Foul Current
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Foul Current
- Profession
- Necromancer (skill list)
- Weapon
- Trident
- Movement
- Leap
- Game link
- API
- 10625
- This skill is only available underwater and has no land replacement.
“Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel.
- Damage: 642 (1.75)?
- Minimum Poison Application (6s): 402 Damage, -33% Heal Effectiveness
2- Maximum Poison Application (6s): 2,010 Damage, -33% Heal Effectiveness
10- Crimson Tide Activations: 4
Maximum- Number of Targets: 5
- Combo Field: Poison
- Combo Finisher: Leap
- Range: 1,200
— In-game description
Related traits[edit]
Curses
- Parasitic Contagion — A percentage of your condition damage heals you. Healing will not occur while life force replaces health.
- Target the Weak — Increases critical-hit chance for each condition on the foe. Gain condition damage based on your precision.
Death Magic
- Putrid Defense — Poison damage is increased. Applying poison grants carapace.
- Corrupter's Fervor — Inflicting a condition on a foe grants carapace. Gain pulsing protection while at or above the carapace threshold.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
May 08, 2018 |
|
July 01, 2014 |
|
December 14, 2012 |
|
August 28, 2012 | Game release:
|
Trivia[edit]
- This is one of the few skills that can combo with itself.
- While the skill does produce a self-combo, there is no actual effect because Foul Current does not actually hit anything. Thus, the Leap Finisher does not have an effect with Dark, Lightning, or Poison fields.