User:Soulblydd/Sandbeach/Runes
Rune stats[edit]
Bonus | (1) | (2) | (3) | (4) | (5) | (6) |
---|---|---|---|---|---|---|
Single Stats (Power etc.) | +25 | +35 | +50 | +65 | +100 | +125 |
General duration (Boon Duration/ Condition Duration | / | +5% | / | +10% | / | +10% |
Specific duration (Might/ Bleeding etc.) | / | +10% | / | +20% | ||
Reduced Incoming duration (Crippled etc.) | / | -0.5 | / | -1 | -1.5 | |
Effect duration (Daze/ Stun etc.) | / | / | / | +33% | ||
Movement Speed | / | / | / | / | / | +25% |
Relic stats[edit]
Bonus class | (0) | (1) | (2) | (3) |
---|---|---|---|---|
stats matched | none | (6) or (2/4) or (1/3/5) | (6) + (2/4) or (6) + (1/3/5) or (2/4) + (1/3/5) | (6) + (2/4) + (1/3/5) |
Power Runes[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of the Baelfire | Power | Condition Duration | Burning Duration | Relic of the Baelfire | |
old: convert 7% of your power into expertise. ; 50% chance when struck to cause a fire nova. (Cooldown: 30s) | |||||
Superior Rune of the Brawler | Power | Toughness | Toughness | Relic of the Brawler | Deal increased strike damage for a duration when granting protection or resolution to yourself. |
'’Old:’’ gain 5 stacks of Might for 10 seconds after using a healing skill. (Cooldown: 10 Seconds) | |||||
Superior Rune of the Cavalier | Power | Toughness | Movement Speed | Relic of the Cavalier | |
“Old:” Using an Engage ability grants quickness and bonus damage for 5 seconds (Cooldown: 20s.) | |||||
Superior Rune of the Centaur | Power | Swiftness Duration | Swiftness Duration | Relic of the Centaur | Gain stability when you use a healing skill. (Cooldown: 20 Seconds) |
'’Power’’ | '’Swiftness Duration’’ | '’ incoming Crippled Duration’’ | old: grant Swiftness to nearby allies for 10 seconds after using a healing skill. (Cooldown: 10 Seconds) alt: Stability you grant negates Crippled. | ||
Superior Rune of the Chronomancer | Power | Precision | Boon Duration | Relic of the Chronomancer | Gain quickness when you use a well skill. |
Superior Rune of the Citadel | Power | Fury Duration | Fury Duration | Relic of the Citadel | After using an elite skill, call down an artillery strike on the skill target or nearest enemy that inflicts stun. (Cooldown: 30 Seconds) |
Artillery Barrage | |||||
50% chance when struck to summon a bomb. (Cooldown: 15s) call in an artillery strike at your position after using an elite skill. (Cooldown: 45s) (4)25% chance when struck to gain Fury for 15s | |||||
Superior Rune of the Daredevil | Power | Toughness | Condition Damage | Relic of the Daredevil | After dodge rolling in combat or evading an attack, your next attack is guaranteed to be a critical hit. (Cooldown: 1 Second) |
Superior Rune of the Deadeye | Power | Ferocity | Precision | Relic of the Deadeye | |
'’Old:’’ Gain Might on using Cantrips | |||||
Superior Rune of the Elementalist | Power | Condition Damage | Condition Damage | Relic of the Elementalist | |
'’Old:’’ increased duration of Burning and Chilled | |||||
Superior Rune of the Fire | Power | Might Duration | Burning Duration | Relic of the Fire | |
old: Gain a fire aura for 5s when you fall below 80% health. (Cooldown: 90s) increase damage by 10% while fire aura is active. | |||||
Superior Rune of Fireworks | Power | Boon Duration | Boon Duration | Relic of Fireworks | Upon dealing strike damage using a weapon skill with a recharge time of 20 seconds or more, gain 10% strike damage for 6 seconds. Refreshes duration on stack. |
old: Gain 25% movement speed. Gain 6 stacks of Might.png might, Fury.png fury, and Vigor.png vigor for 6 seconds while in combat. (Cooldown: 20 Seconds) | |||||
Superior Rune of the Flame Legion | Power | Burning Duration | Burning Duration | Relic of the Flame Legion | |
old: +7% damage against burning foes. (4) 25% chance to cause burning for 1s when hit. (Cooldown: 10s) | |||||
Superior Rune of Hoelbrak | Power | Might Duration | Boon Duration | Relic of Hoelbrak | When a condition is cleansed from you, the Relic of Hoelbrak also removes chilled. |
'’Power’’ | '’Incoming Condition Duration’’ | '’Boon Duration’’ | alt: Remove chilled when you apply a specific boon to allies (cooldown) | ||
“alt:” convert chilled to boon, dependent on rune. | |||||
Superior Rune of the Holosmith | Power | Vitality | Precision | Relic of the Holosmith | |
“Old:” Gain a laser-disc when struck below the 75% health threshold. (Cooldown: 45s) | |||||
Superior Rune of Infiltration | Power | Precision | Precision | Relic of Infiltration | |
'’Old:’’ +10% Damage against foes below 50% Health, 5 Seconds of Vigor after entering Stealth | |||||
Superior Rune of the Mad King | Power | Condition Duration | Bleeding Duration | Relic of the Mad King | |
old: summon ravens to attack nearby enemies after using an elite skill. (Cooldown: 45 | |||||
Superior Rune of the Mesmer | Power | Precision | Daze Duration | Relic of the Mesmer | |
'’Old:’’ +10% Strike Damage to dazed foes | |||||
Superior Rune of the Ogre | Power | Ferocity | Vitality | Relic of the Ogre | |
'’Old:’’ +4% Damage, summon Rock Dog | |||||
Superior Rune of the Pack | Power | Boon Duration | Precision | Relic of the Pack | Grant superspeed to nearby allies after using an elite skill. (Cooldown: 30 Seconds) |
old: grant nearby allies 5 stacks of Might.png might, Fury.png fury, and Swiftness.png swiftness for 8 seconds while in combat. (Cooldown: 30 Seconds) | |||||
Superior Rune of the Privateer | Power | Might Duration | Precision | Relic of the Privateer | Shout "Yarr!" when you remove a boon from an opponent and distribute this boon to allies. The relic grants the boon to yourself your ranger pet, as well as one further ally for each Rune of the Privateer. (Boon duration: 3 Seconds, Cooldown: 20 Seconds) |
"Yarr!" | Shout: Call a parrot that distributes boons among your allies.
| ||||
old: Summoning a parrot and granting might to allies. (Cooldown: 60 Seconds) alter: When you down an enemy, distribute their boons among allies. (Cooldown: 45 Seconds) | |||||
Superior Rune of the Reaper | Power | Toughness | Precision | Relic of the Reaper | Chill nearby enemies after executing a shout skill |
Superior Rune of the Scholar | Power | Ferocity | Ferocity | Relic of the Scholar | |
'’Old:’’ increased strike damage while health above 90% | |||||
Superior Rune of the Scrapper | Power | Toughness | Vitality | Relic of the Scrapper | |
'’Old:’’ Damage reduced by 7% when within 600 units of an enemy. | |||||
Superior Rune of the Spellbreaker | Power | Precision | Vitality | Relic of the Spellbreaker | Per Rune of the Spellbreaker, deal +1% damage against foes. Negate the effect of one rune per boon on that foe. |
'’Old:’’ +7% Damage against foes without boons | |||||
Superior Rune of Strength | Power | Might Duration | Might Duration | Relic of Strength | |
+7% damage while under the effects of might. | |||||
Superior Rune of Surging | Power | Boon Duration | Movement Speed | Relic of Surging | Gain an aura based on your rune's element for 4 seconds after using an elite skill. When using at least 2 Runes of Surging, gain shocking aura for 4 seconds after using an elite skill instead, when using at least 4 Runes of Surging also gain it after using a healing skill, when using at least 6 Runes of Surging also gain it after using an utility skill. (Cooldown: 30 Seconds)
|
Superior Rune of Vampirism | Power | Vitality | Vitality | Relic of Vampirism | |
“Old:” restore 10% of your health upon killing a foe. | |||||
“Old:” When struck below 25% health, you steal health from nearby foes. (Cooldown: 40 seconds) After using your healing skill, your next attack skill steals health. (Cooldown: 10s) 15% chance when struck to cause your next attack to steal life. (Cooldown: 25s) | |||||
“Old:” When struck below 25% health you become mist. (Cooldown: 60s) |
Precision Runes[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of Arms | Precision | Bleeding Duration | Fury Duration | Relic of the Arms | |
“Old:” +7% damage against foes in a range less than 200. | |||||
Superior Rune of the Eagle | Precision | Ferocity | Ferocity | Relic of the Eagle | |
“Old:” deal 10% increased strike damage to targets with less than 50% health | |||||
Superior Rune of the Inscription | Precision | Toughness | Relic of the Inscription | ||
“Old:” Gain 4 seconds of Light Aura when using a Signet. (Cooldown: 10s) | |||||
Superior Rune of Lyssa | Precision | Condition Duration Boon Duration |
Condition Duration | Relic of Lyssa (Relic) | |
“Old:” convert up to 3 conditions into boons after using an elite skill. (Cooldown: 45 seconds) | |||||
Superior Rune of the Ranger | Precision | Ferocity | Precision | Relic of the Ranger | |
“Old:” +7% damage while you have a companion. | |||||
Superior Rune of Rata Sum | Precision | Poisoned Duration Weakness Duration |
Condition Duration | Relic of Rata Sum | |
“Old:” summon a gamma-ray field that grants might upon entering combat. (Cooldown: 60 Seconds) | |||||
Superior Rune of the Thief | Precision | Condition Damage | Precision | Relic of the Thief | Upon striking an enemy with a weapon skill that has a recharge or resource cost, gain increased strike damage. When this triggers, refresh the duration of all stacks. |
“Old:” increase strike damage by 10% when striking a foe from behind or the flank. |
Ferocity[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of the Air | Ferocity | Swiftness Duration | Swiftness Duration | Relic of the Air | |
old: When you use a healing skill, gain Swiftness for 5 seconds. (Cooldown: 10s) 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s) gain shocking aura for 4 seconds after using a healing skill. (Cooldown: 30 Seconds) | |||||
Superior Rune of Arcane Energy | Ferocity | Precision | Toughness | Relic of Arcane Energy | 20% Chance to cause one condition on critical hit. (Cooldown: 10s) |
Superior Rune of the Dragonhunter | Ferocity | Power | Ferocity | Relic of the Dragonhunter | |
old: Apply 5 stacks of Might for 8 seconds when you place a trap. | |||||
Superior Rune of Evasion | Ferocity | Swiftness Duration | Ferocity | Relic of Evasion | |
old: When executing a dodge roll, deal a crippling strike to nearby enemies. (Cooldown: 10s) When executing a dodge roll, you gain 3 seconds of fury. (Cooldown: 10s) When executing a dodge roll, you gain 3 seconds of swiftness. (Cooldown: 10s) gain Swiftness for 6 seconds after evading an attack. | |||||
Superior Rune of the Golemancer | Ferocity | Precision | Ferocity | Relic of the Golemancer | |
old: 50% chance when struck to summon a golem. (Cooldown: 90s) | |||||
Superior Rune of Rage | Ferocity | Fury duration | Ferocity | Relic of Rage | |
old: while under the effects of fury gain +5% damage. 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30s) |
Toughness Runes[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of the Defender | Toughness | Healing Power | Vitality | Relic of the Defender | |
“Old:” heal for 5% of your maximum health after blocking an attack. (Cooldown: 1 Second) | |||||
Superior Rune of the Dolyak | Toughness | Vitality | Toughness | Relic of the Dolyak | |
“Old:” regenerate health every second | |||||
Superior Rune of Durability | Toughness | Boon Duration | Vitality | Relic of Durability | Gain protection, regeneration and resolution after using a healing skill. |
“Old:” grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second when struck. (Cooldown: 20s) | |||||
Superior Rune of the Earth | Toughness | Protection Duration | Healing Power | Relic of the Earth | |
“Old:” +10% Incoming Heal Effectiveness; gain Protection and magnetic aura when struck by a foe. (Cooldown: 60 Seconds) | |||||
Superior Rune of the Engineer | Toughness | Condition Damage | Condition Damage | Relic of the Engineer | |
“Old:” Gain bonus damage while carrying a weapon | |||||
Superior Rune of the Forgeman | Toughness | Burning Duration | Burning Duration | Relic of the Forgeman | |
“Old:” Get Fire Shield or directly burn nearby foes when struck below threshold | |||||
Superior Rune of the Guardian | Toughness | Healing Power | Toughness | Relic of the Guardian | |
“Old:” burn a foe for 1 second after blocking its attack. (Cooldown: 2 Seconds) | |||||
Superior Rune of the Herald | Toughness | Boon Duration | Boon Duration | Relic of the Herald | Gain concentration after granting a boon to an ally |
“Old:” When using a heal skill, apply Protection to nearby allies (360 range). (Cooldown: 10 seconds) | |||||
Superior Rune of Melandru | Toughness | Vitality | (incoming Condition Duration ) | Relic of Melandru | |
“Old:”-incoming Stun duration | |||||
Superior Rune of Mercy | Toughness | Healing Power | Healing Power | Relic of Mercy | |
“Old:”-revive allies faster and with more health | |||||
Superior Rune of Resistance | Toughness | (incoming Condition Duration ) | (incoming Condition Duration ) | Relic of Resistance | |
“Old:” gain Aegis on using a signet > cd 30s '’Old:’’ gain Resistance on using an elite Skill > cd 20s | |||||
Superior Rune of Snowfall | Toughness | Healing Power | Movement Speed | Relic of Snowfall | |
“Old:” Toughness converts to Healing Power, creates pile of snow that chills on taking falling damage | |||||
Superior Rune of Svanir | Toughness | Chilled Duration | (incoming Chilled Duration) | Relic of Svanir | |
“Old:” gain Frost Aura when struck below health threshold |
Condition Damage runes[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of Antitoxin | Condition Damage | Incoming Condition Duration | Vitality | Relic of Antitoxin | Condition cleanses remove an additional condition based on the stats of your rune. (Cooldown: 10 seconds per target, cooldown reduced by 1 Second per Rune of Antitotix equipped)
Power -> Weakness
|
Condition Damage | Incoming Condition Duration | Incoming Condition Duration | old: Gain 5 stacks of might for 10 seconds on incoming poisoned or torment (20s cooldown) alter: Gain 5 seconds of Resistance on incoming poison or torment (40s cooldown) |
Vitality runes[edit]
Rune | (1),(3),(5) | (2),(4) | (6) | Relic | Relic Effect |
---|---|---|---|---|---|
Superior Rune of Sanctuary | Vitality | Boon Duration | Vitality | Relic of Sanctuary | Gain a barrier with health equal to 10% of any heals you receive. |
old: 25% Chance to gain Retaliation.png retaliation for 4 seconds when hit. (Cooldown: 30s)
old: You gain Stability for 5 seconds when you fall below 20% health. (Cooldown: 90s) alter: 25% chance when struck to grant Retaliation to allies for 4 seconds. (Cooldown: 30s) alter: When getting disable below 20% health, break stun and gain 3 for 5 seconds. (Cooldown: 45s) |
New Runes[edit]
Superior Rune of Anticipation[edit]
“Double-click to apply to a piece of armor.
— In-game description
Superior Rune of the Gatekeeper[edit]
“Double-click to apply to a piece of armor.
— In-game description
Superior Rune of the Hylek[edit]
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +10% Poison Duration
- (3): +50 Condition Damage
- (4): +10% Poison Duration, 33% Chance to cause 6 when applying Poison (Cooldown:20s)
- (5): +100 Condition Damage
- (6): +20% Poison Duration, 33% Change to gain 3 when affected by Poison. (Cooldown: 3s)
— In-game description
Superior Rune of Numbness[edit]
“Double-click to apply to a piece of armor.
- (1): +25 Healing Power
- (2): -10% Torment Duration
- (3): +50 Vitality
- (4): -20% Torment Duration
- (5): +100 Toughness
- (6): -30% Damage when disabled by control effects.
— In-game description
Superior Rune of Preparation[edit]
“Double-click to apply to a piece of armor.
- (1): +25 Healing Power
- (2): +10% Resistance Duration
- (3): +50 Healing Power
- (4): Gain 2 seconds of Resistance when being interrupted. (Cooldown: 8s)
- (5): +100 Healing Power
- (6): Gain 2 seconds of Protection each second you channel a skill.
— In-game description
- 6) Would only trigger for skills with a cast time of 1 second or longer. If the real cast time is reduced to less than 1 second by Quickness, it would not trigger.
- Meteor Shower would produce 2.25 seconds (without boon duration) of Protection after completing the cast.
Superior Rune of Tactics[edit]
“Double-click to apply to a piece of armor.
— In-game description
Superior Rune of Discipline[edit]
“Double-click to apply to a piece of armor.
- (1): +25 Healing Power
- (2): +35 Power
- (3): +50 Healing Power
- (4): +65 Power, +15% Stability duration
- (5): +100 Healing Power
- (6): When you gain stability, you gain two additional stacks. (Cooldown: 5s)
— In-game description