the Eye of Janthir although it is unknown if they were responsible for creating it.[1] The Eye served as a magical construct that could be used to see a person's gifts for magical aptitude.[2][3] It also possessed the power to defend itself, sustain the life of multiple beings and thus extend their lifespans as long as the construct itself remained active, as well as peer into the minds of its targets and use their weaknesses and regrets to break them down.[1] In its presence, beings recognized with having the Gift of True Sight dormant in them could see otherwise invisible mursaat.[4]

Saul D'Alessio traveled to the Isles of Janthir to retrieve the Eye of Janthir. Since at least 1067 AE,[2] the White Mantle used the construct to identify "gifted" people whom they would sacrifice atop the Maguuma Bloodstone on behalf of their mursaat masters.[1] The White Mantle wrote down religious teachings into the Tablets of Janthir and wore Tokens of Janthir which they sometimes handed out. According to their beliefs, wearing the token would make the Unseen Ones, a name used for the mursaat, pay special attention to people wearing them and supposedly keep said people safe from certain threats.[5] The White Mantle often associated themselves with Janthir, though the extent of such relation was unknown.

Living World Season 3[edit]

In 1329 AE, Rox mentioned that Minister Caudecus, who had revealed himself to be the latest Confessor of the White Mantle, appeared to have retreated to the Isles of Janthir with the Shining Blade agent Canach in pursuit before returning to Kryta to begin the Siege of Divinity's Reach. Caudecus's reasons for the journey remained unclear and if he had truly traveled to the isles instead of simply making his enemies believe he had done so.[10]

Secrets of the Obscure[edit]

Shortly before the death of the Elder Dragon Soo-Won in 1335 AE, the Wizard's Court moved the levitating Amnytas from Janthir to the Horn of Maguuma. According to the journal of an Astral Ward member, the Maguuman coast had been deemed more peaceful than Janthir, explaining the reason for the relocation.[11]

At some point, the Astral Ward wrote what were titled as recent reports on non-Kryptis activity near the Isle of Janthir.[12]

During the Astral Ward's excursion to Nayos, the Pact Commander discovered that the Heart of the Obscure, an arcane artifact created by Waiting Sorrow of the Wizard's Court, could make a written language seemingly associated with Janthir legible.[13]

Janthir Wilds[edit]

Geography and climate[edit]

Janthir is considerably big as a region. While its southernmost areas are practically viewed as part of Kryta, the deltas are considered a part of the isles due to their climate and flora. As a region, Janthir stretches from the southern deltas far to the north, running parallel to the northern Shiverpeaks and northern Woodland Cascades, as far as modern maps are concerned. The isles and Janthir Bay make up most of the occupied territory, with some coastal regions lining the mainland.[14]

Janthir's southern mainland areas encompassing Lowland Shore contain lush coniferous and fungal forests towards Woodland Cascades in the east, while the western shoreline leads to tundra and taiga type of harsher steppe environment with less trees and dry vegetation as well as active geysirs. Pines in particular fare exceptionally well in Janthir, growing into enormous sizes under the right conditions while these Lowland Pines' saplings provide sturdy wood for crafting. The regional speciality of Honey Flowers are abundant in both the lush and harsher areas of Janthir. Great elevation differences in the lowland area and water from Divinity's Falls pouring north from Kryta leads to several massive waterfalls on the lowland that divide into smaller waterfalls as the great currents flow into the northern bay from multiple junctures. The delta contains great mires which have been known to preserve centuries-old corpses identified as bog bodies and provide abundant peat.

In recent times the isles have faced rainfall and heavy thunderstorms particularly towards the north of the bay. Like in the lowland, the isles contain differences in elevation, one of the isles in particular having a massive mountain called Mount Balrior on it. The isles' once battered soil has seen the return of lush vegetation and underbrush in the past few centuries, leading to growth of healthy forests. However, due to magical tampering and corrupting influence, certain areas on the isles have recently begun decaying into mires with rotting vegetation. Some areas have even become sulphuric like the Desolation of Elona and thus hostile to most life as the dangerous and scarcely researched phenomenon of Mistburn spreads steadily, infecting local flora and fauna. The isles are surrounded by many skerries and hidden, rocky reefs underneath the water, making the bay particularly dangerous to navigate.

List of regions[edit]

These are labelled on the world map but are considered lore regions.

Accessible regions[edit]

Janthir Bay
The Isles

Inaccessible regions[edit]

Highland Shore
Janthir Gravis

Gallery[edit]

Notes[edit]

While in Mistlock Sanctuary, a map title of Thunderhead Peaks can be seen in the waters west of Mount Balrior.

Related achievements[edit]

Trivia[edit]

  • Prior to the August 20, 2024 game update the region was known as Isles of Janthir.
  • Creatures and items relating to Janthir are referred to using the adjective "Janthiri".[15][16]
  • The artistic vision of the expansion's zones was inspired by Iceland.[17]

References[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Janthir.
  1. ^ a b c d Scholar Glenna
  2. ^ a b Mantle Knight Franklin
  3. ^ Shining Blade Secrets
    <Character name>: What do you know about the Eye of Janthir?
    Exemplar Mehid: All I know is what is in the history books. It was a tool of the mursaat and White Mantle, associated with the people of Janthir. It was a magical construct that could see a person's gifts.
    <Character name>: So it serves the White Mantle?
    Exemplar Mehid: And the mursaat, yes. It's hundreds of years old, but it was recently rediscovered in Bloodstone Fen and has been seeking its masters ever since.
  4. ^ The Last Chance
    Exemplar Kerida: Excellent. It didn't kill us. It must have seen the True Sight dormant in us. Now, it will lead us to the last aspect.
    Exemplar Kerida: We are Chosen, you and I. In its presence, we'll be able to see Lazarus when he re-forms.
    <Character name>: Otherwise, Lazarus would be invisible?
    Exemplar Kerida: That's what you take away from that? Yes, it's a mursaat thing like floating and immortality. Used to be impressive.
  5. ^ Bandit Trouble
    Mantle Knight Karriya: I will send a few men to inquire into the matter, and in the meantime, give this Token of Janthir to the peasant you mentioned. While she bears it, the Unseen Ones will pay her special attention.
  6. ^ Heavy Book
  7. ^ Tower of Secrets
    Dagda: Together, we recite the Unlit Moon. [...]
    Mabon: From the Golden Lake of Janthir...
  8. ^ Vow of the Warden
  9. ^ Southward Claw
  10. ^ Frozen Out
    <Character name>: And the human minister, Caudecus, escaped custody and came out as the leader of the White Mantle. He's currently MIA.
    Rox: Canach says it looks like he's making his way up to the Isles of Janthir.
  11. ^ Firsthand Account of the Kryptis' Arrival
  12. ^ Collect evidence of Kryptis infiltration
  13. ^ Ancient Scroll (object)
  14. ^ Unknown Territory
    <Character name>: How big is Janthir?
    Vanak Faithwalker: Huge. Practically in Kryta still, but the deltas are considered a part of the isles due to their climate and flora.
    Vanak Faithwalker: It stretches far to the north, running parallel to the northern Shiverpeaks, as far as modern maps are concerned.
    Vanak Faithwalker: The isles and bay make up most of the occupied territory, with some coastal regions lining the mainland.
  15. ^ Janthiri Reindeer
  16. ^ Janthiri Gear Box
  17. ^ Tweets by Josh Davis and Chloë Mills, X.com