User:Relyk/sandbox/combo/Combo/Leap finisher
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Leap finisher skills[edit]
... further resultsSkill | Profession | Description | |
---|---|---|---|
Aerial Agility | Elementalist | Dash then fire a quick shot. If the shot hits, you can dash again for a short time. If you have an air bullet, consume it to remove inhibiting conditions at the start of the dash. If not, create an air bullet. | |
Aerial Agility (dash) | Elementalist | Dash again. | |
Crashing Font | Elementalist | Leap at your target and strike nearby foes. Heal for each target struck. Heal for a lesser amount for each target struck beyond the first. | |
Earthen Rush | Elementalist | Quickly dash along the ground, summoning spikes along the way and then delivering an area strike. | |
Flame Leap | Elementalist | Leap at your foe with a flaming attack that causes burning. | |
Flame Uprising | Elementalist | Jump forward and deliver a fiery blast to the area. | |
Lightning Leap | Elementalist | Leap at your foe and hit them with electrical damage. | |
Polaric Leap | Elementalist | Shadowstep to your target and deliver a dazing strike. Gain superspeed if you interrupt an enemy. | |
Ripple | Elementalist | Evade attacks and remove conditions from yourself. Your next spear skill recharges faster. | |
Tidal Wave | Elementalist | Charge forward with tidal force, damaging foes and healing allies. | |
Conduit Surge | Engineer | Leap toward your target, unleashing intense energy on the area if you strike them. Your primary target becomes the focus of your other skills. If a focused target dies, this skill is refreshed. | |
Energizing Slam | Engineer | Leap forward and smash the ground, inflicting conditions on foes while granting barrier and boons to allies. | |
Holo Leap | Engineer | Create a holographic launch pad and leap to your foe. The pad remains behind for a short duration, granting increased movement speed to allies who touch it. | |
Jump Shot | Engineer | Blast the ground, damaging nearby foes and leaping to your target. | |
Radiant Arc | Engineer | Leap to your target and create an arc of light that strikes nearby foes. Gain quickness based on your heat level. | |
Radiant Arc (non-holosmith) | Engineer | Leap to your target and create an arc of light that strikes nearby foes. Gain quickness. | |
Rocket Charge | Engineer | Dash forward with a rocket-charged hammer to damage enemies. | |
Leap of Faith | Guardian | Leap at your foe. Inflicts blindness and heals you for each foe hit. | |
Quick Retribution | Guardian | Physical. Lunge forward and unleash a disorienting strike at your foe, dazing them. | |
Wings of Resolve | Guardian | Virtue: Regenerates health. Activate: Leap to a target area, healing allies in the area. | |
Axes of Symmetry (virtuoso) | Mesmer | Shadowstep to a random location around your target and strike, applying confusion. Stocked blades apply extra stacks of confusion. This attack breaks enemy targeting, and your illusions change focus to the targeted foe. | |
Axes of Symmetry | Mesmer | You and all your axe clones shadowstep to a random location around your target and strike, applying confusion. This attack breaks enemy targeting, and your illusions change focus to the targeted foe. | |
Blade Leap | Mesmer | Leap to your target and stock a blade if you hit. Can be recast to return to your starting point. | |
Feigned Surge | Mesmer | Clone. Surge toward your foe, striking enemies on the way and creating a clone upon reaching your initial target. | |
Illusionary Sword Attack | Mesmer | ... | |
Jaunt | Mesmer | Deception. Shadowstep to a target location and confuse nearby foes. | |
Mirage Thrust | Mesmer | Ambush. Lunge at your foe and strike them with your sword, briefly dazing them. Leave behind a clone at your original location. | |
Phantasmal Lancer | Mesmer | Phantasm. Dash at your foe, removing boons from them. Leave a phantasm at your initial location that will launch a spear at your target, dealing heavy damage and crippling targets. If your phantasm strikes a crippled target, immobilize them instead. If you have Clarity, summon an additional phantasm. | |
Phantasmal Swordsman | Mesmer | Phantasm. Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you gain might. | |
Phase Retreat | Mesmer | Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos. | |
Returning Edge | Mesmer | Shadowstep back to your previous location, crippling foes as you retreat. | |
Swap | Mesmer | Swap places with your clone. Immobilize nearby foes. | |
Death's Charge | Necromancer | Shroud. Slide forward, destroying projectiles in your path. Blind foes at your destination. This skill inherits traits from Dark Path. | |
Foul Current | Necromancer | Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel. | |
Gorge | Necromancer | Sacrifice health to dash again. Corrupt boons on enemies struck. | |
Path of Gluttony | Necromancer | Dash forward, releasing dark energy on nearby targets. Damage enemies hit and heal per target hit with reduced healing beyond the first. This skill can be reactivated to dash again. | |
Sohothin's Charge | Necromancer | Slide forward, destroying projectiles in your path. Reduces cooldown on Flame Spit and Cataclysm. | |
Battle Maul (soulbeast) | Ranger | Pounce on foes. | |
Brutal Charge (canine) | Ranger | Leap at your foe and knock them down. | |
Brutal Charge (porcine) | Ranger | Charge your foes and knock them down. | |
Brutal Charge (soulbeast canine) | Ranger | Leap at your foe and knock them down. | |
Brutal Charge (soulbeast porcine) | Ranger | Charge your foes and knock them down. | |
Charging Bite | Ranger | Charge your foe, striking multiple times and inflicting bleeding. | |
Charging Bite (soulbeast) | Ranger | Charge your foe, striking multiple times and inflicting bleeding. | |
Crippling Leap (soulbeast) | Ranger | Leap at your foe and cripple them. | |
Icy Pounce | Ranger | Beast. Leap at your foe, chilling them. | |
Instinctive Engage | Ranger | Leap forward and slash at your foe. Gain quickness if you successfully strike. | |
Pounce | Ranger | Deliver a leaping strike that deals more damage to disabled, defiant, or movement-impaired foes. Gain vigor if an enemy is struck. | |
Predator's Ambush | Ranger | Stealth Attack. Leap to a target location, dazing enemies. Deal increased damage to foes below the health threshold. | |
Rending Pounce | Ranger | Beast. Leap at a foe and make them bleed. |