Guild Wars 2: Janthir Wilds content

Janthir Wilds story

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A note on spoilers: Aside from a brief summary, this article assumes a basic understanding of the Secrets of the Obscure plot and previous stories. Since the story of Janthir Wilds begins circa 1337 AE, and the personal story takes place in 1325 AE, it is likely that this article will contain personal story spoilers, as story threads that began in the personal story may be continued with the expansion.

Janthir Wilds was released on August 20, 2024.

Setting[edit]

The Pact Commander, adopting the title Wayfinder after their adventures with the Astral Ward, heads north to the wilderness of Janthir after the recent momentous events have left the denizens of Tyria determined to recover and build a new future together. Knowing that cooperation with neighbors will be crucial to their long-term success, Wayfinder's allies dispatch them to befriend the lowland kodan of Janthir—a dangerous land that was once home to the strange mursaat and their White Mantle sycophants.

Zones[edit]

The story of Janthir Wilds covers two new open world zones with two more to come in later quarterly updates.

Main characters[edit]

Allies[edit]

Tyrian Alliance
The Wayfinder and their Lowland Kodan allies face off against a titan.
Lowland Kodan
  • Poised Arrow — Son of Stoic Alder, he is expected to succeed his father as the Claw of Lowland Kodan one day. Eager to prove himself to protect his people against the threat posed by an enemy unlike any he has seen before, his actions will have far-reaching consequences for his people and Tyria at large.
  • Stoic Alder — Current Claw of Lowland Kodan and father of Poised Arrow. Thoughtful and pragmatic, he has tried to keep his people safe even though he now finds himself thrust into events that encompass more than his sheltered community and will make him question his view of the world as well as the bonds he has formed with those he cares about.
  • Waiting Sorrow — A rogue kodan member of the Wizard's Court and creator of the Heart of the Obscure artifact who has been missing for centuries. She is suspected to have ties to the Lowland Kodan while hiding from Isgarren's far-reaching gaze for reasons that leave her true allegiances in doubt.

Main villains[edit]

Titans
  • Decima, the Stormsinger — A reckless female titan who has worked with Greer to spread corruption throughout Janthir. Her and Greer's views sometimes clash due to their different approaches on how to carry out their mission.
  • Greer, the Blightbringer — A calculating male titan who has been methodically spreading his corruption from Janthir to the Tyrian mainland in order to establish a foothold for his kind.
  • Ura, the Steamshrieker — An enigmatic female titan of immense power who holds the authority to command the other titans. Her grand plans threaten to change the future of Tyria forever.

Story[edit]


Janthir Wilds- Act 1.png Janthir Wilds: Act 1[edit]

Prologue: The Tyrian Alliance[edit]

Nations of Tyria come together in a historic meeting.

— In-game description

A few months after Eparch's defeat, the Commander received a letter inviting them to the first meeting of the Tyrian Alliance. Demonic attackers had struck across Tyria during the past year, and leaders from many countries were joining together to defend all their homelands.

The meeting was held in the Guild Initiative Headquarters in Lion's Arch. The delegates included Queen Jennah and Countess Anise for Kryta, Empress Ihn and Ayumi for Cantha, Chief Councilor Imann and Spearmarshal Zaeim for Elona, Councilor Ludo for Rata Sum, Skarti Knutsson for Hoelbrak, Crecia Stoneglow and Malice Swordshadow for the Black Citadel, and the Firstborns Caithe and Dagonet for The Grove.

Once the meeting was called to order, the Commander was drafted to act as moderator. Each delegation had prepared introductory comments, but the major topic facing the meeting was the demonic attacks. In her comments, Queen Jennah referred to those demons as "Kryptis", surprising the others. Isgarren then appeared in the center of the chamber, accompanied by Frode. The Astral Ward had decided to come out into the open at last.

The Commander managed to calm the rest of the delegates down. Jennah stated that Isgarren had revealed himself to her shortly before the meeting. Isgarren warned the meeting that the Kryptis were only the first threat that might come out of the Mists. With the passing of Soo-Won, the veil protecting Tyria weakened, and Aurene had not yet had time to reestablish it.

In a smaller meeting, Frode suggested making contact with the Lowland Kodan of Janthir, as possible allies. The Commander was asked to lead the expedition, Isgarren offered the use of Moon Camp and to establish a portal between Divinity's Reach and the outpost. Malice announced she felt a professional pull to join in the investigation, and Crecia agreed to cover for her fellow imperator's absence.

Chapter 1: Unknown Territory[edit]

Chapter 2: Diplomacy and Discovery[edit]

Chapter 3: Home Sweet Home[edit]

Chapter 4: Missing in Action[edit]

Chapter 5: Strangers among Lands[edit]

Janthir Wilds- Act 2.png Janthir Wilds: Act 2[edit]

Chapter 6: Storm Clouds over Janthir[edit]

Chapter 7: Twice Stricken[edit]

Chapter 8: Finding Balance[edit]

Chapter 9: Against the Wall[edit]

Chapter 10: Sorrow in These Halls[edit]

Janthir Wilds: Godspawn[edit]

Chapter 11: Trial and Error[edit]

Chapter 12: Battle's Eve[edit]

Chapter 13: Balrior Peak[edit]

References[edit]