Region
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This article is about regions within the playable zones in the open world. For regional divisions of game servers (worlds), see World.
A region is a named collection of different types of locations, including cities, explorable zones, and instanced areas.
List of regions[edit]
Mechanical regions[edit]
These regions exist in the game's code to determine your location for certain achievements or to choose the character's background in the character selection screen. The mechanical region for each zone can be uncovered with the maps API.
- Ascalon
- Cantha
- Crystal Desert
- Heart of Maguuma
- Horn of Maguuma
- Janthir
- Kryta
- Maguuma Jungle
- Maguuma Wastes
- Ring of Fire
- Ruins of Orr
- Shiverpeak Mountains
- The Mists
Geographical regions[edit]
- Primary articles: Tyria#List of regions, Elona#List of regions, Cantha#List of regions
These regions are displayed on the world map and more lore related. Not all of these contain explorable zones.
- Ascalon
- Blazeridge Mountains
- Blood Legion Homelands
- Crystal Desert
- Dajkah
- Deldrimor Front
- Drowned Kaineng
- Dzalana
- Elon River
- Far Shiverpeaks
- Great Turtle Highlands
- Heart of Maguuma
- Highland Shore
- Horn of Maguuma
- Isle of Istan
- Janthir Bay
- Janthir Gravis
- Kirin Peak
- Kourna
- Kryta
- Maguuma Wastes
- New Kaineng
- Ring of Fire
- Ruins of Orr
- Scavenger's Causeway
- Sea of Sorrows
- Shing Jea Island
- Shiverpeak Mountains
- Steamspur Mountains
- Strait of Malchor
- Sulfurous Wastelands
- Tarnished Coast
- The Echovald Forest
- The Isles
- The Jade Sea
- Unending Ocean
- Vabbi
- Woodland Cascades
Notes[edit]
The Guild Wars Wiki has an article on Region. |
- Region also refers to the location where the servers that support a world are hosted: NA, EU.