User:Soulblydd/Sandbeach/Runes

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Rune stats[edit]

Bonus (1) (2) (3) (4) (5) (6)
Single Stats (Power.png Power etc.) +25 +35 +50 +65 +100 +125
General duration (Boon Duration.png Boon Duration/Condition Duration.png Condition Duration / +5% / +10% / +10%
Specific duration (Might.png Might/Bleeding.png Bleeding etc.) / +10% / +20%
Reduced Incoming duration (Crippled.png Crippled etc.) / -0.5 / -1 -1.5
Effect duration (Daze.png Daze/Stun.png Stun etc.) / / / +33%
Movement Speed / / / / / +25%

Relic stats[edit]

Bonus class (0) (1) (2) (3)
stats matched none (6) or (2/4) or (1/3/5) (6) + (2/4) or (6) + (1/3/5) or (2/4) + (1/3/5) (6) + (2/4) + (1/3/5)

Power Runes[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Superior Rune of the Baelfire.pngSuperior Rune of the Baelfire Power.png Power Condition Duration.png Condition Duration Burning.png Burning Duration Skill.pngRelic of the Baelfire
old: convert 7% of your power into expertise.
; 50% chance when struck to cause a fire nova. (Cooldown: 30s)
Superior Rune of the Brawler.pngSuperior Rune of the Brawler Power.png Power Toughness.png Toughness Toughness.png Toughness Relic of the Brawler.pngRelic of the Brawler Deal increased strike damage for a duration when granting protection or resolution to yourself.
'’Old:’’ gain 5 stacks of Might for 10 seconds after using a healing skill. (Cooldown: 10 Seconds)
Superior Rune of the Cavalier.pngSuperior Rune of the Cavalier Power.png Power Toughness.png Toughness Movement Speed Relic of the Cavalier.pngRelic of the Cavalier
“Old:” Using an Engage ability grants quickness and bonus damage for 5 seconds (Cooldown: 20s.)
Superior Rune of the Centaur.pngSuperior Rune of the Centaur Power.png Power Swiftness.png Swiftness Duration Swiftness.png Swiftness Duration Relic of the Centaur.pngRelic of the Centaur Gain stability when you use a healing skill. (Cooldown: 20 Seconds)
'’Power.png Power’’ '’Swiftness.png Swiftness Duration’’ '’ incoming Crippled.png Crippled Duration’’ old: grant Swiftness to nearby allies for 10 seconds after using a healing skill. (Cooldown: 10 Seconds) alt: Stability you grant negates Crippled.
Superior Rune of the Chronomancer.pngSuperior Rune of the Chronomancer Power.png Power Precision.png Precision Boon Duration.png Boon Duration Relic of the Chronomancer.pngRelic of the Chronomancer Gain quickness when you use a well skill.
Superior Rune of the Citadel.pngSuperior Rune of the Citadel Power.png Power Fury.png Fury Duration Fury.png Fury Duration Relic of the Citadel.pngRelic of the Citadel After using an elite skill, call down an artillery strike on the skill target or nearest enemy that inflicts stun. (Cooldown: 30 Seconds)
Artillery Barrage Artillery Barrage
50% chance when struck to summon a bomb. (Cooldown: 15s)
call in an artillery strike at your position after using an elite skill. (Cooldown: 45s)
(4)25% chance when struck to gain Fury for 15s
Superior Rune of the Daredevil.pngSuperior Rune of the Daredevil Power.png Power Toughness.png Toughness Condition Damage.png Condition Damage Relic of the Daredevil.pngRelic of the Daredevil After dodge rolling in combat or evading an attack, your next attack is guaranteed to be a critical hit. (Cooldown: 1 Second)
Superior Rune of the Deadeye.pngSuperior Rune of the Deadeye Power.png Power Ferocity.png Ferocity Precision.png Precision Relic of the Deadeye.pngRelic of the Deadeye
'’Old:’’ Gain Might on using Cantrips
Superior Rune of the Elementalist.pngSuperior Rune of the Elementalist Power.png Power Condition Damage.png Condition Damage Condition Damage.png Condition Damage Skill.pngRelic of the Elementalist
'’Old:’’ increased duration of Burning and Chilled
Superior Rune of the Fire.pngSuperior Rune of the Fire Power.png Power Might.png Might Duration Burning.png Burning Duration Skill.pngRelic of the Fire
old: Gain a fire aura for 5s when you fall below 80% health. (Cooldown: 90s)
increase damage by 10% while fire aura is active.
Superior Rune of Fireworks.pngSuperior Rune of Fireworks Power.png Power Boon Duration.png Boon Duration Boon Duration.png Boon Duration Relic of Fireworks.pngRelic of Fireworks Upon dealing strike damage using a weapon skill with a recharge time of 20 seconds or more, gain 10% strike damage for 6 seconds. Refreshes duration on stack.
old: Gain 25% movement speed. Gain 6 stacks of Might.png might, Fury.png fury, and Vigor.png vigor for 6 seconds while in combat. (Cooldown: 20 Seconds)
Superior Rune of the Flame Legion.pngSuperior Rune of the Flame Legion Power.png Power Burning.png Burning Duration Burning.png Burning Duration Skill.pngRelic of the Flame Legion
old: +7% damage against burning foes.
(4) 25% chance to cause burning for 1s when hit. (Cooldown: 10s)
Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak Power.png Power Might.png Might Duration Boon Duration.png Boon Duration Skill.pngRelic of Hoelbrak When a condition is cleansed from you, the Relic of Hoelbrak also removes chilled.
'’Power.png Power’’ '’Incoming Condition Duration’’ '’Boon Duration.png Boon Duration’’ alt: Remove chilled when you apply a specific boon to allies (cooldown)
“alt:” convert chilled to boon, dependent on rune.
Superior Rune of the Holosmith.pngSuperior Rune of the Holosmith Power.png Power Vitality.png Vitality Precision.png Precision Skill.pngRelic of the Holosmith
“Old:” Gain a laser-disc when struck below the 75% health threshold. (Cooldown: 45s)
Superior Rune of Infiltration.pngSuperior Rune of Infiltration Power.png Power Precision.png Precision Precision.png Precision Skill.pngRelic of Infiltration
'’Old:’’ +10% Damage against foes below 50% Health, 5 Seconds of Vigor after entering Stealth
Superior Rune of the Mad King.pngSuperior Rune of the Mad King Power.png Power Condition Duration.png Condition Duration Bleeding.png Bleeding Duration Skill.pngRelic of the Mad King
old: summon ravens to attack nearby enemies after using an elite skill. (Cooldown: 45
Superior Rune of the Mesmer.pngSuperior Rune of the Mesmer Power.png Power Precision.png Precision Daze.png Daze Duration Skill.pngRelic of the Mesmer
'’Old:’’ +10% Strike Damage to dazed foes
Superior Rune of the Ogre.pngSuperior Rune of the Ogre Power.png Power Ferocity.png Ferocity Vitality.png Vitality Skill.pngRelic of the Ogre
'’Old:’’ +4% Damage, summon Rock Dog
Superior Rune of the Pack.pngSuperior Rune of the Pack Power.png Power Boon Duration.png Boon Duration Precision.png Precision Relic of the Pack.pngRelic of the Pack Grant superspeed to nearby allies after using an elite skill. (Cooldown: 30 Seconds)
old: grant nearby allies 5 stacks of Might.png might, Fury.png fury, and Swiftness.png swiftness for 8 seconds while in combat. (Cooldown: 30 Seconds)
Superior Rune of the Privateer.pngSuperior Rune of the Privateer Power.png Power Might.png Might Duration Precision.png Precision Skill.pngRelic of the Privateer Shout "Yarr!" when you remove a boon from an opponent and distribute this boon to allies. The relic grants the boon to yourself your ranger pet, as well as one further ally for each Rune of the Privateer. (Boon duration: 3 Seconds, Cooldown: 20 Seconds)
"Yarr!" "Yarr!" Shout: Call a parrot that distributes boons among your allies.
 Might.png3 Might (5s): 90 Condition Damage, 90 Power <- Power.png Power
 Vigor.png Vigor (5s): 50% Endurance Regeneration <- Precision.png Precision
 Protection.png Protection (5s): -33% Incoming Damage <- Toughness.png Toughness
 Resistance.png Resistance (5s): Conditions currently on you are ineffective; stacks duration. <- Vitality.png Vitality
 Resolution.png Resolution (5s): Incoming condition damage decreased by 33%. <- Condition Damage.png Condition Damage
 Fury.png Fury (5s): 20% Critical Chance <- Ferocity.png Ferocity
 Regeneration.png Regen (5s): 650 Heal <- Healing Power.png Healing Power
 Quickness.png Quickness (2s): Skills and actions are faster. <- Two or more stats
old: Summoning a parrot and granting Might.png might to allies. (Cooldown: 60 Seconds) alter: When you down an enemy, distribute their boons among allies. (Cooldown: 45 Seconds)
Superior Rune of the Reaper.pngSuperior Rune of the Reaper Power.png Power Toughness.png Toughness Precision.png Precision Relic of the Reaper.pngRelic of the Reaper Chill nearby enemies after executing a shout skill
Superior Rune of the Scholar.pngSuperior Rune of the Scholar Power.png Power Ferocity.png Ferocity Ferocity.png Ferocity Skill.pngRelic of the Scholar
'’Old:’’ increased strike damage while health above 90%
Superior Rune of the Scrapper.pngSuperior Rune of the Scrapper Power.png Power Toughness.png Toughness Vitality.png Vitality Skill.pngRelic of the Scrapper
'’Old:’’ Damage reduced by 7% when within 600 units of an enemy.
Superior Rune of the Spellbreaker.pngSuperior Rune of the Spellbreaker Power.png Power Precision.png Precision Vitality.png Vitality Skill.pngRelic of the Spellbreaker Per Rune of the Spellbreaker, deal +1% damage against foes. Negate the effect of one rune per boon on that foe.
'’Old:’’ +7% Damage against foes without boons
Superior Rune of Strength.pngSuperior Rune of Strength Power.png Power Might.png Might Duration Might.png Might Duration Relic of Strength
+7% damage while under the effects of might.
Superior Rune of Surging.pngSuperior Rune of Surging Power.png Power Boon Duration.png Boon Duration Movement Speed Relic of Surging Gain an aura based on your rune's element for 4 seconds after using an elite skill. When using at least 2 Runes of Surging, gain shocking aura for 4 seconds after using an elite skill instead, when using at least 4 Runes of Surging also gain it after using a healing skill, when using at least 6 Runes of Surging also gain it after using an utility skill. (Cooldown: 30 Seconds)
 Shocking Aura (effect).png Shocking Aura (4s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker). <- Superior Rune of Surging.pngSuperior Rune of Surging
 Frost Aura (effect).png Frost Aura (4s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%. <- Charm of Potence.pngCharm of Potence
 Light Aura.png Light Aura (4s): When struck, you gain resolution. Incoming condition damage is reduced by 10%. (Cooldown: 1s) <- Charm of Brilliance.pngCharm of Brilliance
 Magnetic Aura (effect).png Magnetic Aura (4s): Reflect projectiles with magnetic energy. <- Charm of Skill.pngCharm of Skill (problematic with mixed runes)
Superior Rune of Vampirism.pngSuperior Rune of Vampirism Power.png Power Vitality.png Vitality Vitality.png Vitality Skill.pngRelic of Vampirism
“Old:” restore 10% of your health upon killing a foe.
“Old:” When struck below 25% health, you steal health from nearby foes. (Cooldown: 40 seconds)
After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
15% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
“Old:” When struck below 25% health you become mist. (Cooldown: 60s)

Precision Runes[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Skill.pngSuperior Rune of Arms Precision.png Precision Bleeding.png Bleeding Duration Fury.png Fury Duration Skill.pngRelic of the Arms
“Old:” +7% damage against foes in a range less than 200.
Superior Rune of the Eagle.pngSuperior Rune of the Eagle Precision.png Precision Ferocity.png Ferocity Ferocity.png Ferocity Skill.pngRelic of the Eagle
“Old:” deal 10% increased strike damage to targets with less than 50% health
Skill.pngSuperior Rune of the Inscription Precision.png Precision Toughness.png Toughness Skill.pngRelic of the Inscription
“Old:” Gain 4 seconds of Light Aura when using a Signet. (Cooldown: 10s)
Superior Rune of Lyssa.pngSuperior Rune of Lyssa Precision.png Precision Condition Duration.png Condition Duration
Boon Duration.png Boon Duration
Condition Duration.png Condition Duration Skill.pngRelic of Lyssa (Relic)
“Old:” convert up to 3 conditions into boons after using an elite skill. (Cooldown: 45 seconds)
Superior Rune of the Ranger.pngSuperior Rune of the Ranger Precision.png Precision Ferocity.png Ferocity Precision.png Precision Skill.pngRelic of the Ranger
“Old:” +7% damage while you have a companion.
Superior Rune of Rata Sum.pngSuperior Rune of Rata Sum Precision.png Precision Poisoned.png Poisoned Duration
Weakness.png Weakness Duration
Condition Duration.png Condition Duration Skill.pngRelic of Rata Sum
“Old:” summon a gamma-ray field that grants might upon entering combat. (Cooldown: 60 Seconds)
Superior Rune of the Thief.pngSuperior Rune of the Thief Precision.png Precision Condition Damage.png Condition Damage Precision.png Precision Relic of the Thief.pngRelic of the Thief Upon striking an enemy with a weapon skill that has a recharge or resource cost, gain increased strike damage. When this triggers, refresh the duration of all stacks.
“Old:” increase strike damage by 10% when striking a foe from behind or the flank.

Ferocity[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Superior Rune of the Air.pngSuperior Rune of the Air Ferocity.png Ferocity Swiftness.png Swiftness Duration Swiftness.png Swiftness Duration Skill.pngRelic of the Air
old: When you use a healing skill, gain Swiftness for 5 seconds. (Cooldown: 10s) 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s) gain shocking aura for 4 seconds after using a healing skill. (Cooldown: 30 Seconds)
Skill.pngSuperior Rune of Arcane Energy Ferocity.png Ferocity Precision.png Precision Toughness.png Toughness Skill.pngRelic of Arcane Energy 20% Chance to cause one condition on critical hit. (Cooldown: 10s)
Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter Ferocity.png Ferocity Power.png Power Ferocity.png Ferocity Relic of the Dragonhunter.pngRelic of the Dragonhunter
old: Apply 5 stacks of Might for 8 seconds when you place a trap.
Superior Rune of Evasion.pngSuperior Rune of Evasion Ferocity.png Ferocity Swiftness.png Swiftness Duration Ferocity.png Ferocity Relic of Evasion.pngRelic of Evasion
old: When executing a dodge roll, deal a crippling strike to nearby enemies. (Cooldown: 10s) When executing a dodge roll, you gain 3 seconds of fury. (Cooldown: 10s) When executing a dodge roll, you gain 3 seconds of swiftness. (Cooldown: 10s) gain Swiftness for 6 seconds after evading an attack.
Superior Rune of the Golemancer.pngSuperior Rune of the Golemancer Ferocity.png Ferocity Precision.png Precision Ferocity.png Ferocity Skill.pngRelic of the Golemancer
old: 50% chance when struck to summon a golem. (Cooldown: 90s)
Superior Rune of Rage.pngSuperior Rune of Rage Ferocity.png Ferocity Fury.png Fury duration Ferocity.png Ferocity Skill.pngRelic of Rage
old: while under the effects of fury gain +5% damage. 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Toughness Runes[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Superior Rune of the Defender.pngSuperior Rune of the Defender Toughness.png Toughness Healing Power.png Healing Power Vitality.png Vitality Relic of the Defender.pngRelic of the Defender
“Old:” heal for 5% of your maximum health after blocking an attack. (Cooldown: 1 Second)
Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak Toughness.png Toughness Vitality.png Vitality Toughness.png Toughness Skill.pngRelic of the Dolyak
“Old:” regenerate health every second
Superior Rune of Durability.pngSuperior Rune of Durability Toughness.png Toughness Boon Duration.png Boon Duration Vitality.png Vitality Relic of Durability.pngRelic of Durability Gain protection, regeneration and resolution after using a healing skill.
“Old:” grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second when struck. (Cooldown: 20s)
Superior Rune of the Earth.pngSuperior Rune of the Earth Toughness.png Toughness Protection.png Protection Duration Healing Power.png Healing Power Skill.pngRelic of the Earth
“Old:” +10% Incoming Heal Effectiveness; gain Protection and magnetic aura when struck by a foe. (Cooldown: 60 Seconds)
Superior Rune of the Engineer.pngSuperior Rune of the Engineer Toughness.png Toughness Condition Damage.png Condition Damage Condition Damage.png Condition Damage Skill.pngRelic of the Engineer
“Old:” Gain bonus damage while carrying a weapon
Superior Rune of the Forgeman.pngSuperior Rune of the Forgeman Toughness.png Toughness Burning.png Burning Duration Burning.png Burning Duration Skill.pngRelic of the Forgeman
“Old:” Get Fire Shield or directly burn nearby foes when struck below threshold
Superior Rune of the Guardian.pngSuperior Rune of the Guardian Toughness.png Toughness Healing Power.png Healing Power Toughness.png Toughness Skill.pngRelic of the Guardian
“Old:” burn a foe for 1 second after blocking its attack. (Cooldown: 2 Seconds)
Superior Rune of the Herald.pngSuperior Rune of the Herald Toughness.png Toughness Boon Duration.png Boon Duration Boon Duration.png Boon Duration Relic of the Herald.pngRelic of the Herald Gain concentration after granting a boon to an ally
“Old:” When using a heal skill, apply Protection to nearby allies (360 range). (Cooldown: 10 seconds)
Superior Rune of Melandru.pngSuperior Rune of Melandru Toughness.png Toughness Vitality.png Vitality (incoming Condition Duration.png Condition Duration ) Skill.pngRelic of Melandru
“Old:”-incoming Stun duration
Superior Rune of Mercy.pngSuperior Rune of Mercy Toughness.png Toughness Healing Power.png Healing Power Healing Power.png Healing Power Relic of Mercy.pngRelic of Mercy
“Old:”-revive allies faster and with more health
Superior Rune of Resistance.pngSuperior Rune of Resistance Toughness.png Toughness (incoming Condition Duration.png Condition Duration ) (incoming Condition Duration.png Condition Duration ) Relic of Resistance.pngRelic of Resistance
“Old:” gain Aegis on using a signet > cd 30s '’Old:’’ gain Resistance on using an elite Skill > cd 20s
Superior Rune of Snowfall.pngSuperior Rune of Snowfall Toughness.png Toughness Healing Power.png Healing Power Movement Speed Skill.pngRelic of Snowfall
“Old:” Toughness converts to Healing Power, creates pile of snow that chills on taking falling damage
Superior Rune of Svanir.pngSuperior Rune of Svanir Toughness.png Toughness Chilled.png Chilled Duration (incoming Chilled.png Chilled Duration) Skill.pngRelic of Svanir
“Old:” gain Frost Aura when struck below health threshold

Condition Damage runes[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin Condition Damage.png Condition Damage Incoming Condition Duration.png Condition Duration Vitality.png Vitality Relic of Antitoxin.pngRelic of Antitoxin Condition cleanses remove an additional condition based on the stats of your rune. (Cooldown: 10 seconds per target, cooldown reduced by 1 Second per Rune of Antitotix equipped)

Power.png Power -> Weakness.png Weakness
Precision.png Precision -> Chilled.png Chilled
Toughness.png Toughness -> Vulnerability.png Vulnerability
Vitality.png Vitality -> Torment.png Torment
Condition Damage.png Condition Damage -> Burning.png Burning
Ferocity.png Ferocity -> Blinded.png Blinded
Healing Power.png Healing Power -> Poisoned.png Poisoned
Two or more stats -> Immobile.png Immobile
Priority of conditions is determined by the order of stat points from runes, stats with identical amount are not cleansed individually.

Condition Damage.png Condition Damage Incoming Condition Duration.png Condition Duration Incoming Condition Duration.png Condition Duration old: Gain 5 stacks of Might.png might for 10 seconds on incoming Poisoned.png poisoned or Torment.png torment (20s cooldown)

alter: Gain 5 seconds of Resistance.png Resistance on incoming Poisoned.png poison or Torment.png torment (40s cooldown)

Vitality runes[edit]

Rune (1),(3),(5) (2),(4) (6) Relic Relic Effect
Superior Rune of Sanctuary.pngSuperior Rune of Sanctuary Vitality.png Vitality Boon Duration.png Boon Duration Vitality.png Vitality Relic of Sanctuary Gain a barrier with health equal to 10% of any heals you receive.
old: 25% Chance to gain Retaliation.png retaliation for 4 seconds when hit. (Cooldown: 30s)

old: You gain Stability.png Stability for 5 seconds when you fall below 20% health. (Cooldown: 90s) alter: 25% chance when struck to grant Retaliation.png Retaliation to allies for 4 seconds. (Cooldown: 30s) alter: When getting disable below 20% health, break stun and gain Stability.png 3 for 5 seconds. (Cooldown: 45s)

New Runes[edit]

Superior Rune of Anticipation[edit]

Superior Rune of Anticipation

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Ferocity.png Ferocity
(2): +10% Vigor.png Vigor Duration
(3): +50 Ferocity.png Ferocity
(4): +15% Fury.png Fury Duration
(5): +100 Ferocity.png Ferocity
(6): Gain 5 seconds of Fury.png Fury and Vigor.png Vigor when gaining Might. (Cooldown: 12s)

— In-game description

Superior Rune of the Gatekeeper[edit]

Superior Rune of the Gatekeeper

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Vitality.png Vitality
(2): Gain Stability.png 3 for 6 seconds when struck below 25% life. (Cooldown: 15s)
(3): +50 Toughness.png Toughness
(4): +65 Toughness.png Toughness
(5): +100 Vitality.png Vitality
(6): +25% Protection.png Protection Duration, break control effects for you and up to five allies when struck below 50% life. (Cooldown: 45s)

— In-game description

Superior Rune of the Hylek[edit]

Superior Rune of the Hylek

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Condition Damage.png Condition Damage
(2): +10% Poisoned.png Poison Duration
(3): +50 Condition Damage.png Condition Damage
(4): +10% Poisoned.png Poison Duration, 33% Chance to cause Bleeding.png 6 when applying Poisoned.png Poison (Cooldown:20s)
(5): +100 Condition Damage.png Condition Damage
(6): +20% Poisoned.png Poison Duration, 33% Change to gain Regeneration.png 3 when affected by Poison. (Cooldown: 3s)

— In-game description

Superior Rune of Numbness[edit]

Superior Rune of Numbness

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Healing Power.png Healing Power
(2): -10% Torment.png Torment Duration
(3): +50 Vitality.png Vitality
(4): -20% Torment.png Torment Duration
(5): +100 Toughness.png Toughness
(6): -30% Damage when disabled by control effects.

— In-game description

Superior Rune of Preparation[edit]

Superior Rune of Preparation

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Healing Power.png Healing Power
(2): +10% Resistance.png Resistance Duration
(3): +50 Healing Power.png Healing Power
(4): Gain 2 seconds of Resistance.png Resistance when being interrupted. (Cooldown: 8s)
(5): +100 Healing Power.png Healing Power
(6): Gain 2 seconds of Protection.png Protection each second you channel a skill.

— In-game description

  • 6) Would only trigger for skills with a cast time of 1 second or longer. If the real cast time is reduced to less than 1 second by Quickness, it would not trigger.
Elementalist icon small.pngMeteor Shower.png Meteor Shower would produce 2.25 seconds (without boon duration) of Protection after completing the cast.

Superior Rune of Tactics[edit]

Superior Rune of Tactics

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Vitality.png Vitality
(2): +35 Power.png Power
(3): +50 Vitality.png Vitality
(4): +65 Power.png Power, 50% chance to gain 25 Endurance when being affected by a shout. (Cooldown: 5s)
(5): +100 Vitality.png Vitality
(6): Using a movement skill grants allies 5 seconds of Stability.png 3. (Cooldown: 20s)

— In-game description


Superior Rune of Discipline[edit]

Superior Rune of Discipline

Type
Rune
Rarity
Exotic
Req. level
60
Value
65 Copper coin

Double-click to apply to a piece of armor.

(1): +25 Healing Power.png Healing Power
(2): +35 Power.png Power
(3): +50 Healing Power.png Healing Power
(4): +65 Power.png Power, +15% Stability.png Stability duration
(5): +100 Healing Power.png Healing Power
(6): When you gain stability, you gain two additional stacks. (Cooldown: 5s)

— In-game description