Foul Current

From Guild Wars 2 Wiki
Jump to navigationJump to search

Foul Current.png

Foul Current

Profession
Necromancer icon small.png Necromancer (skill list)
Weapon
Trident
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Movement
Leap
Game link
API
10625
Only available underwater This skill is only available underwater and has no land replacement.
10.75¾ Activation time  12 Recharge time  
Foul Current

Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel.

Damage.png Damage: 642 (1.75)?
Poisoned.png2 Minimum Poison Application (6s): 402 Damage, -33% Heal Effectiveness
Poisoned.png10 Maximum Poison Application (6s): 2,010 Damage, -33% Heal Effectiveness
Miscellaneous effect.png Maximum Crimson Tide Activations: 4
Number of targets.png Number of Targets: 5
Combo.png Combo Field: Poison
Combo.png Combo Finisher: Leap
Range.png Range: 1,200

— In-game description

Related traits[edit]

Curses Curses

Death Magic Death Magic

Version history[edit]

For a detailed skill history, see here.

Patch Changes
May 08, 2018
  • The range of this skill has been increased by 100%, and it now places its generated field on the target it strikes instead of along the skill's traveled path.
  • The field duration increases based on how long the necromancer has been traveling.
  • In addition, Crimson Tide is continuously cast on the targeted foe while the skill is active.
July 01, 2014
  • Added a skill fact for number of targets (5).
December 14, 2012
  • This skill is now a leap finisher, a poison field, and has its recharge reduced from 15 seconds to 12.
August 28, 2012 Game release:
  • Foul Current has been added to the game.

Trivia[edit]

  • This is one of the few skills that can combo with itself.
  • While the skill does produce a self-combo, there is no actual effect because Foul Current does not actually hit anything. Thus, the Leap Finisher does not have an effect with Dark, Lightning, or Poison fields.